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for Thrice Born, Brother to Steel

7/28 c1 zack24
s/8079676/1/FateProphecy-Break
12/26/2019 c6 25917brat
this sounds amazing and I wonder is Sakura going to end up with Harry or does she see him as something as a little brother and why does she like Harry so much did he heal her and destroy the worms in her? Also Harry is reminding me of a Phoenix I wonder if anyone else is getting that comparison as well?
3/21/2019 c6 BorderLand
Ok this story is too good to not be continued! I want the Harry and Medea fluff and Sakura being the overprotective older sister!

You had no idea how I felt when Medea praised Shirou's ability's and how much sense it has. She should tell this to Rin, the girl might pass out again realizing how damn OP he is.
12/4/2018 c6 Phantom0408
Thanks.
11/29/2018 c6 Ranmaleopard
This is just really interesting and I can't wait for more. Please continue
6/14/2018 c6 3LonesomePhantome
amazing story! Hope you keep working on it!
6/4/2018 c6 Mecha-Manda
Independent Manifestation
Merlin possesses Independent Manifestation, a Skill that permits the unsupported manifestation of oneself unto reality - a capacity normally restricted to entities that fall within the irregular class of Beast. Being entrapped within Avalon, Merlin should under no circumstances be summonable in the capacity of a Heroic Spirit; his Servant Profile in Fate/Grand Order states that irrelevant of the future that comes to pass, his death shall not occur, and he shall therefore not pass unto the Throne of Heroes as a Heroic Spirit capable of being summoned. Being that serving a Master in the capacity of a Servant counts as one amongst his many interests and desires, however, for purposes of rendering his fantasies as reality, he has by personal effort obtained Independent Manifestation as a Skill. To put it in other words, he pretends as a Servant merely as a part of his hobby. By use of this skill, Merlin was able to be summoned by Gilgamesh in the 7th Singularity of Fate/Grand Order as an irregular Caster. When questioned as to how this was possible when he wasn't yet deceased, he claimed that it may have something to do with his connection with the Singularity; or the fact that the era of the summoning lies prior to his birth - allowing for him to qualify as "not being alive." In Chapter 16, after Merlin apparently dies following the defeat of the Conglomerate Divinity, Gorgon, Doctor Roman indicates that the Merlin that was travelling at your side was merely a projection, and that his primary manifestation within the era was occupied with the task of restraining the Goddess Tiamat within her slumber. He suggests that Merlin may have been killed in the process Tiamat's awakening. However, as of the end of the 7th Singularity, Merlin is revealed to be still alive - taking advantage of the incineration of the Human Order to bypass his confinement within Avalon, and physically travelling to Babylonia to take part in the final battle against Tiamat.

Illusionism and Mental Powers
Merlin excels in the thaumaturgical discipline of Illusionism a Skill related to Mental Interference, which at a Rank of A permits interference with the psyche to the extent of introducing nightmares, and materializing illusions on the scale of a village within reality. He is also able to enter the dreams of sleepers. He can walk into the mind of anyone who's asleep and mess with them however he wants

Immortality: Merlin is fated to be trapped in the Garden of Avalon, for eternity, having transcended death and is able to age backwards as well as forwards in time. To ascertain the world of humans until the end of the universe, without being able to die.

Swordsmanship: He is proficient in swordplay and is allegedly Artoria's swordsmanship instructor. He was shown in possession of Excalibur, saying that he prefers using it in combat over magic because he bites his tongue during long incantations and that "it's a lot easier to smack things around with a Holy Sword, you know?".

Now here are Merlin's skills as a Servant.

Alignment: Lawful Good

Class: Caster

Attribute: Earth

Strength:
B
Mana:
A
Endurance:
E
Luck:
C
Agility:
D
N. Phantasm:
C
Territory Creation C
Item Creation C
Hybrid EX
Personal skills:
Dreamlike Charisma A
Illusionism A
Hero Creation EX
Independent Manifestation A
Noble Phantasms:
Garden of Avalon Anti-Unit C

Legacy
At some point, either during Merlin's lifetime or after his death, the Order of Merlin switched from a Muggle rights organization to an award bestowed upon witches and wizards who performed a great deed at personal risk or contributed to the betterment of wizarding society in some way, a sign of the estrangement of the Muggle community from the Wizarding one. Merlin's renown led his name to become a part of everyday wizarding vernacular. The popular exclamation, "Merlin's beard!", and the more unusual "Merlin's pants!" are examples of such. Slytherin students at Hogwarts School of Witchcraft and Wizardry took special pride in Merlin — "the most famous wizard in history" — having been Sorted into their House. However, this fact is one that the other houses do not like to recognize.
6/4/2018 c6 Mecha-Manda
Okay I am sure you are seeing why their are problems between the two systems of magic and I sure you are getting tired of suggestions but I would like to think that you would at least take them into consideration for the sake of the story. I will explain with my request why and how Wizards and Magi should hate each other.

Magi should hate Wizards because of factors that allows Wizards to grow in numbers and that and see them as freaks, inbred and geeks who live in the past and have abilities that defy logic and Magecrafts more pseudo scientific and logical systems that revolve around concepts. Another reason is that Gaia hates Magi and both Alaya and Gaia limits their paths of magic and their ability to use True Magic unless fully mastered have to work their ass off in their research and unlike with wizard's Magi's abilities are determined at birth. To further lay down their paths so the Magi's hatred of Wizards is primarily revolving around jealousy and seeing them as abnormal and that Magecraft is likely to die a slow death.

The reason why Wizards hate Magi is due to their lack of character and integrity and their willingness to seek out forbidden knowledge that often jeopardizes the lives of the innocent and also because the Wizards after being persecuted grew a chip on their shoulder for so long with some interbreed with more Mystical Beings to the point that they can be considered lesser Elementals and in the distant past like in the Age of Gods and Wizards used the Divine Words and Magic of the Age of the Gods, and were often as servants of the Divine and followed a more spiritual path hence why Wizarding society puts an emphasis between Light and Dark and is going to stay with them to the end of time. One of the greatest strengths about HP magic is the flexibility. Transfiguration and conjuration are extremely powerful and flexible. Those two schools are super underused in cannon HP. Transfiguring gasses, or acid, or super glue in large amounts. While a transfigured animal might not be a threat to a Demigod, one that effectively comes out of no where from behind them would still be dangerous and a distraction. There are also plenty of elemental effects that would be strong. A thought and a word give Harry a flame thrower, or a fire hose, freezes the water, blows huge winds. The ability to throw large objects around with magic is very dangerous. Boulders and trees could come flying from any direction. Invisibility, confusion/mind control, blinding light, darkness, teleportation, detection spells to find people, magical force fields and shields and walls, wards. HP magic can do almost anything, and a lot of the time it can do it quickly. It's not the colored lights that they shoot around in most of cannon HP that makes Wizards dangerous, evidence of this fact is that the two most dangerous Wizards in HP cannon, Voldemort and Dumbledore, barely use normal curses when they fight.

Let me explain the mechanics of why Magecraft is so limited. If someone has a spell to create 3 pieces of gold but then teaches it to two others, his spell would then create 1 piece for each person instead. Hence why Magi are so protective of their secrets. The weapons that Shirou Traces are such an example. He makes them but they don't last long because Gaia notices that there are copies of unique weapons that shouldn't exist. This is due to Gaia, the will of the Planet of the Nasuverse despising humans and anything that goes against her rules so Magecraft gets passively canceled out, while True Magic does not. Magi who have long histories and a strong backgrounds in Magecraft have stronger backgrounds and abilities due to selective breeding because the abilities of Nasuverse Magi are extremely limited with their potential determined by birth so their lineage ends up strengthening their descendants over the generations, and developing a Magic Crest, holding the knowledge of generations past, this crest is passed down to augment the heir of the family's skills and abilities. A Magus's abilities of Magecraft are determined at birth and therefore their skills are severely hampered. Magecraft itself operates by utilizing concepts. As said earlier the Magi's path of magic called Magecraft can be impeded by the rules of the world and it still falls under Human Knowledge and True Magic is something that transcends the World and Human Knowledge but can be impeded by Alaya and Gaia if not fully mastered, if a being fully masters true magic or is just powerful and or smart enough the True Magic User or mystical being can tell The World to metaphorically fuck off and do what they what without consequence when fully mastered but that is extremely rare. The two most famous examples of masters of True Magic, are Fate/Grand Order's Cath Palug and of course Zelretch, The only reason that Zelretch doesn't use his full power all the time or at his full potential is due him being crippled by Type Moon when becoming a Dead Apostle which weakened him and his magic circuits and nothing else. Cath Palug in Fate/Grand Order has the power to truly bring the dead back to life in a form of True Resurrection and if he was fully grown into Primate Murder and mastered his powers he wouldn't have burned himself out and it would be plausible he could do bring people back multiple times. But again, that is extremely rare because unless truly mastered the Counter Force can try to stop True Magic users and those outside of their jurisdiction in most areas and circumstances fight back against beings outside of their rules. It is likely Magecraft is most likely going to die a slow death.

HP Wizards have no problem with their Magic's can do pretty much whatever they want as long as they work hard at it and Wizards have no problem with their Magic's or anything impeding it the only thing they cannot do is materialize food from thin air and raise the dead and Wizards have abilities that can be considered True Magic and they often do not have to risk their lives to gain new powers unless they want to and can easily defy logic and Wizards do not have to worry about losing their powers as a race, and can also appear in people born to non magical parents and only individuals can by breaking an oath sworn on their magic's. It would appear that Wizards do not have to worry about losing their powers as a race because their magicks do not fade.

Now if Harry has magic's of both systems, can I make a recommendation for both Harry's growth and his new powers?

Harry's Magic's: I would love it if Harry learned how to use the Runes on the same level of The Hound of Ulster as a Caster class Servant. Now in both the Type Moon and Harry Potter worlds their are Runes and with Harry personally as Runes have played a massive role in his life so it could be possible if properly implemented. Also it would be awesome that when Harry is training his butt off and finding possible spell combinations with his Wizardry, Formal Craft, Jewel Craft, Tracing, and Rune Craft. As well as, Gandr, Seidr, Celtic and Druidic Magic befitting the mythos of Merlin as an Old Celtic and Druidic religious figure, the times the Vikings sacked the British Isles and Harry's British Heritage and how Merlin shaped the Wizarding World and helped form Camelot and was a student of Hogwarts in HP cannon. For Harry's Origin it should be Sacrifice as it would fit cannon Harry and his parents sacrifice to save him and what Harry is willing to do to save Wizarding Britan. Also Harry has to an Average One as Wizards due not have any limits on that path of magic but his best elements are Air, Fire, Aether and Light.

Now for reason's why Harry should learn these abilities, it should tie into Merlin himself. He should be Harry's personal hero and the hero of many Wizarding children, this should also be Harry's motivation to be a great Wizard/Magus but also a good person and the inspiration for Harry's new powers and growth. With Harry becoming the next Merlin.

Backstory: Merlin's Birth and Childhood. Merlin was born sometime during the medieval era and Merlin is the child of a human woman who was impregnated by a demon, Merlin's mother being a princess of Wales, and his father a supernatural incubus who lived in the gap between the Earth and the moon. Merlin was baptized at birth to turn Merlin to the side of light and also had the gift of Wizarding Magic. During his childhood and formative years Merlin was raised among Druids learning their powers and the mystical skills of the Druids. Later on his eleventh birth day he attended Hogwarts School of Witchcraft and Wizardry, and was sorted into Slytherin House where he was taught by Salazar Slytherin himself. It is said that Merlin's wand was of English oak a wand made of English oak, a wood known to have "an affinity with the magic of the natural world", because of which he had already established an interest prior to his Hogwarts years, and it explains his desire to promote Muggle rights, as learning about the philosophy of the Druids from a young age would have shielded him from being influenced by the common belief in the inherent superiority of pure-bloods found in Slytherin house, and indeed was taught by Salazar Slytherin himself(though his grave has never been found, so this cannot be proven, hint, hint,). Merlin had performed many prophecies at a young age. Among the many prophecies that caused Merlin's name to become widely known, there was one in which, after correctly guessing about the existence of two dragons, one red and one white, sleeping beneath Mount Emrys, he spoke of how, at the time of having that vision, those red and white dragons would fight against each other upon waking up. Merlin's words, which were transmitted in posterity as prophecies, indicated the red dragon as Britain and the white dragon as the Saxons, and under a great king would Britain finally gather their forces and surely reign over both Gaul and Rome. He also left behind many other prophecies, and amongst them were those concerning wars and even the king's death.

Later life

Merlin served King Uther Pendragon. Uther loved Igraine, the wife of Duke Cornwall, so he secured Merlin's assistance in winning her love at the price of leaving his child in Merlin's care. Thus, after he rised up as a magus, Merlin helped arrange the marriage between King Arthur’s father - Uther Pendragon - and princess Igraine, and watched over King Arthur since before her birth. Merlin told Uther a prophecy about his child, who would become his appointed successor during their war-torn times. Under an arrangement from Uther, Merlin helped produce an heir bearing the "essence of a dragon", so Artoria was born as a human infused with a dragon's magical energy. Although the child was a girl who could not officially become the successor, Merlin was delighted all the same, believing that her sex never mattered. Confident that having her separated from the castle until the prophecy was fulfilled was proof that she would become king, he entrusted her to the king's vassal, Sir Ector, and had her raised as the child of a knight. Merlin visited at some point during Artoria's upbringing and swore Sir Kay to secrecy about the matter of her gender. According to anecdotes, Merlin taught many things to the young Arthur and ascertained the child's growth akin to that of a foster father-like existence.

Merlin prepared Caliburn for the selection of the next king, but none could pull it out of the stone. As the other participants prepared a jousting match to decide the kingship, Artoria neared the sword and prepared to pull it without hesitation. Merlin appeared before her then, telling her she should think it through and described that to become "king" is to no longer be "human". Warning her that she should stop because she is fated to die a miserable death while resented by all of humanity, he showed her the end she would face. Having prepared for that day since her birth and firmly believing in the smiling people she saw in Merlin's vision, Artoria pulled it without hesitation and became king. As he left her, Merlin said that in exchange for that miracle, she will lose that which is most important to her.

During this point in his lifetime, Merlin became a part of the Court of King Arthur, assisting Saber during her reign. He was the enemy of Artoria's half-sister, Morgan le Fay (also known as Morgana), a dark witch. Merlin believed that wizards should help Muggles and live peacefully with them. To this end, he founded the Order of Merlin, an organization which promoted Muggle rights, creating rules against using magic on them. Merlin was also an expert user of charms. His exceptional skill earned him the epithet "Prince of Enchanters".

Due to Artoria having issues with discussing her gender and producing an heir, Merlin's magecraft was used to solve those issues by making her a pseudo-male for some duration of time, which allowed for the creation of Mordred from her sperm. Artoria lost Caliburn at a later point and obtained Excalibur and Avalon from the Lady of the Lake. It is said that in legends, Merlin asked Artoria about which implement was better, chiding her for choosing the sword since the sheath will protect her. In spite of having foreseen all about the collapse of the Round Table and the crises within Britain, Merlin left Britain without telling anything to King Arthur. Merlin had left King Arthur before her last battle with Mordred due to his love affairs problem. He claims that the cold-mannered woman had been trying to murder him so he has taken refuge in the Reverse Side of the World where he'd crossed the boundary and stumbled into a foreign land known as Avalon. Merlin had thought that the evil witch could not reach him anymore. But he encountered a gate that was built with rough stones, resembling the stone circles. The gate was inscribed with "Only the innocent may pass." Merlin realized that the gate was a trap and he was imprisoned when he had walked into it. Massive walls of stone emerged from the ground in front of him. The walls seem to vertically extend forever, effectively trapping the visiting magus inside. The place is like a tower without a roof.

There are many theories as for why Merlin never told King Arthur about the fate that awaits her, but it is often said that it was because he is not biased towards individuals, instead caring only about fate, or so the story goes. Afterwards, Merlin went to the utopia Avalon and then confined himself within a prison “tower”, called the Garden of Avalon, for all eternity, having transcended death. To ascertain the world of humans until the end of the universe, without being able to even die... as if to say that this is the fate of a foolish man, who playfully meddled with the fate of a single girl.

However, Merlin himself cannot continue on walking side by side with his beloved king. Due to the dreadful magic of Vivian, the Fairy of the Lake—some said that it was Merlin himself who had taught Vivian—Merlin was caught within the "tower". And so, even Merlin, who possesses the powerful ability of foresight, in spite of having foreseen all about the collapse of the Round Table and the dangers within Britain, was unable to convey his regrets as King Arthur had approached "that moment." The one who declared Arthur, who pulled out the Sword of Selection, Caliburn, as the "mark of the King of Britain", and later on guided him to the lake and gave him Excalibur as a substitute for the lost Caliburn, is none other than Merlin. He guided, helped, and numerously prophesized for Arthur, who started walking on the path of a king who dreamt of ideals, Accordingly, it is said that as Merlin stepped down from the era of King Arthur, he then helped the twelve heroes of the era of King Charlemagne, known as the Paladins.

Powers and Abilities:

Magical Mastery: Arguably one of the most powerful wizards of all time, it can be assumed that Merlin was rich in learning and experience and that his proficiency and knowledge in magic was of a standard few had ever seen before and unmatched by any other witch or wizard in his time.

Charms: Merlin's skill in using charms, bewitchments and enchantments are legendary, to the point of him being dubbed the "Prince of Enchanters", which speaks for his exceptional ability in this field of magic.

Spell inventor (possibly): It was thought by some that the Disarming Charm had been a creation of Merlin's, although some (like Miranda Goshawk writes in Book of Spells) maintain that that spell was created in the 14th century by Elizabeth Smudgling.

Foresight and shape shifting: Merlin has proved capable of making prophecies, change his appearance at will and predict the future, as well as Merlin would is both a Seer and Metamorphmagus including Clairvoyance "the Eyes Which See through the World". Eyes able to see beyond while the person stands in place. From time immemorial, it is the power entrusted to lands by the gods and the power shamans needed to guard lives. However profound and capable of performing the strongest forms of Magic, a mage who does not possess these "Eyes" shall not be given the title of the most supreme. And obviously Merlin can shift into other forms beyond the norm of Metamorphmagus. As Merlin is a half-blood born from the union of a human and an incubus, he possesses the proof of the Highest Mage; Clairvoyance "the Eyes Which See through the World". Eyes able to see beyond while the person stands in place. From time immemorial, it is the power entrusted to lands by the gods and the power shamans needed to guard lives. However profound and capable of performing the strongest forms of Magecraft one's magic circuits may be, a mage who does not possess these "Eyes" shall not be given the title of the most supreme. Possessing outstanding clairvoyance, in spite of having foreseen all about the collapse of the Round Table and Britain’s crisis, he left Britain without telling anything to King Arthur. There are many theories as for why Merlin never told King Arthur about her fate, but it is often said that it was because he is not biased towards individuals, instead caring only about fate.

Mystical Traditions: Merlin can use the mystical rituals of the Greeks as well as the spells from Negima!? in Latin as well as Ancient Greek due to Rome having something of a foot hold in the British Isles for centuries and can use Norse Magic's such as Gandr, Seidr, along with Celtic, Welsh, and Druidic Magic befitting the mythos of Merlin as an Old Celtic and Druidic religious figure, the times the Vikings sacked the British Isles, how Greece and Rome had a strong hold on the isle's and how Merlin shaped the Wizarding World and helped form Camelot and was a student of Hogwarts in HP cannon and the Ancient Egyptian Magic's as Egypt did have a foot hold in both America and Britain.

Magecraft: Merlin is a formidable magus, said to be the most feared in the country. He claims that he qualifies to be a Grand Caster and that he is a top tier servant on the level of Solomon. Bolstered by his Incubus heritage, Rin Tohsaka describes that being able to disguise Artoria's gender or "arrange for a child that should never have been born" should be extremely easy tasks. The creation of Invisible Air is attributed to something he could have thought up for Artoria.

Independent Manifestation
Merlin possesses Independent Manifestation, a Skill that permits the unsupported manifestation of oneself unto reality - a capacity normally restricted to entities that fall within the irregular class of Beast. Being entrapped within Avalon, Merlin should under no circumstances be summonable in the capacity of a Heroic Spirit; his Servant Profile in Fate/Grand Order states that irrelevant of the future that comes to pass, his death shall not occur, and he shall therefore not pass unto the Throne of Heroes as a Heroic Spirit capable of be
5/27/2018 c6 Polyphemus
I just had a incredible idea. It is about Merlin. Now I am begging you. Please make Merlin be a composite of the stories from the original King Arthur mythos, Fate/Stay Night and the stories of Merlin as well and the Harry Potter series. Here is my idea for The Most Famous and Greatest Wizard of All Time. In fact I have already done the research. So you can borrow my idea if you want

Backstory: Merlin's Birth and Childhood. Merlin was born sometime during the medieval era and Merlin is the child of a human woman who was impregnated by a demon, Merlin's mother being a princess of Wales, and his father a supernatural incubus who lived in the gap between the Earth and the moon. Merlin was baptized at birth to turn Merlin to the side of light and also had the gift of Wizarding Magic. During his childhood and formative years Merlin was raised among Druids learning their powers and the mystical skills of the Druids. Later on his eleventh birth day he attended Hogwarts School of Witchcraft and Wizardry, and was sorted into Slytherin House where he was taught by Salazar Slytherin himself. It is said that Merlin's wand was of English oak a wand made of English oak, a wood known to have "an affinity with the magic of the natural world", because of which he had already established an interest prior to his Hogwarts years, and it explains his desire to promote Muggle rights, as learning about the philosophy of the Druids from a young age would have shielded him from being influenced by the common belief in the inherent superiority of pure-bloods found in Slytherin house, and indeed was taught by Salazar Slytherin himself(though his grave has never been found, so this cannot be proven, hint, hint,). Merlin had performed many prophecies at a young age. Among the many prophecies that caused Merlin's name to become widely known, there was one in which, after correctly guessing about the existence of two dragons, one red and one white, sleeping beneath Mount Emrys, he spoke of how, at the time of having that vision, those red and white dragons would fight against each other upon waking up. Merlin's words, which were transmitted in posterity as prophecies, indicated the red dragon as Britain and the white dragon as the Saxons, and under a great king would Britain finally gather their forces and surely reign over both Gaul and Rome. He also left behind many other prophecies, and amongst them were those concerning wars and even the king's death.

Later life

Merlin served King Uther Pendragon. Uther loved Igraine, the wife of Duke Cornwall, so he secured Merlin's assistance in winning her love at the price of leaving his child in Merlin's care. Thus, after he rised up as a magus, Merlin helped arrange the marriage between King Arthur’s father - Uther Pendragon - and princess Igraine, and watched over King Arthur since before her birth. Merlin told Uther a prophecy about his child, who would become his appointed successor during their war-torn times. Under an arrangement from Uther, Merlin helped produce an heir bearing the "essence of a dragon", so Artoria was born as a human infused with a dragon's magical energy. Although the child was a girl who could not officially become the successor, Merlin was delighted all the same, believing that her sex never mattered. Confident that having her separated from the castle until the prophecy was fulfilled was proof that she would become king, he entrusted her to the king's vassal, Sir Ector, and had her raised as the child of a knight. Merlin visited at some point during Artoria's upbringing and swore Sir Kay to secrecy about the matter of her gender. According to anecdotes, Merlin taught many things to the young Arthur and ascertained the child's growth akin to that of a foster father-like existence.

Merlin prepared Caliburn for the selection of the next king, but none could pull it out of the stone. As the other participants prepared a jousting match to decide the kingship, Artoria neared the sword and prepared to pull it without hesitation. Merlin appeared before her then, telling her she should think it through and described that to become "king" is to no longer be "human". Warning her that she should stop because she is fated to die a miserable death while resented by all of humanity, he showed her the end she would face. Having prepared for that day since her birth and firmly believing in the smiling people she saw in Merlin's vision, Artoria pulled it without hesitation and became king. As he left her, Merlin said that in exchange for that miracle, she will lose that which is most important to her.

During this point in his lifetime, Merlin became a part of the Court of King Arthur, assisting Saber during her reign. He was the enemy of Artoria's half-sister, Morgan le Fay (also known as Morgana), a dark witch. Merlin believed that wizards should help Muggles and live peacefully with them. To this end, he founded the Order of Merlin, an organization which promoted Muggle rights, creating rules against using magic on them. Merlin was also an expert user of charms. His exceptional skill earned him the epithet "Prince of Enchanters".

Due to Artoria having issues with discussing her gender and producing an heir, Merlin's magecraft was used to solve those issues by making her a pseudo-male for some duration of time, which allowed for the creation of Mordred from her sperm. Artoria lost Caliburn at a later point and obtained Excalibur and Avalon from the Lady of the Lake. It is said that in legends, Merlin asked Artoria about which implement was better, chiding her for choosing the sword since the sheath will protect her. In spite of having foreseen all about the collapse of the Round Table and the crises within Britain, Merlin left Britain without telling anything to King Arthur. Merlin had left King Arthur before her last battle with Mordred due to his love affairs problem. He claims that the cold-mannered woman had been trying to murder him so he has taken refuge in the Reverse Side of the World where he'd crossed the boundary and stumbled into a foreign land known as Avalon. Merlin had thought that the evil witch could not reach him anymore. But he encountered a gate that was built with rough stones, resembling the stone circles. The gate was inscribed with "Only the innocent may pass." Merlin realized that the gate was a trap and he was imprisoned when he had walked into it. Massive walls of stone emerged from the ground in front of him. The walls seem to vertically extend forever, effectively trapping the visiting magus inside. The place is like a tower without a roof.

There are many theories as for why Merlin never told King Arthur about the fate that awaits her, but it is often said that it was because he is not biased towards individuals, instead caring only about fate, or so the story goes. Afterwards, Merlin went to the utopia Avalon and then confined himself within a prison “tower”, called the Garden of Avalon, for all eternity, having transcended death. To ascertain the world of humans until the end of the universe, without being able to even die... as if to say that this is the fate of a foolish man, who playfully meddled with the fate of a single girl.

However, Merlin himself cannot continue on walking side by side with his beloved king. Due to the dreadful magic of Vivian, the Fairy of the Lake—some said that it was Merlin himself who had taught Vivian—Merlin was caught within the "tower". And so, even Merlin, who possesses the powerful ability of foresight, in spite of having foreseen all about the collapse of the Round Table and the dangers within Britain, was unable to convey his regrets as King Arthur had approached "that moment." The one who declared Arthur, who pulled out the Sword of Selection, Caliburn, as the "mark of the King of Britain", and later on guided him to the lake and gave him Excalibur as a substitute for the lost Caliburn, is none other than Merlin. He guided, helped, and numerously prophesized for Arthur, who started walking on the path of a king who dreamt of ideals, Accordingly, it is said that as Merlin stepped down from the era of King Arthur, he then helped the twelve heroes of the era of King Charlemagne, known as the Paladins.

Powers and Abilities:

Magical Mastery: Arguably one of the most powerful wizards of all time, it can be assumed that Merlin was rich in learning and experience and that his proficiency and knowledge in magic was of a standard few had ever seen before and unmatched by any other witch or wizard in his time.

Charms: Merlin's skill in using charms, bewitchments and enchantments are legendary, to the point of him being dubbed the "Prince of Enchanters", which speaks for his exceptional ability in this field of magic.

Spell inventor (possibly): It was thought by some that the Disarming Charm had been a creation of Merlin's, although some (like Miranda Goshawk writes in Book of Spells) maintain that that spell was created in the 14th century by Elizabeth Smudgling.

Foresight and shape shifting: Merlin has proved capable of making prophecies, change his appearance at will and predict the future, as well as Merlin would is both a Seer and Metamorphmagus including Clairvoyance "the Eyes Which See through the World". Eyes able to see beyond while the person stands in place. From time immemorial, it is the power entrusted to lands by the gods and the power shamans needed to guard lives. However profound and capable of performing the strongest forms of Magic, a mage who does not possess these "Eyes" shall not be given the title of the most supreme. And obviously Merlin can shift into other forms beyond the norm of Metamorphmagus. As Merlin is a half-blood born from the union of a human and an incubus, he possesses the proof of the Highest Mage; Clairvoyance "the Eyes Which See through the World". Eyes able to see beyond while the person stands in place. From time immemorial, it is the power entrusted to lands by the gods and the power shamans needed to guard lives. However profound and capable of performing the strongest forms of Magecraft one's magic circuits may be, a mage who does not possess these "Eyes" shall not be given the title of the most supreme. Possessing outstanding clairvoyance, in spite of having foreseen all about the collapse of the Round Table and Britain’s crisis, he left Britain without telling anything to King Arthur. There are many theories as for why Merlin never told King Arthur about her fate, but it is often said that it was because he is not biased towards individuals, instead caring only about fate.

Mystical Traditions: Merlin can use the mystical rituals of the Greeks as well as the spells from Negima!? in Latin as well as Ancient Greek due to Rome having something of a foot hold in the British Isles for centuries and can use Norse Magic's such as Gandr, Seidr, along with Celtic, Welsh, and Druidic Magic befitting the mythos of Merlin as an Old Celtic and Druidic religious figure, the times the Vikings sacked the British Isles, how Greece and Rome had a strong hold on the isle's and how Merlin shaped the Wizarding World and helped form Camelot and was a student of Hogwarts in HP cannon and the Ancient Egyptian Magic's as Egypt did have a foot hold in both America and Britain.

Mage Craft: Merlin is a formidable magus, said to be the most feared in the country. He claims that he qualifies to be a Grand Caster and that he is a top tier servant on the level of Solomon. Bolstered by his Incubus heritage, Rin Tohsaka describes that being able to disguise Artoria's gender or "arrange for a child that should never have been born" should be extremely easy tasks. The creation of Invisible Air is attributed to something he could have thought up for Artoria.

Independent Manifestation
Merlin possesses Independent Manifestation, a Skill that permits the unsupported manifestation of oneself unto reality - a capacity normally restricted to entities that fall within the irregular class of Beast. Being entrapped within Avalon, Merlin should under no circumstances be summonable in the capacity of a Heroic Spirit; his Servant Profile in Fate/Grand Order states that irrelevant of the future that comes to pass, his death shall not occur, and he shall therefore not pass unto the Throne of Heroes as a Heroic Spirit capable of being summoned. Being that serving a Master in the capacity of a Servant counts as one amongst his many interests and desires, however, for purposes of rendering his fantasies as reality, he has by personal effort obtained Independent Manifestation as a Skill. To put it in other words, he pretends as a Servant merely as a part of his hobby. By use of this skill, Merlin was able to be summoned by Gilgamesh in the 7th Singularity of Fate/Grand Order as an irregular Caster. When questioned as to how this was possible when he wasn't yet deceased, he claimed that it may have something to do with his connection with the Singularity; or the fact that the era of the summoning lies prior to his birth - allowing for him to qualify as "not being alive." In Chapter 16, after Merlin apparently dies following the defeat of the Conglomerate Divinity, Gorgon, Doctor Roman indicates that the Merlin that was travelling at your side was merely a projection, and that his primary manifestation within the era was occupied with the task of restraining the Goddess Tiamat within her slumber. He suggests that Merlin may have been killed in the process Tiamat's awakening. However, as of the end of the 7th Singularity, Merlin is revealed to be still alive - taking advantage of the incineration of the Human Order to bypass his confinement within Avalon, and physically travelling to Babylonia to take part in the final battle against Tiamat.

Illusionism and Mental Powers
Merlin excels in the thaumaturgical discipline of Illusionism a Skill related to Mental Interference, which at a Rank of A permits interference with the psyche to the extent of introducing nightmares, and materializing illusions on the scale of a village within reality. He is also able to enter the dreams of sleepers. He can walk into the mind of anyone who's asleep and mess with them however he wants

Immortality: Merlin is fated to be trapped in the Garden of Avalon, for eternity, having transcended death and is able to age backwards as well as forwards in time. To ascertain the world of humans until the end of the universe, without being able to die.

Swordsmanship: He is proficient in swordplay and is allegedly Artoria's swordsmanship instructor. He was shown in possession of Excalibur, saying that he prefers using it in combat over magic because he bites his tongue during long incantations and that "it's a lot easier to smack things around with a Holy Sword, you know?".

Now here are Merlin's skills as a Servant.

Alignment: Lawful Good

Class: Caster

Attribute: Earth

Strength:
B
Mana:
A
Endurance:
E
Luck:
C
Agility:
D
N. Phantasm:
C
Territory Creation C
Item Creation C
Hybrid EX
Personal skills:
Dreamlike Charisma A
Illusionism A
Hero Creation EX
Independent Manifestation A
Noble Phantasms:
Garden of Avalon Anti-Unit C

Legacy
At some point, either during Merlin's lifetime or after his death, the Order of Merlin switched from a Muggle rights organization to an award bestowed upon witches and wizards who performed a great deed at personal risk or contributed to the betterment of wizarding society in some way, a sign of the estrangement of the Muggle community from the Wizarding one. Merlin's renown led his name to become a part of everyday wizarding vernacular. The popular exclamation, "Merlin's beard!", and the more unusual "Merlin's pants!" are examples of such. Slytherin students at Hogwarts School of Witchcraft and Wizardry took special pride in Merlin — "the most famous wizard in history" — having been Sorted into their House. However, this fact is one that the other houses do not like to recognize.

Let me give you one reason why, He should be Harry's personal hero and the hero of many Wizarding children, this should also be Harry's motivation to be a great Wizard/Magus but also a good person and the inspiration for Harry's new powers and growth.
5/23/2018 c6 Dreamweaver448
Oh yeah I can see why people want the first great wizard of popular culture. Merlin is a wizard featured in many British legends. Though he first appeared under the name Myrddin Wyllt (Merlin the wild) in Welsh literature as a half-crazed prophet of the forest, he is perhaps most famous as a central figure in the Arthurian legend. He is most commonly depicted as the adviser of King Arthur.

As the legends and tales of Merlin is known both to Muggles and wizards alike, and Muggles have written about how Merlin is said to have been the child of a human woman who was impregnated by a demon, many fans speculates that Merlin may have been a Half-Blood wizard, and that his father may have been a fearsome Warlock using magic against Muggles and were so widely feared by Muggles that he was recorded in myth as an evil entity. However, as mentioned, this is just speculation.

In some myths about Merlin, he proved capable of making prophecies, change his appearance at will and predict the future, and if this indeed is true for his wizarding counterpart, Merlin would have been both a Seer and Metamorphmagus.

Some myths claim Merlin to be a Druid and/or raised among them. While yet to be confirmed, this may very well be the case of his in-universe counterpart, as the Druids' respect and veneration of nature and all of its beings fits very well with the fact that Merlin not only reportedly was chosen by a wand made of English oak, a wood known to have "an affinity with the magic of the natural world", in which he would be likely to have already established an interest prior to his Hogwarts years, but it would also explain his desire to promote Muggle rights, as learning about the philosophy of the Druids from a young age would have shielded him from being influenced by the common belief in the inherent superiority of pure-bloods found in Slytherin house, which would have been especially notable if he indeed was taught by Salazar Slytherin himself.

Albus Dumbledore, an extraordinarily talented and powerful wizard, resembled Merlin in many ways, such as the iconic long beard and prodigious magical skill. Both were "Muggle sympathizers", although Merlin's belief in the pure-blood elitism is unknown, it likely was the same as Dumbledore's.

It is unusual that Merlin, one of the most famous proponents of Muggle rights and tolerance, would be placed in Slytherin, a house strongly associated with anti-Muggle views, although since he was such an ambitious person with all his plans for the Order of Merlin, it is not entirely surprising. Slytherins aren't necessarily evil or bad, nor is there any reliable information on whether or not the House of Slytherin actually held the same views in Merlin's time.

You know that trivia I found? Add that to Merlin's Backstory and him learning the ways of the druids with the ideas that people want about Merlin.
5/21/2018 c6 Guest
You know with people talking about Norse Mythology, you should take a look at the works of Walter Simonson who is a real fan of Norse Mythology and is a great writer. Take a look at his own creative Comics work called Ragnarök if that suites you as it portrays Thor as more mythologically accurate but portrays him in a more heroic fashion.
5/20/2018 c6 Guest
You know with bringing up Norse Mythology here is a way for the Age of the Gods to return and creatures from the Age of the Gods to come back if you want to implement it. You want to go into Tvtropes? Then you need to do something original son! Also I would love to see how Greek/Roman Hades/Pluto would react to the legend of the Deathly Hallows. "Okay what did Thanatos do in Britain when I wasn't looking!? Hecate and Persephone are going to have my hide!"

After Angra Mainyu is defeated and the Holy Grail is destroyed it would be awesome if all that Dark Magic and Negative Energy became purified Light Magic, and positive energy and it is spread across the world after the battle giving people and mages with supernatural and nonhuman ancestry like descendants of mixed breeds and other supernatural beings, and originally regular people across the globe whom are now endowed with special powers and if they already do they get their powers get enhanced as well as the return of the Phantasmal Beasts shaking of the Magical World's complacency and the ability for the Magical World to evolve.

This should cause the revitalizing of Magecraft, the Restoration of True Magic and the revitalization of the world's Ley Lines across the globe and allow the world to begin healing as earth's environments to begin healing and also preventing Magecraft from dying out and save the Type Moon Universe from the Types and break down the boundaries between mankind and the gods of the Type Moon universe by allowing them to walk in their physical forms again and they no longer need worship after they are restored to their full power and former stature and also have evolved and became even stronger do their impact and various different interpretations in Popular Culture and have all the powers from their original mythologies including their weaknesses from their original Mythos but also the powers from their various interpretations from Popular Culture just to give Alaya and Gaia the metaphorical middle finger and diminish their presence and their authority to a mere suggestion. Now for their personalities, go with how they were viewed in the old days but also allow them the ability to grow to be something more than what they once were. So here are the Gods that are prominent within the Nasuverse.

Amaterasu is the deification of the sun who created Tamamo-no-Mae as a unique facet of herself.

Aztec and Mayan Mythology
Jaguar Man
Quetzalcoatl is one of the highest deities in Aztec mythology.
Tezcatlipoca, he was the god who slew Quetzalcoatl.

Okay before I go any farther I would like to say seeing as the Romans adapted the Greek Gods and did some alterations to them to fit into Roman Culture please merge them into a composite form ala Percy Jackson and The Olympians.

Greek and Roman Mythology
Apollo, the Greek Sun God.
Ares, the Greek God of War and father of Hippolyta.
Aphrodite
Artemis, the Greek Goddess of the Moon and the Hunt.
Asclepius, the Greek god of medicine.
Athena
Chiron is a former god who gave up his divinity to spare himself the agony of pain from being poisoned. He qualifies as a Heroic Spirit due to this, and he wishes to restore his divinity.
Demeter
Euryale was born from the wishes of mankind for ideal goddesses.
Hades, the Greek God of the underworld. He possesses the Cloth of Concealment.
Hecate, a Greek goddess, who taught Medea Magecraft.
Hephaestus, the Greek smithing god. He is the creator of Akhilleus Kosmos
Hera
Medusa was born from the wishes of mankind for ideal goddesses.
Poseidon, the Greek Sea God.
Stheno was born from the wishes of mankind for ideal goddesses.
Thetis, the mother of Achilles.
Zeus is the father of Heracles, and although there is no proof, Alexander the Great was also called his son in some stories and gained Divinity as a Heroic Spirit. The Divine Bulls that pull Gordius Wheel, which were an offering to him stolen by Alexander, are called the "Children of Zeus" and generate lightning that is said to be a manifestation of Zeus.
Ate
Diana, the counterpart of Artemis of the Olympian Gods. She fell in love with the Roman Emperor Caligula and caused him to fall into madness
Mars, the counterpart of Ares the Olympian Gods. Mars is the father of Romulus. He wields the Sword of Mars.
Venus, the Roman goddess and ancestor of Gaius Julius Caesar.

Hinduism
Indra, the Hindu Thunder God and father of Arjuna. He wields Vajra. He gave the Vasavi Shakti to Karna as recompense for taking his armor.
Surya, the Hindu Sun God and father of Karna.
Vishnu, is a Hindu God. His avatars (incarnations) most notably include Krishna and Rama.
Parvati, the Hindu Goddess of Love. One of Passionlip's goddess component.
Durga, the Hindu Goddess of War. One of Parvati's facet and Passionlip's goddess component
Lakshmi, the Hindu Goddess of Wealth. Sita is one of her reincarnation.
Saraswati, the Hindu Goddess of Wisdom. One of Meltlilith's goddess component.

Irish Mythology
Aillen, a fallen Celtic god. He manipulated flames and sleep. He was slain by Fionn mac Cumhaill
Balor, the ancient Celtic god of darkness and great-grandfather of Cú Chulainn. He is the predecessor of Shiki Tohno’s Eyes of Death Perception. He could actualize the death of the target by just glaring at him.
Flidais is the goddess of the forest and wife of Fergus mac Róich.
Lugh, the Irish God of Sun. He is the father of Cú Chulainn.
Nuada, the Celtic War God and ancestor of Fionn mac Cumhaill.

Mesopotamian Mythology
Anu, the King of the Gods. He is the father of many gods including Ishtar.
Ereshkigal, the Queen of the Underworld. She is the older sister of Ishtar.
Ishtar, the goddess of fertility, love, war, sex and power.
Rimat-Ninsun, the mother of Gilgamesh.

Norse Mythology
Brynhildr, the eldest of the Valkyries.
Odin, the father of Brynhildr and Thor; also the forefather of Sigurd.
Thor, the Norse Thunder God and protector of Midgard. He wields Mjölnir.

Also you should take a look at the works of Walter Simonson who is a real fan of Norse Mythology and is a great writer. Take a look at his own creative work called Ragnarök if that suites you.
5/15/2018 c6 MechaGhidora543
You know with Leviathan's Heir bringing up away for the Age of the Gods to return and creatures from the Age of the Gods coming back I think you should do it and if you did not get that idea in his review here is the request. You want to go into Tvtropes? Then you need to do something original son! So here are the Gods that are prominent within the Nasuverse.

After Angra Mainyu is defeated and the Holy Grail is destroyed it would be awesome if all that Dark Magic and Negative Energy became purified Light Magic, and positive energy and it is spread across the world after the battle giving people and mages with supernatural and nonhuman ancestry like descendants of mixed breeds and other supernatural beings, and originally regular people across the globe whom are now endowed with special powers and if they already do they get their powers get enhanced as well as the return of the Phantasmal Beasts shaking of the Magical World's complacency and the ability for the Magical World to evolve.

This should cause the revitalizing of Magecraft, the Restoration of True Magic and the revitalization of the world's Ley Lines across the globe and allow the world to begin healing as earth's environments to begin healing and also preventing Magecraft from dying out and save the Type Moon Universe from the Types and break down the boundaries between mankind and the gods of the Type Moon universe by allowing them to walk in their physical forms again and they no longer need worship after they are restored to their full power and former stature and also have evolved and became even stronger do their impact and various different interpretations in Popular Culture and have all the powers from their original mythologies including their weaknesses from their original Mythos but also the powers from their various interpretations from Popular Culture just to give Alaya and Gaia the metaphorical middle finger and diminish their presence and their authority to a mere suggestion. Now for their personalities, go with how they were viewed in the old days but also allow them the ability to grow to be something more than what they once were. I would love to see how Greek/Roman Hades/Pluto would react to the legend of the Deathly Hallows.

Amaterasu is the deification of the sun who created Tamamo-no-Mae as a unique facet of herself.

Aztec and Mayan Mythology
Jaguar Man
Quetzalcoatl is one of the highest deities in Aztec mythology.
Tezcatlipoca, he was the god who slew Quetzalcoatl.

Greek and Roman Mythology
Apollo, the Greek Sun God.
Ares, the Greek God of War and father of Hippolyta.
Aphrodite
Artemis, the Greek Goddess of the Moon and the Hunt.
Asclepius, the Greek god of medicine.
Athena
Chiron is a former god who gave up his divinity to spare himself the agony of pain from being poisoned. He qualifies as a Heroic Spirit due to this, and he wishes to restore his divinity.
Demeter
Euryale was born from the wishes of mankind for ideal goddesses.
Hades, the Greek God of the underworld. He possesses the Cloth of Concealment.
Hecate, a Greek goddess, who taught Medea Magecraft.
Hephaestus, the Greek smithing god. He is the creator of Akhilleus Kosmos
Hera
Medusa was born from the wishes of mankind for ideal goddesses.
Poseidon, the Greek Sea God.
Stheno was born from the wishes of mankind for ideal goddesses.
Thetis, the mother of Achilles.
Zeus is the father of Heracles, and although there is no proof, Alexander the Great was also called his son in some stories and gained Divinity as a Heroic Spirit. The Divine Bulls that pull Gordius Wheel, which were an offering to him stolen by Alexander, are called the "Children of Zeus" and generate lightning that is said to be a manifestation of Zeus.
Ate
Diana, the counterpart of Artemis of the Olympian Gods. She fell in love with the Roman Emperor Caligula and caused him to fall into madness
Mars, the counterpart of Ares the Olympian Gods. Mars is the father of Romulus. He wields the Sword of Mars.
Venus, the Roman goddess and ancestor of Gaius Julius Caesar.

Hinduism
Indra, the Hindu Thunder God and father of Arjuna. He wields Vajra. He gave the Vasavi Shakti to Karna as recompense for taking his armor.
Surya, the Hindu Sun God and father of Karna.
Vishnu, is a Hindu God. His avatars (incarnations) most notably include Krishna and Rama.
Parvati, the Hindu Goddess of Love. One of Passionlip's goddess component.
Durga, the Hindu Goddess of War. One of Parvati's facet and Passionlip's goddess component
Lakshmi, the Hindu Goddess of Wealth. Sita is one of her reincarnation.
Saraswati, the Hindu Goddess of Wisdom. One of Meltlilith's goddess component.

Irish Mythology
Aillen, a fallen Celtic god. He manipulated flames and sleep. He was slain by Fionn mac Cumhaill
Balor, the ancient Celtic god of darkness and great-grandfather of Cú Chulainn. He is the predecessor of Shiki Tohno’s Eyes of Death Perception. He could actualize the death of the target by just glaring at him.
Flidais is the goddess of the forest and wife of Fergus mac Róich.
Lugh, the Irish God of Sun. He is the father of Cú Chulainn.
Nuada, the Celtic War God and ancestor of Fionn mac Cumhaill.

Mesopotamian Mythology
Anu, the King of the Gods. He is the father of many gods including Ishtar.
Ereshkigal, the Queen of the Underworld. She is the older sister of Ishtar.
Ishtar, the goddess of fertility, love, war, sex and power.
Rimat-Ninsun, the mother of Gilgamesh.

Norse Mythology
Brynhildr, the eldest of the Valkyries.
Odin, the father of Brynhildr and Thor; also the forefather of Sigurd.
Thor, the Norse Thunder God and protector of Midgard. He wields Mjölnir.
5/15/2018 c6 Leviathan's Heir
After looking back and doing some re reading. Oh boy... I hope you know what you are doing. A lot of people want you to merge both worlds and both worlds systems of magic and do both justice. Please do not short change either side of the crossover or favor one over the other. Please. That is poor writing.

Also if Harry goes down the events of the books and obtains all his cannon powers and if the HP and Nasuverse are merged I can see him being a Servant by skill and fame in the future which would freak out the Magus Associations and the Clock Tower, while giving Wizards a metaphorical pat on the back to brag about. Harry can be a Saber due to wielding The Sword of Godric Gryffindor on numerous circumstances, and Harry can be a Rider with his Broom Skills, Riding Thestral's, A Dragon and riding Buckbeak. And finally Harry can be an Assassin due to his Cloak of Invisibility, and obviously a Caster.

Also here is something on how to further separate Magecraft from Wizardry which should be a separate school of Magic, must be considered a lost art that died during the time of Solomon with only a few masters of the Mystic Arts and those of extremely Old Families can use in the Wizarding World. Speaking of old families.

Harry's Magic's: I would love it if Harry learned how to use the Runes on the same level of The Hound of Ulster as a Caster class Servant. Now in both the Type Moon and Harry Potter worlds their are Runes and with Harry personally as Runes have played a massive role in his life so it could be possible if properly implemented. Also it would be awesome that when Harry is training his butt off and finding possible spell combinations with his Wizardry, Formal Craft, Jewel Craft, Tracing, and Rune Craft. As well as, Gandr, Seidr, Celtic and Druidic Magic befitting the mythos of Merlin as an Old Celtic and Druidic religious figure, the times the Vikings sacked the British Isles and Harry's British Heritage and how Merlin shaped the Wizarding World and helped form Camelot and was a student of Hogwarts in HP cannon. Now you may not know this(and if you do I apologize, I do not want to seem condescending)but Magecraft revolves around manipulating concepts and ones potency and development is determined at birth as a student of Magecraft style and powers are determined by the elements they can use and their earliest memories AKA their Origin. So for Harry's Origin it should be Sacrifice as it would fit cannon Harry and his parents sacrifice to save him and what Harry is willing to do to save Wizarding Britan. Also Harry has to an Average One as Wizards due not have any limits on that path of magic but his best elements are Air, Fire, Aether and Light.

Now if the Fate/Stay Night world and the Harry Potter worlds are merged, Please make the Magus Associations be a part of this world but make the Magi livid and jealous of the Wizards as they have no problem with their Magic's but the Magi of the Clock Tower have to bust their asses just to get by and are also jealous of Wizards because Wizards have abilities that can be considered True Magic just to further drive their hatred for Wizards. Also their abilities of Nasuverse Magi are extremely limited. If someone has a spell to create 3 pieces of gold but then teaches it to two others, his spell would then create 1 piece for each person instead. Hence why Magi are so protective of their secrets. Also Gaia, the will of the Planet of the Nasuverse despises humans and anything that goes against her rules so Magecraft gets passively canceled out, while True Magic does not. The weapons that Shirou Traces are such an example. He makes them but they don't last long because Gaia notices that there are copies of unique weapons that shouldn't exist. Magi who have long histories and a strong backgrounds in Magecraft have stronger backgrounds and abilities due to selective breeding strengthening their descendants over the generations, and developing a Magic Crest, holding the knowledge of generations past, this crest is passed down to augment the heir of the family's skills and abilities. A Magus's abilities of Magecraft are determined at birth and therefore their skills are severely hampered. Magecraft itself operates by utilizing concepts. Magi are by far better than Wizard at fast-paced combat but Wizards have them beat at range and support. Magi also the other hand hate Wizards because of the previous mentioned factors that allows Wizards to grow in numbers and that Wizards do not have to worry about losing their powers and see them as freaks, inbred and geeks who live in the past and have abilities that defy logic and Magecrafts more pseudo scientific and logical systems that revolve around concepts and they often do not have to risk their lives to gain new powers unless they want to. Another reason is that Gaia hates Magi and both Alaya and Gaia limits their paths of magic and their ability to use True Magic unless fully mastered have to work their ass off in their research and unlike with wizard's Magi's abilities are determined at birth. To further lay down their paths of magic Magecraft can be impeded by the rules of the world and it still falls under Human Knowledge and True Magic is something that transcends the World and Human Knowledge but can be impeded by Alaya and Gaia if not fully mastered, if a being fully masters true magic or is just powerful and or smart enough the True Magic User or mystical being can tell The World to metaphorically fuck off and do what they what without consequence when fully mastered but that is extremely rare so the Magi's hatred of Wizards is primarily revolving around jealousy and seeing them as abnormal. The two most famous examples of masters of True Magic, are Fate/Grand Order's Cath Palug and of course Zelretch, The only reason that Zelretch doesn't use his full power all the time or at his full potential is due him being crippled by Type Moon when becoming a Dead Apostle which weakened him and his magic circuits and nothing else. Cath Palug in Fate/Grand Order has the power to truly bring the dead back to life in a form of True Resurrection and if he was fully grown into Primate Murder and mastered his powers he wouldn't have burned himself out and it would be plausible he could do bring people back multiple times. But again, that is extremely rare because unless truly mastered the Counter Force can try to stop True Magic users and those outside of their jurisdiction in most areas and circumstances fight back against beings outside of their rules. Also Type Moon took some ideas and mechanics from the granddaddy of the RPG genre Dungeons and Dragons which also borrowed from Tolkien and Tolkien borrowed some from the Conan the Barbarian series of short stories why not bring in some ideas from games and literature.

The reason why Wizards hate Magi is due to their lack of character and integrity, and their willingness to seek out forbidden knowledge that often jeopardizes the lives of the innocent and also because the Wizards after being persecuted grew a chip on their shoulder for so long with some interbreed with more Mystical Beings to the point that they can be considered lesser Elementals and in the distant past like in the Age of Gods and Wizards used the Divine Words and Magic of the Age of the Gods, and were often as servants of the Divine and followed a more spiritual path hence why Wizarding society puts an emphasis between Light and Dark and also they do not have to worry about losing their powers as their magicks do not fade and will most likely stay with their people to the end of time while Magecraft is most likely going to die a slow death.

Okay seeing as a lot of people want arcs and stories based on Norse Mythology here is everything I could find on Norse Mythology incase you decide to do it.

A Description of the Northern Peoples
• Gautrek's Saga
• Gesta Danorum
• Half's Saga
• Hrolf Kraki's Saga
• Poetic Edda
• Prose Edda
• Ragnar Lodbrok and His Sons
• The Saga of Arrow-Odd
• The Saga of Hervor and Heidrek
• "Sorli's Tale"
• The Tale of Norna-Gest
• Völsunga saga Nibelungenlied
• Wayland the Smith
• "Ynglinga Saga", the opening of Heimskringla

Speaking of people bringing up Norse Mythology and it being the inspiration of works like Lord of The Rings, along with Beowulf which also inspired Lord of the Rings imagine what Harry could do if after he later obtains the powers and equipment of Talion from Shadows of Mordor and Middle Earth: Shadow of War, when you go for 100% completion in both games so he can make his own Mythrill Gear and Equipment and maybe enhance the Sword of Godric Gryffindor to make it more legendary along with his Cloak of Invisibility and is somehow given the remaining Deathly Hallows such as The Resurrection Stone and The Elder Wand and they are also given a boost in power just to give Harry a little bit of an advantage if he has to ever face a Heroic Spirit.

Also seeing as God of War has a new entry and the Greek Pantheon and Roman Pantheon is a thing in the Nasuverse along with Norse Mythology why not make Harry go down arc's and get all the powers that Kratos had in the original God of War Trilogy excluding the Blade of Olympus and the Blades of Chaos and the severed head of Helios, or the destruction of the Olympian Pantheon or Norse Pantheons.

Here is my reason, The Magics of the Harry Potter Universe seem to operate like those from the Age of the Gods so why not bring in actual Gods and their mythologies to reflect that? In fact why not make Harry go down an Arc inspired by those games with Harry getting those powers? That would be cool! Also seeing as Tolkien borrowed so much from Norse Mythology and so did Marvel Comics with Thor, And Type Moon borrows from the Norse Mythos as well

Also you can use more ideas from Norse Mythology and some Video Game adaptations of the Norse Mythos. In fact take a look at the Valkyrie Profile Game series, Odin Sphere Leifthrasir with Harry and The Trio getting the weapons and skills of all the protagonists from Odin Sphere Leifthrasir at 100% Completion for their powers and maybe ideas for storylines for a later date with the same with Elder Scrolls Skyrim. Obviously who gets what weapons and powers and abilities is up to you. That would be enough to make these kids their own kind of powerful and skilled enough in weapons, and hand to hand combat to back up their magic skills and give the kids respect amongst the Norse Gods after having to save the Nine Worlds of Norse Mythology.

Doesn't make sense, here is why it makes perfect sense. The Harry Potter Wizarding World's magic doesn't weaken the more people are aware of it and learn how to use it. Their spells can easily defy logic such as transfiguration by turning a table into a pig for instance, Can use multiple elements easily with no problem, can teleport, and can cast spells that can last for centuries at least and some artifacts keep their powers as fresh as the day they were created and it can do pretty much anything aside from creating food from thin air and raise the dead. Wizards while lacking in physical fitness and easily harmless once you disarm them most of them, excluding those who learn to cast wandless magic. Magic in Harry Potter can also appear in people who have had no background in Magic as we see with Hermione Granger, and those with long standing in using magic do have some abilities that new comers usually do not have, barring some exceptions and as a individual wizard grows older, so do their spells, with practice and hard work. This is due to J.K. Rowling basing the magic's of the Harry Potter world in folklore.

Now with people bringing up Norse Mythology and it being the inspiration of works like Lord of The Rings imagine what Harry could do if you with Harry after he later obtains the powers and equipment of Talion from Shadows of Mordor and Middle Earth: Shadow of War, when you go for 100% completion in both games so he can make his own Mythrill Gear and Equipment and maybe enhance the Sword of Godric Gryffindor to make it more legendary along with his Cloak of Invisibility and is somehow given the remaining Deathly Hallows such as The Resurrection Stone and The Elder Wand and they are also given a boost in power just to give Harry a little bit of an seeing as God of War has a new entry, and the Greek Pantheon is a thing in the Nasuverse, along with Norse Mythology why not make Harry go down arc's were Harry Potter goes down arc's were Harry Potter and get all the powers that Kratos had in the original God of War Trilogy excluding the Blade of Olympus and the Blades of Chaos and the severed head of Helios, or the destruction of the Olympian Pantheon or Norse Pantheons.

Or if that is not up to your standards why not bring in the story an elements from Beowulf with Harry facing a true Type Moon Dragon and after the Holy Grail War when Angra Manyu is defeated and the Holy Grail is destroyed it would be awesome if all that Dark Magic and Negative Energy became purified Light Magic, and positive energy and it is spread across the world after the battle giving people and mages with supernatural and nonhuman ancestry like descendants of mixed breeds and other supernatural beings, and originally regular people across the globe whom are now endowed with special powers and if they already do they get enhanced powers. This should cause the revitalizing of Magecraft, the Restoration of True Magic, and the revitalization of the world's Ley Lines across the globe and allow the world to begin healing as earth's environments to begin healing. In fact you can use this to structure future arcs. That would be awesome and also it would prevent Magecraft from dying out and save the Type Moon Universe from the Type's and possibly break down the boundaries between mankind and the gods of the Type Moon universe by allowing them to walk in their physical forms again and give Alaya and Gaia the metaphorical middle finger and diminish their presence and reduce their authority to a mere suggestion.

Also it would piss off the Magus Association and make them run up an arms as they do not want the Age of the Gods to return despite wanting to reach that level of power and that they and Wizards no longer have a monopoly on the mystical elements of the world and that creatures whom had migrated to the Reverse Side of the World are returning both the good and evil and the Magical World, once that was so stagnate has to awaken and change to meet the status quo and Harry and co learn to utilize the old ways, Wizardry, Magecraft, and True Magic.
5/14/2018 c6 Guest
Oh boy... I hope you know what you are doing. A lot of people want you to merge both worlds and both worlds systems of magic and do both justice. Please do not short change either side of the crossover or favor one over the other. Please. That is poor writing. Also if Harry goes down the events of the books and obtains all his cannon powers and if the HP and Nasuverse are merged I can see him being a Servant by skill and fame in the future which would freak out the Magus Associations and the Clock Tower, while giving Wizards a metaphorical pat on the back to brag about. Harry can be a Saber due to wielding The Sword of Godric Gryffindor on numerous circumstances, and Harry can be a Rider with his Broom Skills, Riding Thestral's, A Dragon and riding Buckbeak. And finally Harry can be an Assassin due to his Cloak of Invisibility, and obviously a Caster.

Also here is something on how to further separate Magecraft from Wizardry which should be a separate school of Magic, must be considered a lost art that died during the time of Solomon with only a few masters of the Mystic Arts and those of extremely Old Families can use in the Wizarding World. Speaking of old families.

Harry's Magic's: I would love it if Harry learned how to use the Runes on the same level of The Hound of Ulster as a Caster class Servant. Now in both the Type Moon and Harry Potter worlds their are Runes and with Harry personally as Runes have played a massive role in his life so it could be possible if properly implemented. Also it would be awesome that when Harry is training his butt off and finding possible spell combinations with his Wizardry, Formal Craft, Jewel Craft, Tracing, and Rune Craft. As well as, Gandr, Seidr, Celtic and Druidic Magic befitting the mythos of Merlin as an Old Celtic and Druidic religious figure, the times the Vikings sacked the British Isles and Harry's British Heritage and how Merlin shaped the Wizarding World and helped form Camelot and was a student of Hogwarts in HP cannon. Now you may not know this(and if you do I apologize, I do not want to seem condescending)but Magecraft revolves around manipulating concepts and ones potency and development is determined at birth as a student of Magecraft style and powers are determined by the elements they can use and their earliest memories AKA their Origin. So for Harry's Origin it should be Sacrifice as it would fit cannon Harry and his parents sacrifice to save him and what Harry is willing to do to save Wizarding Britan. Also Harry has to an Average One as Wizards due not have any limits on that path of magic but his best elements are Air, Fire, Aether and Light.

Now if the Fate/Stay Night world and the Harry Potter worlds are merged, Please make the Magus Associations be a part of this world but make the Magi livid and jealous of the Wizards as they have no problem with their Magic's but the Magi of the Clock Tower have to bust their asses just to get by and are also jealous of Wizards because Wizards have abilities that can be considered True Magic just to further drive their hatred for Wizards. Also their abilities of Nasuverse Magi are extremely limited. If someone has a spell to create 3 pieces of gold but then teaches it to two others, his spell would then create 1 piece for each person instead. Hence why Magi are so protective of their secrets. Also Gaia, the will of the Planet of the Nasuverse despises humans and anything that goes against her rules so Magecraft gets passively canceled out, while True Magic does not. The weapons that Shirou Traces are such an example. He makes them but they don't last long because Gaia notices that there are copies of unique weapons that shouldn't exist. Magi who have long histories and a strong backgrounds in Magecraft have stronger backgrounds and abilities due to selective breeding strengthening their descendants over the generations, and developing a Magic Crest, holding the knowledge of generations past, this crest is passed down to augment the heir of the family's skills and abilities. A Magus's abilities of Magecraft are determined at birth and therefore their skills are severely hampered. Magecraft itself operates by utilizing concepts. Magi are by far better than Wizard at fast-paced combat but Wizards have them beat at range and support. Magi also the other hand hate Wizards because of the previous mentioned factors that allows Wizards to grow in numbers and that Wizards do not have to worry about losing their powers and see them as freaks, inbred and geeks who live in the past and have abilities that defy logic and Magecrafts more pseudo scientific and logical systems that revolve around concepts and they often do not have to risk their lives to gain new powers unless they want to. Another reason is that Gaia hates Magi and both Alaya and Gaia limits their paths of magic and their ability to use True Magic unless fully mastered have to work their ass off in their research and unlike with wizard's Magi's abilities are determined at birth. To further lay down their paths of magic Magecraft can be impeded by the rules of the world and it still falls under Human Knowledge and True Magic is something that transcends the World and Human Knowledge but can be impeded by Alaya and Gaia if not fully mastered, if a being fully masters true magic or is just powerful and or smart enough the True Magic User or mystical being can tell The World to metaphorically fuck off and do what they what without consequence when fully mastered but that is extremely rare so the Magi's hatred of Wizards is primarily revolving around jealousy and seeing them as abnormal. The two most famous examples of masters of True Magic, are Fate/Grand Order's Cath Palug and of course Zelretch, The only reason that Zelretch doesn't use his full power all the time or at his full potential is due him being crippled by Type Moon when becoming a Dead Apostle which weakened him and his magic circuits and nothing else. Cath Palug in Fate/Grand Order has the power to truly bring the dead back to life in a form of True Resurrection and if he was fully grown into Primate Murder and mastered his powers he wouldn't have burned himself out and it would be plausible he could do bring people back multiple times. But again, that is extremely rare because unless truly mastered the Counter Force can try to stop True Magic users and those outside of their jurisdiction in most areas and circumstances fight back against beings outside of their rules.

The reason why Wizards hate Magi is due to their lack of character and integrity, and their willingness to seek out forbidden knowledge that often jeopardizes the lives of the innocent and also because the Wizards after being persecuted grew a chip on their shoulder for so long with some interbreed with more Mystical Beings to the point that they can be considered lesser Elementals and in the distant past like in the Age of Gods and Wizards used the Divine Words and Magic of the Age of the Gods, and were often as servants of the Divine and followed a more spiritual path hence why Wizarding society puts an emphasis between Light and Dark and also they do not have to worry about losing their powers as their magicks do not fade and will most likely stay with their people to the end of time while Magecraft is most likely going to die a slow death.

Okay seeing some people want arcs and stories based on Norse Mythology here is everything I could find on Norse Mythology incase you decide to do it.

A Description of the Northern Peoples
• Gautrek's Saga
• Gesta Danorum
• Half's Saga
• Hrolf Kraki's Saga
• Poetic Edda
• Prose Edda
• Ragnar Lodbrok and His Sons
• The Saga of Arrow-Odd
• The Saga of Hervor and Heidrek
• "Sorli's Tale"
• The Tale of Norna-Gest
• Völsunga saga Nibelungenlied

• Wayland the Smith
• "Ynglinga Saga", the opening of Heimskringla

Speaking of people bringing up Norse Mythology and it being the inspiration of works like Lord of The Rings imagine what Harry could do if you with Harry after he later obtains the powers and equipment of Talion from Shadows of Mordor and Middle Earth: Shadow of War, when you go for 100% completion in both games so he can make his own Mythrill Gear and Equipment and maybe enhance the Sword of Godric Gryffindor to make it more legendary along with his Cloak of Invisibility and is somehow given the remaining Deathly Hallows such as The Resurrection Stone and The Elder Wand and they are also given a boost in power just to give Harry a little bit of an advantage if he has to ever face a Heroic Spirit and seeing as God of War has a new entry, and the Greek Pantheon is a thing in the Nasuverse, along with Norse Mythology why not make Harry go down arc's and get all the powers that Kratos had in the original God of War Trilogy excluding the Blade of Olympus and the Blades of Chaos and the severed head of Helios, or the destruction of the Olympian Pantheon or Norse Pantheons.

Here is my reason, The Magics of the Harry Potter Universe seem to operate like those from the Age of the Gods so why not bring in actual Gods and their mythologies to reflect that? In fact why not make Harry go down an Arc inspired by those games with Harry getting those powers? That would be cool! Also seeing as Tolkien borrowed so much from Norse Mythology and so did Marvel Comics with Thor, And Type Moon borrows from the Norse Mythos as well can I give a few ideas? I think it would be awesome that Harry obtains the powers and equipment of Talion from Middle Earth: Shadow of Mordor and Middle Earth: Shadow of War when you go for 100% completion in both of those games but with an Asgardian boost along with everything Harry Potter can do in the Books, And The Cursed Child Play. Also you can use more ideas from Norse Mythology and some Video Game adaptations of the Norse Mythos. In fact take a look at the Valkyrie Profile Game series, Odin Sphere Leifthrasir with Harry and The Trio getting the weapons and skills of all the protagonists from Odin Sphere Leifthrasir at 100% Completion for their powers and maybe ideas for storylines for a later date with the same with Elder Scrolls Skyrim. Obviously who gets what weapons and powers and abilities is up to you. That would be enough to make these kids their own kind of powerful and skilled enough in weapons, and hand to hand combat to back up their magic skills and give the kids respect amongst the Norse Gods after having to save the Nine Worlds of Norse Mythology.

Doesn't make sense, here is why it makes perfect sense. The Harry Potter Wizarding World's magic doesn't weaken the more people are aware of it and learn how to use it. Their spells can easily defy logic such as transfiguration by turning a table into a pig for instance, Can use multiple elements easily with no problem, can teleport, and can cast spells that can last for centuries at least and some artifacts keep their powers as fresh as the day they were created and it can do pretty much anything aside from creating food from thin air and raise the dead. Wizards while lacking in physical fitness and easily harmless once you disarm them most of them, excluding those who learn to cast wand less magic. Magic in Harry Potter can also appear in people who have had no background in Magic as we see with Hermione Granger, and those with long standing in using magic do have some abilities that new comers usually do not have, barring some exceptions and as a individual wizard grows older, so do their spells, with practice and hard work. This is due to J.K. Rowling basing the magic's of the Harry Potter world in folklore. Also seeing as Type Moon took some ideas and mechanics from the granddaddy of the RPG Dungeons and Dragons which also borrowed from Tolkien and Tolkien borrowed from the Conan the Barbarian series of short stories why not bring in some ideas from games and literature.

Now with people bringing up Norse Mythology and it being the inspiration of works like Lord of The Rings imagine what Harry could do if you with Harry after he later obtains the powers and equipment of Talion from Shadows of Mordor and Middle Earth: Shadow of War, when you go for 100% completion in both games so he can make his own Mythrill Gear and Equipment and maybe enhance the Sword of Godric Gryffindor to make it more legendary along with his Cloak of Invisibility and is somehow given the remaining Deathly Hallows such as The Resurrection Stone and The Elder Wand and they are also given a boost in power just to give Harry a little bit of an seeing as God of War has a new entry, and the Greek Pantheon is a thing in the Nasuverse, along with Norse Mythology why not make Harry go down arc's were Harry Potter goes down arc's were Harry Potter and get all the powers that Kratos had in the original God of War Trilogy excluding the Blade of Olympus and the Blades of Chaos and the severed head of Helios, or the destruction of the Olympian Pantheon or Norse Pantheons.

Here is my reason, The Magics of the Harry Potter Universe seem to operate like those from the Age of the Gods so why not bring in actual Gods and their mythologies to reflect that? In fact why not make Harry go down an Arc inspired by those games with Harry getting those powers? That would be cool! Also seeing as Tolkien borrowed so much from Norse Mythology and so did Marvel Comics with Thor, And Type Moon borrows from the Norse Mythos as well can I give a few ideas? I think it would be awesome that Harry obtains the powers and equipment of Talion from Middle Earth: Shadow of Mordor and Middle Earth: Shadow of War when you go for 100% completion in both of those games but with an Asgardian boost along with everything Harry Potter can do in the Books, And The Cursed Child Play. Also you can use more ideas from Norse Mythology and some Video Game adaptations of the Norse Mythos. In fact take a look at the Valkyrie Profile Game series, Odin Sphere Leifthrasir with Harry and The Trio getting the weapons and skills of all the protagonists from Odin Sphere Leifthrasir at 100% Completion for their powers and maybe ideas for storylines for a later date with the same with Elder Scrolls Skyrim. Obviously who gets what weapons and powers and abilities is up to you. That would be enough to make these kids their own kind of powerful and skilled enough in weapons, and hand to hand combat to back up their magic skills and give the kids respect amongst the Norse Gods after having to save the Nine Worlds of Norse Mythology.
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