Episode 6: 1.2 Update!
The black screen slowly began to dissolve, but instead of the classic news desk, Calvin and Hobbes were standing in front of a brightly painted banner which had the numbers "1" and "2" on it, with a period between them.
"Hello once again, fellow Minecraftians!" exclaimed Calvin excitedly. "It's a very exciting time here! We here at Calvin and Hobbes' Minecraft News- where Minecraft stuff comes first and the rest comes never- are proud to present a new full update to Minecraft: version 1.2! That's right: all the snapshots from 12w04a to 12w07b are finally all in a big bundle of an update! Since we've already reviewed all the snapshots, let's just look at the newest features."
The screen cut to a shot of a flat-grass map with lots of slimes in the background. A man began to build with Circle Stone Brick.
"As you can see," said Calvin's voice, "there is now a new building block available in creative mode: Circle Stone Brick! Currently there is no way to obtain this block legit in Survival Mode, but Jeb and the team are probably working on it. This is an impressive addition, and shows promise for adventure maps, particularly with other aesthetic tweaks to the game, such as stairs and slabs now being placeable fully upside-down!"
The clip cut to a shot of an iron golem.
"And as you can hear," said Hobbes, "iron golems are now a little more interesting: they have their own sounds! If you listen closely while he walks, you can hear a noise very similar to when other mobs walk on cobblestone, no matter what he's walking on! And if you hit him, he starts to make a noise that sounds somewhere between a metallic banging and a wild animal roar! And when he hits mobs, it makes a whooshing sound when his arms fling them into the air! It's some impressive sounds indeed!"
The clip changed again. This time it focused on a man at the border of two biomes.
"Another interesting new change involves the skies of Minecraftia," said Calvin's voice. "In 1.2.3, a mini-update which was released to fix a glitch in which those now-smart zombies and skeletons didn't burn in daylight, the sky will now change colors depending on your biome! In the desert it will appear completely blue, but in taiga biomes it will be slightly purple-tinted! The rest you'll have to find out all by yourself..."
The clip cut to a Snow Golem in the Nether.
"A final tweak involves Snow Golems," said Hobbes. "It's always seemed rather unrealistic that mobs made of all snow are able to walk through the Nether as if it was totally natural. Well, Jeb thought so too, and he's fixed it! Now if you build a Snow Golem in the Nether, it turns red and dies soon after!"
Suddenly, the video cut to a clip of a strange temple in the desert.
"But just as intriguing as what's been added," Calvin's voice said in a mysterious tone, "is that wasn't publicly put in the game. Hidden deep in the texture files are two brand new block textures, both of which seem to be some kind of sandstone carved with hieroglyphics. One has a set of four carvings, which seem to depict a human, a creeper face, an eye, and a Slime respectively. The other is some odd brand of face made up entirely of lines, with two large eyes in the middle. Could this mystery block somehow be tied into the mysterious desert wells? Could some kind of new dungeon or pyramid be on the way? Only time will tell..."
The camera cut back to Calvin and Hobbes in front of the 1.2 poster.
"Well, there you have it!" exclaimed Calvin. "You've got a new update to play with! And now, so as not to keep you from playing it any further, farewell!"
Music began to play, and the screen faded to black.