Just for fun create your own stats for items armor and weapons outside Fallout game canon. (Based on the stats for New Vegas)
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Weapon name:
Damage per attack:
Damage per second: (Damage per attack x attacks per second)
Critical Damage:
Critical chance: (x #)
Added effect: (if any)
Attacks per second:
AP:
Projectiles:
Spread:
Ammo type:
Ammo used per shot:
Ammo capacity:
Shots before reload:
Reload time:
Skill requirment:
Strength Requirement:
Repair: (What weapons you can use to repair it)
Item HP:
Weight:
Value:
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Armor name:
DT:
Effects:
Weight:
Value:
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Item name:
Effects:
Weight:
Value:
Weapon name: Cockroach
Damage per attack: 230
Damage per second: 78.2
Critical Damage: 120
Critical chance: x 1
Added effect: N/A
Attacks per second: .34
AP: 50
Projectiles: 42
Spread: 6.0
Ammo type: 12 Guage
Ammo used per shot: 6
Ammo capacity: 6
Shots before reload: 1
Reload time: 2.72 sec
Skill requirment: Guns: 95
Strength Requirement: 9
Repair: Shotguns
Item HP: 65
Weight: 13
Value: 4800
Weapon name: Rapier
Damage per attack: 11
Damage per second: 45.1
Critical Damage: 15
Critical chance: x 1
Added effect: None
Attacks per second: 4.1
AP: 12
Projectiles: N/A
Spread:N/A
Ammo type: N/A
Ammo used per shot: N/A
Ammo capacity: N/A
Shots before reload: N/A
Reload time: N/A
Skill requirment: Melee 70
Strength Requirement: 2
Repair: Rapiers (One handed swords with jury rig perk)
Item HP: 30
Weight: 1.50 lbs
Value: 135 caps
Weapon name: 2mm Mini-Gun
Damage per attack: 3
Damage per second: 16.5
Critical Damage: 5
Critical chance: x 1
Added effect: N/A
Attacks per second: 5.5
AP: 4
Projectiles: 1
Spread: .9
Ammo type: 2mm
Ammo used per shot: 1
Ammo capacity: 6
Shots before reload: 6
Reload time: 2.12 sec
Skill requirment: Guns: 0
Strength Requirement: 0
Repair: 2mm Mini-Guns (1 handed guns with Jury Rigging perk)
Item HP: 8
Weight: --
Value: 30
Weapon name: Trimese
Damage per attack: 16
Damage per second: 640
Critical Damage: 19
Critical chance: .5
Added effect: none
Attacks per second: 13.3
AP: 48
Projectiles: 3
Spread: 2.1
Ammo type: 5.56 x 45
Ammo used per shot: 3
Ammo capacity: 300
Shots before reload: 100
Reload time: 6.3 seconds
Skill requirment: Guns 100
Strength Requirement: 9
Repair: Trimese (2 handed automatic guns with jury rigging)
Item HP: 1800
Weight: 35
Value: 8800 caps
Weapon name: Auto-Gauss rifle
Damage per attack: 100
Damage per second: 500
Critical Damage: 100
Critical chance: x .35
Added effect: None
Attacks per second: 5
AP: 60
Projectiles: 1
Spread: .7
Ammo type: Microfusion cells
Ammo used per shot: 5
Ammo capacity: 45
Shots before reload: 9
Reload time: 3 seconds
Skill requirment: 100 Energy Weapons
Strength Requirement: 7
Repair: Gauss Rifles
Item HP: 200
Weight: 8
Value: 16000
