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for Thrice Born, Brother to Steel

5/15/2018 c6 MechaGhidora543
You know with Leviathan's Heir bringing up away for the Age of the Gods to return and creatures from the Age of the Gods coming back I think you should do it and if you did not get that idea in his review here is the request. You want to go into Tvtropes? Then you need to do something original son! So here are the Gods that are prominent within the Nasuverse.

After Angra Mainyu is defeated and the Holy Grail is destroyed it would be awesome if all that Dark Magic and Negative Energy became purified Light Magic, and positive energy and it is spread across the world after the battle giving people and mages with supernatural and nonhuman ancestry like descendants of mixed breeds and other supernatural beings, and originally regular people across the globe whom are now endowed with special powers and if they already do they get their powers get enhanced as well as the return of the Phantasmal Beasts shaking of the Magical World's complacency and the ability for the Magical World to evolve.

This should cause the revitalizing of Magecraft, the Restoration of True Magic and the revitalization of the world's Ley Lines across the globe and allow the world to begin healing as earth's environments to begin healing and also preventing Magecraft from dying out and save the Type Moon Universe from the Types and break down the boundaries between mankind and the gods of the Type Moon universe by allowing them to walk in their physical forms again and they no longer need worship after they are restored to their full power and former stature and also have evolved and became even stronger do their impact and various different interpretations in Popular Culture and have all the powers from their original mythologies including their weaknesses from their original Mythos but also the powers from their various interpretations from Popular Culture just to give Alaya and Gaia the metaphorical middle finger and diminish their presence and their authority to a mere suggestion. Now for their personalities, go with how they were viewed in the old days but also allow them the ability to grow to be something more than what they once were. I would love to see how Greek/Roman Hades/Pluto would react to the legend of the Deathly Hallows.

Amaterasu is the deification of the sun who created Tamamo-no-Mae as a unique facet of herself.

Aztec and Mayan Mythology
Jaguar Man
Quetzalcoatl is one of the highest deities in Aztec mythology.
Tezcatlipoca, he was the god who slew Quetzalcoatl.

Greek and Roman Mythology
Apollo, the Greek Sun God.
Ares, the Greek God of War and father of Hippolyta.
Aphrodite
Artemis, the Greek Goddess of the Moon and the Hunt.
Asclepius, the Greek god of medicine.
Athena
Chiron is a former god who gave up his divinity to spare himself the agony of pain from being poisoned. He qualifies as a Heroic Spirit due to this, and he wishes to restore his divinity.
Demeter
Euryale was born from the wishes of mankind for ideal goddesses.
Hades, the Greek God of the underworld. He possesses the Cloth of Concealment.
Hecate, a Greek goddess, who taught Medea Magecraft.
Hephaestus, the Greek smithing god. He is the creator of Akhilleus Kosmos
Hera
Medusa was born from the wishes of mankind for ideal goddesses.
Poseidon, the Greek Sea God.
Stheno was born from the wishes of mankind for ideal goddesses.
Thetis, the mother of Achilles.
Zeus is the father of Heracles, and although there is no proof, Alexander the Great was also called his son in some stories and gained Divinity as a Heroic Spirit. The Divine Bulls that pull Gordius Wheel, which were an offering to him stolen by Alexander, are called the "Children of Zeus" and generate lightning that is said to be a manifestation of Zeus.
Ate
Diana, the counterpart of Artemis of the Olympian Gods. She fell in love with the Roman Emperor Caligula and caused him to fall into madness
Mars, the counterpart of Ares the Olympian Gods. Mars is the father of Romulus. He wields the Sword of Mars.
Venus, the Roman goddess and ancestor of Gaius Julius Caesar.

Hinduism
Indra, the Hindu Thunder God and father of Arjuna. He wields Vajra. He gave the Vasavi Shakti to Karna as recompense for taking his armor.
Surya, the Hindu Sun God and father of Karna.
Vishnu, is a Hindu God. His avatars (incarnations) most notably include Krishna and Rama.
Parvati, the Hindu Goddess of Love. One of Passionlip's goddess component.
Durga, the Hindu Goddess of War. One of Parvati's facet and Passionlip's goddess component
Lakshmi, the Hindu Goddess of Wealth. Sita is one of her reincarnation.
Saraswati, the Hindu Goddess of Wisdom. One of Meltlilith's goddess component.

Irish Mythology
Aillen, a fallen Celtic god. He manipulated flames and sleep. He was slain by Fionn mac Cumhaill
Balor, the ancient Celtic god of darkness and great-grandfather of Cú Chulainn. He is the predecessor of Shiki Tohno’s Eyes of Death Perception. He could actualize the death of the target by just glaring at him.
Flidais is the goddess of the forest and wife of Fergus mac Róich.
Lugh, the Irish God of Sun. He is the father of Cú Chulainn.
Nuada, the Celtic War God and ancestor of Fionn mac Cumhaill.

Mesopotamian Mythology
Anu, the King of the Gods. He is the father of many gods including Ishtar.
Ereshkigal, the Queen of the Underworld. She is the older sister of Ishtar.
Ishtar, the goddess of fertility, love, war, sex and power.
Rimat-Ninsun, the mother of Gilgamesh.

Norse Mythology
Brynhildr, the eldest of the Valkyries.
Odin, the father of Brynhildr and Thor; also the forefather of Sigurd.
Thor, the Norse Thunder God and protector of Midgard. He wields Mjölnir.
5/15/2018 c6 Leviathan's Heir
After looking back and doing some re reading. Oh boy... I hope you know what you are doing. A lot of people want you to merge both worlds and both worlds systems of magic and do both justice. Please do not short change either side of the crossover or favor one over the other. Please. That is poor writing.

Also if Harry goes down the events of the books and obtains all his cannon powers and if the HP and Nasuverse are merged I can see him being a Servant by skill and fame in the future which would freak out the Magus Associations and the Clock Tower, while giving Wizards a metaphorical pat on the back to brag about. Harry can be a Saber due to wielding The Sword of Godric Gryffindor on numerous circumstances, and Harry can be a Rider with his Broom Skills, Riding Thestral's, A Dragon and riding Buckbeak. And finally Harry can be an Assassin due to his Cloak of Invisibility, and obviously a Caster.

Also here is something on how to further separate Magecraft from Wizardry which should be a separate school of Magic, must be considered a lost art that died during the time of Solomon with only a few masters of the Mystic Arts and those of extremely Old Families can use in the Wizarding World. Speaking of old families.

Harry's Magic's: I would love it if Harry learned how to use the Runes on the same level of The Hound of Ulster as a Caster class Servant. Now in both the Type Moon and Harry Potter worlds their are Runes and with Harry personally as Runes have played a massive role in his life so it could be possible if properly implemented. Also it would be awesome that when Harry is training his butt off and finding possible spell combinations with his Wizardry, Formal Craft, Jewel Craft, Tracing, and Rune Craft. As well as, Gandr, Seidr, Celtic and Druidic Magic befitting the mythos of Merlin as an Old Celtic and Druidic religious figure, the times the Vikings sacked the British Isles and Harry's British Heritage and how Merlin shaped the Wizarding World and helped form Camelot and was a student of Hogwarts in HP cannon. Now you may not know this(and if you do I apologize, I do not want to seem condescending)but Magecraft revolves around manipulating concepts and ones potency and development is determined at birth as a student of Magecraft style and powers are determined by the elements they can use and their earliest memories AKA their Origin. So for Harry's Origin it should be Sacrifice as it would fit cannon Harry and his parents sacrifice to save him and what Harry is willing to do to save Wizarding Britan. Also Harry has to an Average One as Wizards due not have any limits on that path of magic but his best elements are Air, Fire, Aether and Light.

Now if the Fate/Stay Night world and the Harry Potter worlds are merged, Please make the Magus Associations be a part of this world but make the Magi livid and jealous of the Wizards as they have no problem with their Magic's but the Magi of the Clock Tower have to bust their asses just to get by and are also jealous of Wizards because Wizards have abilities that can be considered True Magic just to further drive their hatred for Wizards. Also their abilities of Nasuverse Magi are extremely limited. If someone has a spell to create 3 pieces of gold but then teaches it to two others, his spell would then create 1 piece for each person instead. Hence why Magi are so protective of their secrets. Also Gaia, the will of the Planet of the Nasuverse despises humans and anything that goes against her rules so Magecraft gets passively canceled out, while True Magic does not. The weapons that Shirou Traces are such an example. He makes them but they don't last long because Gaia notices that there are copies of unique weapons that shouldn't exist. Magi who have long histories and a strong backgrounds in Magecraft have stronger backgrounds and abilities due to selective breeding strengthening their descendants over the generations, and developing a Magic Crest, holding the knowledge of generations past, this crest is passed down to augment the heir of the family's skills and abilities. A Magus's abilities of Magecraft are determined at birth and therefore their skills are severely hampered. Magecraft itself operates by utilizing concepts. Magi are by far better than Wizard at fast-paced combat but Wizards have them beat at range and support. Magi also the other hand hate Wizards because of the previous mentioned factors that allows Wizards to grow in numbers and that Wizards do not have to worry about losing their powers and see them as freaks, inbred and geeks who live in the past and have abilities that defy logic and Magecrafts more pseudo scientific and logical systems that revolve around concepts and they often do not have to risk their lives to gain new powers unless they want to. Another reason is that Gaia hates Magi and both Alaya and Gaia limits their paths of magic and their ability to use True Magic unless fully mastered have to work their ass off in their research and unlike with wizard's Magi's abilities are determined at birth. To further lay down their paths of magic Magecraft can be impeded by the rules of the world and it still falls under Human Knowledge and True Magic is something that transcends the World and Human Knowledge but can be impeded by Alaya and Gaia if not fully mastered, if a being fully masters true magic or is just powerful and or smart enough the True Magic User or mystical being can tell The World to metaphorically fuck off and do what they what without consequence when fully mastered but that is extremely rare so the Magi's hatred of Wizards is primarily revolving around jealousy and seeing them as abnormal. The two most famous examples of masters of True Magic, are Fate/Grand Order's Cath Palug and of course Zelretch, The only reason that Zelretch doesn't use his full power all the time or at his full potential is due him being crippled by Type Moon when becoming a Dead Apostle which weakened him and his magic circuits and nothing else. Cath Palug in Fate/Grand Order has the power to truly bring the dead back to life in a form of True Resurrection and if he was fully grown into Primate Murder and mastered his powers he wouldn't have burned himself out and it would be plausible he could do bring people back multiple times. But again, that is extremely rare because unless truly mastered the Counter Force can try to stop True Magic users and those outside of their jurisdiction in most areas and circumstances fight back against beings outside of their rules. Also Type Moon took some ideas and mechanics from the granddaddy of the RPG genre Dungeons and Dragons which also borrowed from Tolkien and Tolkien borrowed some from the Conan the Barbarian series of short stories why not bring in some ideas from games and literature.

The reason why Wizards hate Magi is due to their lack of character and integrity, and their willingness to seek out forbidden knowledge that often jeopardizes the lives of the innocent and also because the Wizards after being persecuted grew a chip on their shoulder for so long with some interbreed with more Mystical Beings to the point that they can be considered lesser Elementals and in the distant past like in the Age of Gods and Wizards used the Divine Words and Magic of the Age of the Gods, and were often as servants of the Divine and followed a more spiritual path hence why Wizarding society puts an emphasis between Light and Dark and also they do not have to worry about losing their powers as their magicks do not fade and will most likely stay with their people to the end of time while Magecraft is most likely going to die a slow death.

Okay seeing as a lot of people want arcs and stories based on Norse Mythology here is everything I could find on Norse Mythology incase you decide to do it.

A Description of the Northern Peoples
• Gautrek's Saga
• Gesta Danorum
• Half's Saga
• Hrolf Kraki's Saga
• Poetic Edda
• Prose Edda
• Ragnar Lodbrok and His Sons
• The Saga of Arrow-Odd
• The Saga of Hervor and Heidrek
• "Sorli's Tale"
• The Tale of Norna-Gest
• Völsunga saga Nibelungenlied
• Wayland the Smith
• "Ynglinga Saga", the opening of Heimskringla

Speaking of people bringing up Norse Mythology and it being the inspiration of works like Lord of The Rings, along with Beowulf which also inspired Lord of the Rings imagine what Harry could do if after he later obtains the powers and equipment of Talion from Shadows of Mordor and Middle Earth: Shadow of War, when you go for 100% completion in both games so he can make his own Mythrill Gear and Equipment and maybe enhance the Sword of Godric Gryffindor to make it more legendary along with his Cloak of Invisibility and is somehow given the remaining Deathly Hallows such as The Resurrection Stone and The Elder Wand and they are also given a boost in power just to give Harry a little bit of an advantage if he has to ever face a Heroic Spirit.

Also seeing as God of War has a new entry and the Greek Pantheon and Roman Pantheon is a thing in the Nasuverse along with Norse Mythology why not make Harry go down arc's and get all the powers that Kratos had in the original God of War Trilogy excluding the Blade of Olympus and the Blades of Chaos and the severed head of Helios, or the destruction of the Olympian Pantheon or Norse Pantheons.

Here is my reason, The Magics of the Harry Potter Universe seem to operate like those from the Age of the Gods so why not bring in actual Gods and their mythologies to reflect that? In fact why not make Harry go down an Arc inspired by those games with Harry getting those powers? That would be cool! Also seeing as Tolkien borrowed so much from Norse Mythology and so did Marvel Comics with Thor, And Type Moon borrows from the Norse Mythos as well

Also you can use more ideas from Norse Mythology and some Video Game adaptations of the Norse Mythos. In fact take a look at the Valkyrie Profile Game series, Odin Sphere Leifthrasir with Harry and The Trio getting the weapons and skills of all the protagonists from Odin Sphere Leifthrasir at 100% Completion for their powers and maybe ideas for storylines for a later date with the same with Elder Scrolls Skyrim. Obviously who gets what weapons and powers and abilities is up to you. That would be enough to make these kids their own kind of powerful and skilled enough in weapons, and hand to hand combat to back up their magic skills and give the kids respect amongst the Norse Gods after having to save the Nine Worlds of Norse Mythology.

Doesn't make sense, here is why it makes perfect sense. The Harry Potter Wizarding World's magic doesn't weaken the more people are aware of it and learn how to use it. Their spells can easily defy logic such as transfiguration by turning a table into a pig for instance, Can use multiple elements easily with no problem, can teleport, and can cast spells that can last for centuries at least and some artifacts keep their powers as fresh as the day they were created and it can do pretty much anything aside from creating food from thin air and raise the dead. Wizards while lacking in physical fitness and easily harmless once you disarm them most of them, excluding those who learn to cast wandless magic. Magic in Harry Potter can also appear in people who have had no background in Magic as we see with Hermione Granger, and those with long standing in using magic do have some abilities that new comers usually do not have, barring some exceptions and as a individual wizard grows older, so do their spells, with practice and hard work. This is due to J.K. Rowling basing the magic's of the Harry Potter world in folklore.

Now with people bringing up Norse Mythology and it being the inspiration of works like Lord of The Rings imagine what Harry could do if you with Harry after he later obtains the powers and equipment of Talion from Shadows of Mordor and Middle Earth: Shadow of War, when you go for 100% completion in both games so he can make his own Mythrill Gear and Equipment and maybe enhance the Sword of Godric Gryffindor to make it more legendary along with his Cloak of Invisibility and is somehow given the remaining Deathly Hallows such as The Resurrection Stone and The Elder Wand and they are also given a boost in power just to give Harry a little bit of an seeing as God of War has a new entry, and the Greek Pantheon is a thing in the Nasuverse, along with Norse Mythology why not make Harry go down arc's were Harry Potter goes down arc's were Harry Potter and get all the powers that Kratos had in the original God of War Trilogy excluding the Blade of Olympus and the Blades of Chaos and the severed head of Helios, or the destruction of the Olympian Pantheon or Norse Pantheons.

Or if that is not up to your standards why not bring in the story an elements from Beowulf with Harry facing a true Type Moon Dragon and after the Holy Grail War when Angra Manyu is defeated and the Holy Grail is destroyed it would be awesome if all that Dark Magic and Negative Energy became purified Light Magic, and positive energy and it is spread across the world after the battle giving people and mages with supernatural and nonhuman ancestry like descendants of mixed breeds and other supernatural beings, and originally regular people across the globe whom are now endowed with special powers and if they already do they get enhanced powers. This should cause the revitalizing of Magecraft, the Restoration of True Magic, and the revitalization of the world's Ley Lines across the globe and allow the world to begin healing as earth's environments to begin healing. In fact you can use this to structure future arcs. That would be awesome and also it would prevent Magecraft from dying out and save the Type Moon Universe from the Type's and possibly break down the boundaries between mankind and the gods of the Type Moon universe by allowing them to walk in their physical forms again and give Alaya and Gaia the metaphorical middle finger and diminish their presence and reduce their authority to a mere suggestion.

Also it would piss off the Magus Association and make them run up an arms as they do not want the Age of the Gods to return despite wanting to reach that level of power and that they and Wizards no longer have a monopoly on the mystical elements of the world and that creatures whom had migrated to the Reverse Side of the World are returning both the good and evil and the Magical World, once that was so stagnate has to awaken and change to meet the status quo and Harry and co learn to utilize the old ways, Wizardry, Magecraft, and True Magic.
5/14/2018 c6 Guest
Oh boy... I hope you know what you are doing. A lot of people want you to merge both worlds and both worlds systems of magic and do both justice. Please do not short change either side of the crossover or favor one over the other. Please. That is poor writing. Also if Harry goes down the events of the books and obtains all his cannon powers and if the HP and Nasuverse are merged I can see him being a Servant by skill and fame in the future which would freak out the Magus Associations and the Clock Tower, while giving Wizards a metaphorical pat on the back to brag about. Harry can be a Saber due to wielding The Sword of Godric Gryffindor on numerous circumstances, and Harry can be a Rider with his Broom Skills, Riding Thestral's, A Dragon and riding Buckbeak. And finally Harry can be an Assassin due to his Cloak of Invisibility, and obviously a Caster.

Also here is something on how to further separate Magecraft from Wizardry which should be a separate school of Magic, must be considered a lost art that died during the time of Solomon with only a few masters of the Mystic Arts and those of extremely Old Families can use in the Wizarding World. Speaking of old families.

Harry's Magic's: I would love it if Harry learned how to use the Runes on the same level of The Hound of Ulster as a Caster class Servant. Now in both the Type Moon and Harry Potter worlds their are Runes and with Harry personally as Runes have played a massive role in his life so it could be possible if properly implemented. Also it would be awesome that when Harry is training his butt off and finding possible spell combinations with his Wizardry, Formal Craft, Jewel Craft, Tracing, and Rune Craft. As well as, Gandr, Seidr, Celtic and Druidic Magic befitting the mythos of Merlin as an Old Celtic and Druidic religious figure, the times the Vikings sacked the British Isles and Harry's British Heritage and how Merlin shaped the Wizarding World and helped form Camelot and was a student of Hogwarts in HP cannon. Now you may not know this(and if you do I apologize, I do not want to seem condescending)but Magecraft revolves around manipulating concepts and ones potency and development is determined at birth as a student of Magecraft style and powers are determined by the elements they can use and their earliest memories AKA their Origin. So for Harry's Origin it should be Sacrifice as it would fit cannon Harry and his parents sacrifice to save him and what Harry is willing to do to save Wizarding Britan. Also Harry has to an Average One as Wizards due not have any limits on that path of magic but his best elements are Air, Fire, Aether and Light.

Now if the Fate/Stay Night world and the Harry Potter worlds are merged, Please make the Magus Associations be a part of this world but make the Magi livid and jealous of the Wizards as they have no problem with their Magic's but the Magi of the Clock Tower have to bust their asses just to get by and are also jealous of Wizards because Wizards have abilities that can be considered True Magic just to further drive their hatred for Wizards. Also their abilities of Nasuverse Magi are extremely limited. If someone has a spell to create 3 pieces of gold but then teaches it to two others, his spell would then create 1 piece for each person instead. Hence why Magi are so protective of their secrets. Also Gaia, the will of the Planet of the Nasuverse despises humans and anything that goes against her rules so Magecraft gets passively canceled out, while True Magic does not. The weapons that Shirou Traces are such an example. He makes them but they don't last long because Gaia notices that there are copies of unique weapons that shouldn't exist. Magi who have long histories and a strong backgrounds in Magecraft have stronger backgrounds and abilities due to selective breeding strengthening their descendants over the generations, and developing a Magic Crest, holding the knowledge of generations past, this crest is passed down to augment the heir of the family's skills and abilities. A Magus's abilities of Magecraft are determined at birth and therefore their skills are severely hampered. Magecraft itself operates by utilizing concepts. Magi are by far better than Wizard at fast-paced combat but Wizards have them beat at range and support. Magi also the other hand hate Wizards because of the previous mentioned factors that allows Wizards to grow in numbers and that Wizards do not have to worry about losing their powers and see them as freaks, inbred and geeks who live in the past and have abilities that defy logic and Magecrafts more pseudo scientific and logical systems that revolve around concepts and they often do not have to risk their lives to gain new powers unless they want to. Another reason is that Gaia hates Magi and both Alaya and Gaia limits their paths of magic and their ability to use True Magic unless fully mastered have to work their ass off in their research and unlike with wizard's Magi's abilities are determined at birth. To further lay down their paths of magic Magecraft can be impeded by the rules of the world and it still falls under Human Knowledge and True Magic is something that transcends the World and Human Knowledge but can be impeded by Alaya and Gaia if not fully mastered, if a being fully masters true magic or is just powerful and or smart enough the True Magic User or mystical being can tell The World to metaphorically fuck off and do what they what without consequence when fully mastered but that is extremely rare so the Magi's hatred of Wizards is primarily revolving around jealousy and seeing them as abnormal. The two most famous examples of masters of True Magic, are Fate/Grand Order's Cath Palug and of course Zelretch, The only reason that Zelretch doesn't use his full power all the time or at his full potential is due him being crippled by Type Moon when becoming a Dead Apostle which weakened him and his magic circuits and nothing else. Cath Palug in Fate/Grand Order has the power to truly bring the dead back to life in a form of True Resurrection and if he was fully grown into Primate Murder and mastered his powers he wouldn't have burned himself out and it would be plausible he could do bring people back multiple times. But again, that is extremely rare because unless truly mastered the Counter Force can try to stop True Magic users and those outside of their jurisdiction in most areas and circumstances fight back against beings outside of their rules.

The reason why Wizards hate Magi is due to their lack of character and integrity, and their willingness to seek out forbidden knowledge that often jeopardizes the lives of the innocent and also because the Wizards after being persecuted grew a chip on their shoulder for so long with some interbreed with more Mystical Beings to the point that they can be considered lesser Elementals and in the distant past like in the Age of Gods and Wizards used the Divine Words and Magic of the Age of the Gods, and were often as servants of the Divine and followed a more spiritual path hence why Wizarding society puts an emphasis between Light and Dark and also they do not have to worry about losing their powers as their magicks do not fade and will most likely stay with their people to the end of time while Magecraft is most likely going to die a slow death.

Okay seeing some people want arcs and stories based on Norse Mythology here is everything I could find on Norse Mythology incase you decide to do it.

A Description of the Northern Peoples
• Gautrek's Saga
• Gesta Danorum
• Half's Saga
• Hrolf Kraki's Saga
• Poetic Edda
• Prose Edda
• Ragnar Lodbrok and His Sons
• The Saga of Arrow-Odd
• The Saga of Hervor and Heidrek
• "Sorli's Tale"
• The Tale of Norna-Gest
• Völsunga saga Nibelungenlied

• Wayland the Smith
• "Ynglinga Saga", the opening of Heimskringla

Speaking of people bringing up Norse Mythology and it being the inspiration of works like Lord of The Rings imagine what Harry could do if you with Harry after he later obtains the powers and equipment of Talion from Shadows of Mordor and Middle Earth: Shadow of War, when you go for 100% completion in both games so he can make his own Mythrill Gear and Equipment and maybe enhance the Sword of Godric Gryffindor to make it more legendary along with his Cloak of Invisibility and is somehow given the remaining Deathly Hallows such as The Resurrection Stone and The Elder Wand and they are also given a boost in power just to give Harry a little bit of an advantage if he has to ever face a Heroic Spirit and seeing as God of War has a new entry, and the Greek Pantheon is a thing in the Nasuverse, along with Norse Mythology why not make Harry go down arc's and get all the powers that Kratos had in the original God of War Trilogy excluding the Blade of Olympus and the Blades of Chaos and the severed head of Helios, or the destruction of the Olympian Pantheon or Norse Pantheons.

Here is my reason, The Magics of the Harry Potter Universe seem to operate like those from the Age of the Gods so why not bring in actual Gods and their mythologies to reflect that? In fact why not make Harry go down an Arc inspired by those games with Harry getting those powers? That would be cool! Also seeing as Tolkien borrowed so much from Norse Mythology and so did Marvel Comics with Thor, And Type Moon borrows from the Norse Mythos as well can I give a few ideas? I think it would be awesome that Harry obtains the powers and equipment of Talion from Middle Earth: Shadow of Mordor and Middle Earth: Shadow of War when you go for 100% completion in both of those games but with an Asgardian boost along with everything Harry Potter can do in the Books, And The Cursed Child Play. Also you can use more ideas from Norse Mythology and some Video Game adaptations of the Norse Mythos. In fact take a look at the Valkyrie Profile Game series, Odin Sphere Leifthrasir with Harry and The Trio getting the weapons and skills of all the protagonists from Odin Sphere Leifthrasir at 100% Completion for their powers and maybe ideas for storylines for a later date with the same with Elder Scrolls Skyrim. Obviously who gets what weapons and powers and abilities is up to you. That would be enough to make these kids their own kind of powerful and skilled enough in weapons, and hand to hand combat to back up their magic skills and give the kids respect amongst the Norse Gods after having to save the Nine Worlds of Norse Mythology.

Doesn't make sense, here is why it makes perfect sense. The Harry Potter Wizarding World's magic doesn't weaken the more people are aware of it and learn how to use it. Their spells can easily defy logic such as transfiguration by turning a table into a pig for instance, Can use multiple elements easily with no problem, can teleport, and can cast spells that can last for centuries at least and some artifacts keep their powers as fresh as the day they were created and it can do pretty much anything aside from creating food from thin air and raise the dead. Wizards while lacking in physical fitness and easily harmless once you disarm them most of them, excluding those who learn to cast wand less magic. Magic in Harry Potter can also appear in people who have had no background in Magic as we see with Hermione Granger, and those with long standing in using magic do have some abilities that new comers usually do not have, barring some exceptions and as a individual wizard grows older, so do their spells, with practice and hard work. This is due to J.K. Rowling basing the magic's of the Harry Potter world in folklore. Also seeing as Type Moon took some ideas and mechanics from the granddaddy of the RPG Dungeons and Dragons which also borrowed from Tolkien and Tolkien borrowed from the Conan the Barbarian series of short stories why not bring in some ideas from games and literature.

Now with people bringing up Norse Mythology and it being the inspiration of works like Lord of The Rings imagine what Harry could do if you with Harry after he later obtains the powers and equipment of Talion from Shadows of Mordor and Middle Earth: Shadow of War, when you go for 100% completion in both games so he can make his own Mythrill Gear and Equipment and maybe enhance the Sword of Godric Gryffindor to make it more legendary along with his Cloak of Invisibility and is somehow given the remaining Deathly Hallows such as The Resurrection Stone and The Elder Wand and they are also given a boost in power just to give Harry a little bit of an seeing as God of War has a new entry, and the Greek Pantheon is a thing in the Nasuverse, along with Norse Mythology why not make Harry go down arc's were Harry Potter goes down arc's were Harry Potter and get all the powers that Kratos had in the original God of War Trilogy excluding the Blade of Olympus and the Blades of Chaos and the severed head of Helios, or the destruction of the Olympian Pantheon or Norse Pantheons.

Here is my reason, The Magics of the Harry Potter Universe seem to operate like those from the Age of the Gods so why not bring in actual Gods and their mythologies to reflect that? In fact why not make Harry go down an Arc inspired by those games with Harry getting those powers? That would be cool! Also seeing as Tolkien borrowed so much from Norse Mythology and so did Marvel Comics with Thor, And Type Moon borrows from the Norse Mythos as well can I give a few ideas? I think it would be awesome that Harry obtains the powers and equipment of Talion from Middle Earth: Shadow of Mordor and Middle Earth: Shadow of War when you go for 100% completion in both of those games but with an Asgardian boost along with everything Harry Potter can do in the Books, And The Cursed Child Play. Also you can use more ideas from Norse Mythology and some Video Game adaptations of the Norse Mythos. In fact take a look at the Valkyrie Profile Game series, Odin Sphere Leifthrasir with Harry and The Trio getting the weapons and skills of all the protagonists from Odin Sphere Leifthrasir at 100% Completion for their powers and maybe ideas for storylines for a later date with the same with Elder Scrolls Skyrim. Obviously who gets what weapons and powers and abilities is up to you. That would be enough to make these kids their own kind of powerful and skilled enough in weapons, and hand to hand combat to back up their magic skills and give the kids respect amongst the Norse Gods after having to save the Nine Worlds of Norse Mythology.
5/1/2018 c6 Guest
Okay seeing as the boys want the OG Wizard of Popular Culture why not bring in Merlin? But before that here is an idea for Voldemort.

I am thinking that Voldemort needs more of a power up and a lot of people are thinking of making him more of a monster and I think it should happen. Now here are ideas for Voldemort having his power ups. Aside from Voldemort having all his cannon powers in the books Voldemort has to incorporate the powers of a Bogart, and Dementor, and the strength and magic resistance of a troll along with learning other Dark Magic's such as Voldemort learning Demonology, Necromancy and gain the powers of the Dark Creatures that he pit's against Harry in cannon to bump himself up the food chain and be the monster the British Wizarding World sees him. Voldemort should have the venom of the Basilisk as his blood and the eyes of the Basilisk that he can activate their killing powers at will and the fangs of a Basilisk that can kill most people in a single bite. Voldemort can drain the souls, and all emotion and happiness of his victims like a Dementor to power himself up and recover from injuries, and to restore his magic. Voldemort can also take the form of what his opponent fears as well as make people experience their own worst fears, and like a snake he can shed off his old body to restore himself at his best but only with intense concentration and focus. Also he can take a form of a dragon like creature and add that with his remaining Horcruxes and he is a true monster that needs to go as a violation of the natural order. Lets make him the Jason Voorhees, Freddy Kruger, and be the kind of Wizard that puts the ack in Black Magic. In fact why not make an arc surrounding Voldemort and how he get's those powers because Voldemort has to plain a role in the story of Harry Potter as he killed his parents and because of the Prophecy linking the two together.

Also I have a question. Will you bring in Merlin? As a composite character of both universes? If so that would rock! In fact you can borrow my idea for him.

Merlin's life is steeped with mystery. It is said that his mother was a princess of Wales, but it is also said that his father was supposedly a supernatural incubus who lived in the gap between the Earth and the moon. Merlin was born sometime during the medieval era. During his formative years, he attended Hogwarts School of Witchcraft and Wizardry, and was sorted into Slytherin House. It is possible that he was taught by Salazar Slytherin himself, given the time period Merlin lived in. It is said that Merlin's wand was of English oak (though his grave has never been found, so this cannot be proven). It has been said that Merlin had performed many prophecies at a young age. Among the many prophecies that caused Merlin's name to become widely known, there was one in which, after correctly guessing about the existence of two dragons, one red and one white, sleeping beneath Mount Emrys, he spoke of how, at the time of having that vision, those red and white dragons would fight against each other upon waking up. Merlin's words, which were transmitted in posterity as prophecies, indicated the red dragon as Britain and the white dragon as the Saxons, and under a great king would Britain finally gather their forces and surely reign over both Gaul and Rome. He also left behind many other prophecies, and amongst them were those concerning wars and even the king's death.

Later life

Merlin served King Uther Pendragon. Uther loved Igraine, the wife of Duke Cornwall, so he secured Merlin's assistance in winning her love at the price of leaving his child in Merlin's care. Thus, after he rised up as a magus, Merlin helped arrange the marriage between King Arthur’s father - Uther Pendragon - and princess Igraine, and watched over King Arthur since before her birth. Merlin told Uther a prophecy about his child, who would become his appointed successor during their war-torn times. Under an arrangement from Uther, Merlin helped produce an heir bearing the "essence of a dragon", so Artoria was born as a human infused with a dragon's magical energy. Although the child was a girl who could not officially become the successor, Merlin was delighted all the same, believing that her sex never mattered. Confident that having her separated from the castle until the prophecy was fulfilled was proof that she would become king, he entrusted her to the king's vassal, Sir Ector, and had her raised as the child of a knight. Merlin visited at some point during Artoria's upbringing and swore Sir Kay to secrecy about the matter of her gender. According to anecdotes, Merlin taught many things to the young Arthur and ascertained the child's growth akin to that of a foster father-like existence.

Merlin prepared Caliburn for the selection of the next king, but none could pull it out of the stone. As the other participants prepared a jousting match to decide the kingship, Artoria neared the sword and prepared to pull it without hesitation. Merlin appeared before her then, telling her she should think it through and described that to become "king" is to no longer be "human". Warning her that she should stop because she is fated to die a miserable death while resented by all of humanity, he showed her the end she would face. Having prepared for that day since her birth and firmly believing in the smiling people she saw in Merlin's vision, Artoria pulled it without hesitation and became king. As he left her, Merlin said that in exchange for that miracle, she will lose that which is most important to her. During this point in his lifetime, Merlin became a part of the Court of King Arthur, assisting him during his reign. He was the enemy of Arthur's half-sister, Morgan le Fay (also known as Morgana), a dark witch. Merlin believed that wizards should help Muggles and live peacefully with them. To this end, he founded the Order of Merlin, an organization which promoted Muggle rights, creating rules against using magic on them. Merlin was also an expert user of charms. His exceptional skill earned him the epithet "Prince of Enchanters".

Due to Artoria having issues with discussing her gender and producing an heir, Merlin's magecraft was used to solve those issues by making her a pseudo-male for some duration of time, which allowed for the creation of Mordred from her sperm. Artoria lost Caliburn at a later point and obtained Excalibur and Avalon from the Lady of the Lake. It is said that in legends, Merlin asked Artoria about which implement was better, chiding her for choosing the sword since the sheath will protect her. In spite of having foreseen all about the collapse of the Round Table and the crises within Britain, Merlin left Britain without telling anything to King Arthur. Merlin had left King Arthur before her last battle with Mordred due to his love affairs problem. He claims that the cold-mannered woman had been trying to murder him so he has taken refuge in the Reverse Side of the World where he'd crossed the boundary and stumbled into a foreign land known as Avalon. Merlin had thought that the evil witch could not reach him anymore. But he encountered a gate that was built with rough stones, resembling the stone circles. The gate was inscribed with "Only the innocent may pass." Merlin realized that the gate was a trap and he was imprisoned when he had walked into it. Massive walls of stone emerged from the ground in front of him. The walls seem to vertically extend forever, effectively trapping the visiting magus inside. The place is like a tower without a roof.

There are many theories as for why Merlin never told King Arthur about the fate that awaits her, but it is often said that it was because he is not biased towards individuals, instead caring only about fate, or so the story goes. Afterwards, Merlin went to the utopia Avalon and then confined himself within a prison “tower”, called the Garden of Avalon, for all eternity, having transcended death. To ascertain the world of humans until the end of the universe, without being able to even die... as if to say that this is the fate of a foolish man, who playfully meddled with the fate of a single girl.

However, Merlin himself cannot continue on walking side by side with his beloved king. Due to the dreadful magic of Vivian, the Fairy of the Lake—some said that it was Merlin himself who had taught Vivian—Merlin was caught within the "tower". And so, even Merlin, who possesses the powerful ability of foresight, in spite of having foreseen all about the collapse of the Round Table and the dangers within Britain, was unable to convey his regrets as King Arthur had approached "that moment." It is said that Merlin, just like that, lost his life as he was trapped within the "tower". The one who declared Arthur, who pulled out the Sword of Selection, Caliburn, as the "mark of the King of Britain", and later on guided him to the lake and gave him Excalibur as a substitute for the lost Caliburn, is none other than Merlin. He guided, helped, and numerously prophesized for Arthur, who started walking on the path of a king who dreamt of ideals, A life born in mystery, and died in mystery. However, there is an anecdote that says he is still alive even now, watching over the people... Accordingly, it is said that as Merlin stepped down from the era of King Arthur, he then helped the twelve heroes of the era of King Charlemagne, known as the Paladins.

Powers and Abilities.

Magical Mastery: Arguably one of the most powerful wizards of all time, it can be assumed that Merlin was rich in learning and experience and that his proficiency and knowledge in magic was of a standard few had ever seen before and unmatched by any other witch or wizard in his time.
Charms: Merlin's skill in using charms, bewitchments and enchantments are legendary, to the point of him being dubbed the "Prince of Enchanters", which speaks for his exceptional ability in this field of magic.
Spell inventor (possibly): It was thought by some that the Disarming Charm had been a creation of Merlin's, although some (like Miranda Goshawk writes in Book of Spells) maintain that that spell was created in the 14th century by Elizabeth Smudgling.

Though he counts as one among the top-ranking Casters, Merlin himself does not treat Magecraft as his forte. The reason being that he stumbles during incantations and bites his tongue. Merlin is a formidable magus, said to be the most feared in the country. He claims that he qualifies to be a Grand Caster and that he is a top tier servant on the level of Solomon. Bolstered by his Incubus heritage, Rin Tohsaka describes that being able to disguise Artoria's gender or "arrange for a child that should never have been born" should be extremely easy tasks. The creation of Invisible Air is attributed to something he could have thought up for Artoria.

He is a half-blood born from the union of a human and an incubus, he possesses the proof of the Highest Mage; Clairvoyance "the Eyes Which See through the World". Eyes able to see beyond while the person stands in place. From time immemorial, it is the power entrusted to lands by the gods and the power shamans needed to guard lives. However profound and capable of performing the strongest forms of Magecraft one's magic circuits may be, a mage who does not possess these "Eyes" shall not be given the title of the most supreme. Possessing outstanding clairvoyance, in spite of having foreseen all about the collapse of the Round Table and Britain’s crisis, he left Britain without telling anything to King Arthur. There are many theories as for why Merlin never told King Arthur about her fate, but it is often said that it was because he is not biased towards individuals, instead caring only about fate.

He is proficient in swordplay and is allegedly Artoria's swordsmanship instructor. He was shown in possession of Excalibur, saying that he prefers using it in combat over magic because he bites his tongue during long incantations and that "it's a lot easier to smack things around with a Holy Sword, you know?".

Independent Manifestation
Merlin possesses Independent Manifestation, a Skill that permits the unsupported manifestation of oneself unto reality - a capacity normally restricted to entities that fall within the irregular class of Beast. Being entrapped within Avalon, Merlin should under no circumstances be summonable in the capacity of a Heroic Spirit; his Servant Profile in Fate/Grand Order states that irrelevant of the future that comes to pass, his death shall not occur, and he shall therefore not pass unto the Throne of Heroes as a Heroic Spirit capable of being summoned. Being that serving a Master in the capacity of a Servant counts as one amongst his many interests and desires, however, for purposes of rendering his fantasies as reality, he has by personal effort obtained Independent Manifestation as a Skill. To put it in other words, he pretends as a Servant merely as a part of his hobby. By use of this skill, Merlin was able to be summoned by Gilgamesh in the 7th Singularity of Fate/Grand Order as an irregular Caster. When questioned as to how this was possible when he wasn't yet deceased, he claimed that it may have something to do with his connection with the Singularity; or the fact that the era of the summoning lies prior to his birth - allowing for him to qualify as "not being alive." In Chapter 16, after Merlin apparently dies following the defeat of the Conglomerate Divinity, Gorgon, Doctor Roman indicates that the Merlin that was travelling at your side was merely a projection, and that his primary manifestation within the era was occupied with the task of restraining the Goddess Tiamat within her slumber. He suggests that Merlin may have been killed in the process Tiamat's awakening. However, as of the end of the 7th Singularity, Merlin is revealed to be still alive - taking advantage of the incineration of the Human Order to bypass his confinement within Avalon, and physically travelling to Babylonia to take part in the final battle against Tiamat.

Illusionism and Mental Powers
Merlin excels in the thaumaturgical discipline of Illusionism a Skill related to Mental Interference, which at a Rank of A permits interference with the psyche to the extent of introducing nightmares, and materializing illusions on the scale of a village within reality. He is also able to enter the dreams of sleepers. He can walk into the mind of anyone who's asleep and mess with them however he wants

Shape shifter: He can shift into other forms.

Immortality: Merlin is fated to be trapped in the Garden of Avalon, for eternity, having transcended death. To ascertain the world of humans until the end of the universe, without being able to die.

Now here are Merlin's skills as a Servant.

Alignment: Lawful Good

Class: Caster

Attribute: Earth

Strength:
B
Mana:
A
Endurance:
E
Luck:
C
Agility:
D
N. Phantasm:
C
Territory Creation C
Item Creation C
Hybrid EX
Personal skills:
Dreamlike Charisma A
Illusionism A
Hero Creation EX
Independent Manifestation A
Noble Phantasms:
Garden of Avalon Anti-Unit C

Legacy

At some point, either during Merlin's lifetime or after his death, the Order of Merlin switched from a Muggle rights organization to an award bestowed upon witches and wizards who performed a great deed at personal risk or contributed to the betterment of wizarding society in some way, a sign of the estrangement of the Muggle community from the Wizarding one. Merlin's renown led his name to become a part of everyday wizarding vernacular. The popular exclamation, "Merlin's beard!", and the more unusual "Merlin's pants!" are examples of such. Slytherin students at Hogwarts School of Witchcraft and Wizardry took special pride in Merlin — "the most famous wizard in history" — having been Sorted into their House. However, this fact is one that the other houses do not like to recognize.

Merlin was immortalized on a Chocolate Frog Card. Harry Potter found a copy of this card in one of the Chocolate Frogs he bought on the Hogwarts Express.
5/1/2018 c6 God-King Ghidora
Can I make a suggestion? Please not only make Artoria be a mentor to Harry and the Trio but Merlin as well who sees the whole thing as nostalgic but only after Harry Potter trying to get him out of his depressed funk after seeing everything he helped build come crumbling down after trying to fight fate.

Now seeing as you brought up Jewel Craft, here is an idea. Magecraft which should be a separate school of Magic, must be considered a lost art that died out among Wizards during the time of Solomon with only a few masters of the Mystic Arts such as famous Mages throughout history and mythology and those of extremely Old Families can use.
4/19/2018 c6 Leviathan's Heir
Oh boy, I can only hope that Saber is willing to spare a child. Now can I make a suggestion to balance both HP and Type Moon mechanics and the Culture of both Magi and Wizards and for Harry's Growth?

First off take a look at Harry Potter and the Eclipse Princess of Black Blood A History of Magic chapter for some back story and some ideas but with the Wizards after being persecuted for so long some interbreed with more Mystical Beings to the point that they can be considered lesser Elementals and in the distant past like in the Age of Gods and Wizards used the Divine Words and Magic of the Age of the Gods often as servants of the Divine hence why Wizarding society puts an emphasis between Light and Dark before the time of Solomon and the creation of the Staff and eventually the wand as Gaia does not heavily reject their magic like she does to Magi seeing as the worlds are merged and also considering how long Wizarding magic lasts and how the Wizards are pretty much the humans closest to Gaia if the worlds are merged and those who are first generation wizards are an unusual outlier like a mutation and after the Age of the Gods Wizards as a race lost some of their power such as causing true resurrection and being able to materialize food out of thin air so they cannot completely break the laws of nature and after the time of Solomon they did not awaken their Magic Circuits so weren't all powerful Wizard overlords of mankind and when Merlin was helping to bridge the gap between Wizardry, Muggles, and those who would learn Magecraft, Merlin had made a contract with Gaia and Alaya to not make Wizardry not be seen as unnatural and live on even if Gaia or Alaya were to die while also preventing Wizarding Magic from being degraded or losing potency due to the vastness of the Wizarding world of J.K Rowling's Harry Potter world.

Doesn't make sense, here is why it makes perfect sense. The Harry Potter Wizarding World's magic doesn't weaken the more people are aware of it and learn how to use it. Their spells can easily defy logic such as transfiguration by turning a table into a pig for instance, Can use multiple elements easily with no problem, can teleport, and can cast spells that can last for centuries at least and some artifacts keep their powers as fresh as the day they were created and it can do pretty much anything aside from creating food from thin air and raise the dead. Wizards while lacking in physical fitness and easily harmless once you disarm them most of them, excluding those who learn to cast wand less magic. The Magic in Harry Potter can also appear in people who have had no background in Magic as we see with Hermione Granger, and those with long standing in using magic do have some abilities that new comers usually do not have, barring some exceptions and as a individual wizard grows older, so do their spells, with practice and hard work. This is due to J.K. Rowling basing the magic's of the Harry Potter world in folklore. Wizards are better than Magi at Range, utility & support spells.

Now for the powers of Nasuverse Magi. If someone has a spell to create 3 pieces of gold but then teaches it to two others, his spell would then create 1 piece for each person instead. Hence why Magi are so protective of their secrets. Also Gaia, the will of the Planet of the Nasuverse despises humans and anything that goes against her rules so Magecraft gets passively canceled out, while True Magic does not. The weapons that Shirou Traces are such an example. He makes them but they don't last long because Gaia notices that there are copies of unique weapons that shouldn't exist. Magi who have long histories and a strong backgrounds in Magecraft have stronger backgrounds and abilities due to selective breeding strengthening their descendants over the generations, and developing a Magic Crest, holding the knowledge of generations past, this crest is passed down to augment the heir of the family's skills and abilities. A Magus's abilities of Magecraft are determined at birth and therefore their skills are severely hampered. Magecraft itself operates by utilizing concepts. Magi are by far better than Wizard at fast-paced combat.

Now for Harry and him developing his powers seeing in the previous chapter he should learn that path of magic Harry should develop all of his cannon powers but also Norse, Scandinavian, Germanic, Celtic and Druidic magic(See the Harry Potter Wiki and all the books as well as the Cursed Child Play). Also I think it would be awesome that when Harry learns that his Father and Mother were both Animagi he should become one as well to honor them and I request that the Deathly Hallows become Noble Phantasms like in Harry Potter and the Eclipse Princess of Black Blood and have their HP cannon powers.

Now for Harry's Magecraft potential. Harry has to be an Average One as Wizards do not have any elemental limits on that branch of Magecraft but his best Elements are Air, Light, and Fire, His spiritual evocation and it's various fields are good, being good at alchemy, rune craft, and is great at material transmutation. This would be awesome as it would tie into Harry British origins

The reason why Wizards hate Magi is due to their lack of character and integrity, and their willingness to seek out forbidden knowledge that often jeopardizes the lives of the innocent and also because the Wizards after being persecuted grew a chip on their shoulder for so long with some interbreed with more Mystical Beings to the point that they can be considered lesser Elementals and in the distant past like in the Age of Gods and Wizards used the Divine Words and Magic of the Age of the Gods, and were often as servants of the Divine and followed a more spiritual path hence why Wizarding society puts an emphasis between Light and Dark.

Magi on the other hand hate Wizards because of the previous mentioned factors that allows Wizards to grow in numbers and that Wizards do not have to worry about losing their powers and see them as freaks and geeks who live in the past and have abilities that defy logic and Magecrafts more pseudo scientific and logical systems that revolve around concepts and Wizards often do not have to risk their lives to gain new powers unless they want to. Another reason is that Gaia hates Magi and passively limit their abilities as well as both Alaya and Gaia limit the Magi's paths of magic and their ability to use True Magic unless fully mastered have to work their ass off in their research and unlike with wizard's Magi's abilities are determined at birth. To further lay down the differences of the HP World and Nasuverse the paths of magic Magecraft can be impeded by the rules of the world and it still falls under Human Knowledge and True Magic is something that transcends the World and Human Knowledge but can be impeded by Alaya and Gaia if not fully mastered, if a being fully masters True Magic or is just powerful and or smart enough the True Magic User or mystical being can tell The World to metaphorically fuck off and do what they what without consequence when fully mastered but that is extremely rare so the Magi's hatred of Wizards is primarily revolving around jealousy. The two most famous examples of masters of True Magic being unhindered, are Fate/Grand Order's Cath Palug and of course Zelretch, The only reason that Zelretch doesn't use his full power all the time or at his full potential is due him being crippled by Type Moon when becoming a Dead Apostle which weakened him and his magic circuits and nothing else. Cath Palug in Fate/Grand Order has the power to truly bring the dead back to life in a form of True Resurrection and if he was fully grown into Primate Murder and mastered his powers he wouldn't have burned himself out and it would be plausible he could do bring people back multiple times. But again, that is extremely rare because unless truly mastered the Counter Force can try to stop True Magic users and those outside of their jurisdiction in most areas and circumstances fight back against beings outside of their rules.
4/14/2018 c6 Midgardsormr Jr
You know seeing as you are merging the Type Moon and Harry Potter worlds and people want a composite version of Merlin so when you bring up characters that appear in both the Harry Potter and Type Moon series, please merge both characters in both powers and backstories in both universes.

To do this please take a look at the actual mythologizes and stories of many of the Heroic Spirits and their Type Moon portrayal's as some of the major characters have a lot of cultural background. Also you need to take a look at Pottermore and the Harry Potter wiki. Like Medea and the story of Queen Medb - On that topic I request that you take a look at Character Development by Kitsune Hawk, for Scáthach, The Ulster Cycle for The Hound of Ulster himself and for other characters from the Fate Series and OtakuDaiKun's Fate videos.
4/12/2018 c6 Dreamweaver323
I have a question. Doe the mechanics that revolve around the Harry Potter series regarding souls apply here? If so does it fall under the Heavens Feel?

The soul is the sense of self of the individual, residing inside the materialistic body. It serves as the memory, awareness, and individuality mindset. It is supposed to remain intact and unharmed, as ripping it is considered a violation of the laws of nature.

While the human body relies on the soul to have their own unique mindsets, a torn soul that is encased in a Horcrux is dependent on the object's well being. That is to say, if the human dies, the soul would be able to move on beyond the Veil or return as a ghost, while if a Horcrux is destroyed, the soul within would die away and disappear. This seems different for the "main" portion of the soul that remains within the body, as it serves as the sense of awareness and psyche for the person, meaning that only one portion can maintain such full attributes despite multiple pieces, and this piece can retain existence without any container.

Any portion of a soul encased into a Horcrux can gain a sense of sentience, by sapping away the life-force of any unfortunate person to come in possession of such an item, and in turn that portion of soul can gain a solid human form for itself. This was best shown when T. M. Riddle's Diary started draining Ginny Weasley's life over a year of spilling her secrets into it.

A single body usually cannot host more than one sentient soul without taking a heavy toll, as many animal hosts to Voldemort's fragmented soul had their lifespan drastically reduced, and Quirinus Quirrell, the only known human host, had to drink Unicorn blood to sustain his own body's ailing health. This may be inapplicable to a non-sentient soul fragment used for horcrux purposes, such as Nagini showing no side effects from housing her master's soul, and even possess a powerful telepathic bond with him.

A Fidelius Charm implants a secret into a person's very soul, which would give the secret the highest level of security, unless the Secret-Keeper chooses to divulge it. Bewitchment and torture cannot force the secret out of the Keeper, as it must be done so voluntarily.

The beauty of the Phoenix Lament is such that it is able to touch the souls of those who listen to it, affecting them emotionally.

The act of committing murder, which is said by some to be an act of supreme evil, causes the murderer's soul to become damaged. It seems that the murder may be committed indirectly, as long as the murderer has the intent, seeing Tom Riddle used the Serpent of Slytherin to kill Myrtle Warren to create his first Horcrux, rather than kill her himself.

It should be noted however, that killing in and of itself seems not to have the same consequences to a soul as committing deliberate murder, as Dumbledore seemed to imply to Snape, when requesting that Snape kill him, that the act would not harm Snape's soul due to the circumstances of the killing.

Partial removal

"Well, you must understand that the soul is supposed to remain intact and whole. Splitting it is an act of violation, it is against nature." —Horace Slughorn reluctantly explains Horcruxes to young Tom Riddle

Wizards and witches who have committed murder can use a spell to place a torn fragment of their soul inside an external object, called a Horcrux, which anchors their soul to the living world, rendering them immortal. Creating a Horcrux makes the part of the soul left inside one's body unstable, and, for obvious reasons, it is widely considered the most wicked of all the Dark Arts, as well as a violation of the first of the Fundamental Laws of Magic.

If the soul fragment has been detached from the body for a long time, the destruction of a Horcrux containing such a fragment might not be felt by the owner.

A person who creates a Horcrux can only reverse the damage by experiencing genuine remorse, but the process is extremely painful, and can even be deadly.

A soul that has been torn apart and partially removed from the body will of course become lesser in substance. This is shown to cause the soul to experience some form of mental and physical regression. In extreme cases, this regression can be so severe that the individual's soul essentially becomes sub-human and remains in Limbo, unable to leave and unable to become a ghost.

It is possible for a wizard to create more than one Horcrux. However, only one wizard, Voldemort, has ever been recorded as having done so. Due to his willingness to create multiple Horcruxes and committing many murders, Voldemort is wildly considered the most evil wizard on record.

Complete removal

"You can exist without your soul, you know, as long as your brain and heart are still working. But you'll have no sense of self any more, no memory, no...anything. There's no chance at all of recovery. You just — exist. As an empty shell. And your soul is gone forever...lost." —Remus Lupin explains the effect of the Dementor's Kiss to Harry Potter

It is possible for a person to live without any soul at all so long as their heart and brain are still functioning. However, without a soul, a person is left in an incurable vegetative state — they have no awareness of themselves or the world around them. The soul cannot be recovered once it has been lost. This is a fate that is considered by many to be worse than death.

One known method of removing the soul from the body intact is the Dementor's Kiss. The Dementor — a creature which is itself soulless— locks its mouth over that of its victim and sucks out his or her soul. The Ministry of Magic has in the past used the Dementor's Kiss as a form of extreme capital punishment.

A ghost is the imprint of the soul of a witch or wizard who chooses to linger in the world of the living after death. According to Nearly Headless Nick, few people actually choose this fate, because it means they will never move beyond the Veil, as most do. This cannot be achieved if the soul is damaged or completely removed.

The Resurrection Stone is capable of summoning the souls of the deceased back to the world of living, as more than ghosts but less than bodies.

I have another question does this world's afterlife include Limbo, The Elysian Fields, and Hell along with Akasha? Because those locations do exist in the Harry Potter world. Limbo is a state of being that exists between life and death. Limbo comes to being inside a person's mind making it both real and unreal. Its appearance is different for each person who visits it. Some Limbo experiences involve loved ones or acquaintances.

In May of the final battle. Harry Potter allowed himself to be struck by a Killing Curse cast by Lord Voldemort in an attempt to protect his friends and loved ones and to destroy the piece of Voldemort's soul that resided within him. What neither he nor Voldemort realised, however, was that when Voldemort used Harry's blood in his resurrection he unwittingly took Lily Potter's magical protection of Harry into himself as well, thereby tethering Harry's life to his own.

Harry awoke to find himself lying naked in a formless mist. As he adjusted to his surroundings, he wished to himself that he were clothed, and as this wish came to him a short ways away a pile of clean fresh clothes appeared. After putting the clothes on, the mist began to take shape into a copy of King's Cross Station, Harry saw a stunted, whimpering child-like form lying on the ground, for which he felt both pity and revulsion. He also saw Albus Dumbledore, his deceased mentor, and the two had a long talk in which Dumbledore answered many of Harry's questions and told him that he wasn't actually dead. As a soul that was whole and complete, Harry was given the choice to return to the world of the living to finally stop Voldemort, or to board a train and "go on". Harry chose to return, and when he stood against Voldemort in Hogwarts's Great Hall, Harry warned him that he had seen what fate awaited Riddle when he finally died, unless he were to attempt to mend his broken soul through remorse. Voldemort, being ignorant of such fate and the importance of his soul's well-being, as well as arrogantly believing that he wouldn't die, ignored the warning and proceeded to attack.

With the destruction of all of his Horcruxes, when Voldemort's Killing Curse rebounded and finally ended his life once and for all, his broken and mangled soul was forced to exist in the stunted form Harry saw in King's Cross, unable to move on or return as a ghost, nor having any chance of repairing itself any further or being helped by anyone in any way.
4/12/2018 c6 Guest
Okay seeing as Fate/Stay Night is seriously dark, we need some comedic moments to balance it out. First off, Sirius Black and Taiga Fujimaru hooking up. That would be epic for the sheer comedy factor. And another great comedic moment would be when Rin finds out who Harry Emiya really is she is going to freak out and so will Shirou! Make that Happen!
4/12/2018 c6 Guest
You really should take a look at the actual mythologizes and stories of many of the Heroic Spirits and their Type Moon portrayal's as some of the major characters have a lot of cultural background, Also take a look at Pottermore and the Harry Potter wiki. Like the story of Queen Medb. Also I request that you take a look at Character Development by Kitsune Hawk, for Scáthach, The Ulster Cycle for The Hound of Ulster himself and for other characters from the Fate Series and OtakuDaiKun's Fate videos.
4/12/2018 c6 Dragon Fan
I am glad that you went with the fanon idea on Harry Potter having a magic core and but please go with Harry eventually having HP cannon powers and Wizardry and the ideas/request for Harry's Magecraft powers. Those would be awesome. Now if the Moonlit World and the Magical World of Harry Potter are merged here is an idea for differing the two worlds and balancing the mechanics. Take a look an Obscure Tome and Harry Potter and the Eclipse Princess of Black Blood. Now I know you maybe sick of this but this is really important. The Mechanics need to be addressed.

Harry Potter's Wizarding magic doesn't weaken the more people are aware of it and learn how to use it. Their spells can easily defy logic such as transfiguration by turning a table into a pig for instance, Can use multiple elements easily with no problem, can teleport, and can cast spells that can last for centuries at least and some artifacts keep their powers as fresh as the day they were created and it can do pretty much anything aside from creating food from thin air and raise the dead. Wizards while lacking in physical fitness and easily harmless once you disarm them most of them, excluding those who learn to cast wand less magic.

The Magic in Harry Potter can also appear in people who have had no background in Magic as we see with Hermione Granger, and those with long standing in using magic do have some abilities that new comers usually do not have, barring some exceptions and as a individual wizard grows older, so do their spells, with practice and hard work. This is due to J.K. Rowling basing the magic's of the Harry Potter world in folklore. Wizards are better than Magi at Range, utility & support spells.

Now for the powers of Nasuverse Magi. if someone has a spell to create 3 pieces of gold but then teaches it to two others, his spell would then create 1 piece for each person instead. Hence why Magi are so protective of their secrets. Also Gaia, the will of the Planet of the Nasuverse despises humans and anything that goes against her rules so Magecraft gets passively canceled out, while True Magic does not. The weapons that Shirou Traces are such an example. He makes them but they don't last long because Gaia notices that there are copies of unique weapons that shouldn't exist. Magi who have long histories and a strong backgrounds in Magecraft have stronger backgrounds and abilities due to selective breeding strengthening their descendants over the generations, and developing a Magic Crest, holding the knowledge of generations past, this crest is passed down to augment the heir of the family's skills and abilities. A Magus's abilities of Magecraft are determined at birth and therefore their skills are severely hampered. Magecraft itself operates by utilizing concepts. Magi are by far better than Wizard at fast-paced combat.

Here is my idea to balance both HP and Type Moon mechanics. The original Wizards sometime in the distant past like in the Age of Gods those who originally used the Divine Words and Magic of the Age of the Gods before the time of Solomon and during that age they had interbred with more Mystical Beings to the point that they can be considered lesser Elementals and those who are first generation wizards are an unusual outlier like a mutation and after the Age of the Gods Wizards as a race lost some of their power such as true resurrection and being able to materialize food out of thin air so they cannot completely break the laws of nature and after the time of Solomon they did not awaken their Magic Circuits so weren't all powerful Wizard overlords of mankind.

But to make sure that the Wizards Paths of magic would not fade away from the universe and eventually transcend the planet when the magic community goes to the stars, Merlin who is composite of his Harry Potter and Type Moon selves and when Merlin was helping to bridge the gap between Wizardry, Muggles, and Magecraft had made a contract with Gaia and Alaya to not make Wizardry not be seen as unnatural and live on even if Gaia or Alaya were to die while also preventing Wizarding Magic from being degraded or losing potency due to the vastness of the Wizarding world of J.K Rowling's Harry Potter world.

Also I have a question, are the True Magic's a thing?

The beginning first changed everything.
The following second acknowledged many.
The resulting third showed the future.
The linking fourth concealed itself.
And the final fifth had already lost its meaning.

Had it only ended at the third, someone had said.

Domain: It is one of the oldest Magics, but details about it are unknown. Some magi of privileged rank know what it involves as common knowledge. Though the exact domain of the First Magic is uncertain, it is related to the generation of Ether clump, which have been called "materialized nothing." This may be related to the concept of Denial of Nothingness, a phenomenon stated by Bazett Fraga McRemitz to lie within the domain of Magic.

User: Deceased. The user of the First Magic is long dead, but because Magic, by nature, still has a possibility of being inherited by those of future generations even if its user is dead, the First Magic is still considered to be in existence. The deceased user is the only existence recognized as worthy of respect by the Barthomeloi clan of the Mage's Association. It is said that the person that would be the user's heir is still alive, but barely.

The Second Magic
Name: Referred to as either "Zelretch" or "Kaleidoscope".
Domain: Operation of Parallel Worlds
User: Kischur Zelretch Schweinorg

The little that is known about "Kaleidoscope" is that it encompasses the Operation of Parallel Worlds. Zelretch himself uses it frequently to move through parallel worlds, though due to his age he cannot use it as extensively as in his youth. Two of his inventions, the Kaleidostick and his trunk, also use the Second Magic to some degree. In Hollow Ataraxia, Rin Tohsaka attempted to create a "miniature of a miniature" of the Jewel Sword in the form of a pendant that would allow her to observe the 'waves' from parallel universes, but this failed spectacularly.

Multi-Dimensional Refraction Phenomenon: The Multi-Dimensional Refraction Phenomenon is one fragment of the Second Magic, which is essentially the ability to create openings into parallel universes. One can then interact with the 'other side' through this gap. The Jewel Sword and Tsubame Gaeshi, Assassin's sword technique, are both capable of causing this phenomenon.

The Third Magic
Name: Heaven's Feel, Cup of Heaven.
Domain: Materialization of the soul.
User: The persons most qualified to be referred to as 'users' would be Justeaze Lizrich von Einzbern, the core of the Greater Grail System, and Illyasviel von Einzbern, even though she is unable to utilize it properly.

The Third Magic was originally achieved by the Einzbern family, but its secret was lost one thousand years ago. In relation to the other Five Magic's, it is said the Third "showed the future", and that it would have been best if its discovery had been the last. For the next eight centuries, the Einzberns sought to recover it until finally coming up with the concept of Holy Grail War. There is no information on the original practitioners of the Third Magic. If it can be considered to have any user in modern times, it would be Justeaze Lizrich von Einzbern, who is the core of the Great Grail. Illyasviel von Einzbern also makes use of it in one of the routes of Fate/stay night, although it is an incomplete usage.

Effects: The soul contains the memories, mind, and magic circuits of a person, and it uses the person's body as an anchor to the world to keep from being dispersed and returning to Akasha. Once the brain and body are destroyed, it is impossible to restore a person's dispersed soul, and even the magical ability of the Holy Grail can't restore a destroyed body. Even if a magus manages to place their soul into a new body, it will either be an inferior copy compared to the original, as in the case of Michael Roa Valdamjong, or the soul itself will eventually begin to rot, as with Zouken Matou. Heaven's Feel is a magic that allows for the materialization of the soul which stops the inevitable dispersion of the soul once it no longer has an anchor to the world, and essentially makes it transcend to a higher form of existence. It is a magic that realizes true immortality by making the soul into a high-dimensional planar being capable of interacting with the material world as a mental body without having to return to Akasha. The practitioner will acquire an unlimited source of magical energy due to the soul becoming analogous to a perpetual motion machine. The Great Grail uses several parts of Heaven's Feel in an attempt to recreate it in its entirety. Using an incomplete version, it takes a raw soul, raw energy made from spiritual particles, and copies information of Heroic Spirits in order to generate Servants. Rather than being actual resurrection, it is the temporary formation of a soul that does not require a real body, meaning that they are not truly brought back to life. Gaia, considering that they should be dead in the present, considers servants to be a contradiction that must be removed, so they need a constant connection to their masters' magical energy to keep from being erased. After a Servant is killed, the Holy Grail temporarily stores their souls before they are returned to Akasha. In the case of receiving an actual body from the corrupted Grail, they are able to exist for a longer period of time, but they are still considered as not alive and require magical energy to remain in the present world.

During Heaven's Feel, Illya uses an incomplete version of the Third Magic in order to keep Shirou's soul from dispersing after his body is destroyed. While it manages to save his soul, the new container, which she calls "cheap", cannot be fully reproduced from Illya's body. It is small enough to be "plucked" out of a river by Rider, so they have to take the time to find a suitable puppet body for him instead. In such a case where the soul gains a new anchor to the world, anything with similar properties to a human, such as a puppet body or anything else with a brain, the soul will reshape the body according to its memories. This means that the person is now alive, and that the body will bleed, get sick, age, and eventually die. While the person is completely anchored to the body, the soul is actually controlling the body by "remote control." The existence of Angra Mainyu as the root of all evil, his soul having been turned into an "eternal generator", is an example of what the Third Magic is capable of accomplishing, though that was a result of the wish granting aspect of the Grail rather than Third Magic. Existences like Lugh Beowulf are similar to what the Third can accomplish, but he is a naturally occurring being. The Mystic Code of the Einzbern family, the Dress of Heaven, is the heart that controls the Great Grail that is capable of materializing the soul for several seconds. This allows for the transferal of a soul into another container, such as when Illya places Shirou's soul into a doll in a bad ending.

The Dress of Heaven is transmuted from the ether that forms Illya's personal maid Leysritt. Leysritt was previously a candidate for the Lesser Grail, but was deemed a failure. Despite being a failure, the Einzberns capitalized on Leysritt's lingering innate power as a Grail and converted her to a potential Mystic Code that can augment Illya. The moment that the Dress of Heaven materializes, Leysritt ceases to exist. It has the appearance of a white dress that is made from gold, and is fitted with seven rings that are said to have control over creation and the souls of others. The seven holes on the dress are the transformed rings and with each Servant soul absorbed, one hole is lit. As a person will be turned to gold if in contact with it, its operation must be conducted by elementals, demi-humans or homunculi.

The Fourth Magic
Name: Unknown
Domain: Like the First Magic, the details regarding its domain are unknown.
User: The currently existing magi will say that "it definitely exists" when talking about it and agree that it continues to exist. The name of the user is unknown even to them.

The Fifth Magic
Name: Magic Blue
Domain: Its exact domain is unknown, but it has abilities related to Time Travel and making the laws of conservation of mass shoulder the debts of a past without future. Touko Aozaki claims there should be more to it because time travel is also governed by the Second Magic, but she declines to speculate further on the subject. Its concepts seem to revolve around consumption and extinction.
User: Aoko Aozaki. The path to the Root was discovered some years ago by Aoko's grandfather, the former head of the Aozaki clan, who used it to create the Fifth Magic. It appears to have a connection with consumption and extinction. Its exact domain is uncertain, but it is able to perform time travel. Her usage of it is limited to localized individual time travel, but Touko cannot believe time travel is the true nature of the Fifth Magic, since time travel was already possible with the Second Magic. While she is unsure if Aoko has arrived at the very depths of its nature, she is certain that it is not simply just a miracle. Aoko uses it to make herself into the "completed Aoko Aozaki" of ten years later and revive Soujuurou Shizuki. Time travel is also possible with the Second Magic because the revising of records and rewriting of events falls under the operation of parallel worlds. It makes no sense for such an ability to now be called the Fifth Magic, but Touko decides further speculation is none of her business. Despite Touko being a vastly superior magus, Aoko was chosen to inherit the Magic instead of her. Though Touko boasts one of the greatest Magic Circuits in the world, the Fifth Magic does not require such a thing, and it can be said that Aoko's simplicity is more suited to it. The secret of the Fifth Magic lies in "advancing civilization", fitting how Alice represents Medieval Civilization and Aoko represents Consumption Civilization. It also holds the answer as to why she is called the "newest" magician. Ars Almadel Salomonis is stated to have a 'hint' of the Fifth Magic to it.

The Sixth Magic
The Sixth Magic at this point does not exist, but Archetype Earth hints that there is a slight possibility in the future that someone might discover it.

Similar effects

While it can definitely be said that “there are five Magics”, the number does not reflect “effects that rival Magics.” There are Mystic Codes, like the Jeweled Sword of Zelretch and Zelretch’s Treasure Chest, and creatures that are “shaped through Magic.” There are also those without definite shape that only exist "in motion", like Assassin's Tsubame Gaeshi, a limited application of the Second Magic.

It is possible for Magecraft to replicate the effects of Magic to a degree. Innate Time Control, Spatial Transportation through Command Spells, Caster's Magecraft, and Spatial Quarantine performed by Souren Araya are examples of such. Reality Marbles are considered to be a skill that approaches the miracle of Magic. While temporary, there are not many magi able to execute the World-altering grand sorcery.

Objects like Avalon and certain members of the Phantasmal Species, Phantasmal Beasts of the Millennium-Rank and Divine Beasts can be called equal in Mystery to Magic. Avalon is an absolute defense capable of blocking all five Magics, and it can be called a Magic in itself. The Phantasmal Species embody mysteries simply by existing, so they transcend normal Magecraft. Those that have lived long are similar to Magic in that even observing one can be said to be a miracle.
4/12/2018 c6 Guest
Will Harry and the Golden Trio or his brother going to obtain one of the True Magic's? If so the gang are going to wreck The Death Eaters as to quote Mahou Tsukai no Yoru -
The beginning first changed everything.
The following second acknowledged many.
The resulting third showed the future.
The linking fourth concealed itself.
And the final fifth had already lost its meaning.

Had it only ended at the third, someone had said.

Domain: It is one of the oldest Magics, but details about it are unknown. Some magi of privileged rank know what it involves as common knowledge. Though the exact domain of the First Magic is uncertain, it is related to the generation of Ether clump, which have been called "materialized nothing." This may be related to the concept of Denial of Nothingness, a phenomenon stated by Bazett Fraga McRemitz to lie within the domain of Magic.

User: Deceased. The user of the First Magic is long dead, but because Magic, by nature, still has a possibility of being inherited by those of future generations even if its user is dead, the First Magic is still considered to be in existence. The deceased user is the only existence recognized as worthy of respect by the Barthomeloi clan of the Mage's Association. It is said that the person that would be the user's heir is still alive, but barely.

The Second Magic
Name: Referred to as either "Zelretch" or "Kaleidoscope".
Domain: Operation of Parallel Worlds
User: Kischur Zelretch Schweinorg

The little that is known about "Kaleidoscope" is that it encompasses the Operation of Parallel Worlds. Zelretch himself uses it frequently to move through parallel worlds, though due to his age he cannot use it as extensively as in his youth. Two of his inventions, the Kaleidostick and his trunk, also use the Second Magic to some degree. In hollow ataraxia, Rin Tohsaka attempted to create a "miniature of a miniature" of the Jewel Sword in the form of a pendant that would allow her to observe the 'waves' from parallel universes, but this failed spectacularly.

Multi-Dimensional Refraction Phenomenon

The Multi-Dimensional Refraction Phenomenon is one fragment of the Second Magic, which is essentially the ability to create openings into parallel universes. One can then interact with the 'other side' through this gap.

The Jewel Sword and Tsubame Gaeshi, Assassin's sword technique, are both capable of causing this phenomenon.

The Third Magic
Name: Heaven's Feel, Cup of Heaven.
Domain: Materialization of the soul.
User: The persons most qualified to be referred to as 'users' would be Justeaze Lizrich von Einzbern, the core of the Greater Grail System, and Illyasviel von Einzbern, even though she is unable to utilize it properly.

The Third Magic was originally achieved by the Einzbern family, but its secret was lost one thousand years ago. In relation to the other Five Magics, it is said the Third "showed the future", and that it would have been best if its discovery had been the last. For the next eight centuries, the Einzberns sought to recover it until finally coming up with the concept of Holy Grail War. There is no information on the original practitioners of the Third Magic. If it can be considered to have any user in modern times, it would be Justeaze Lizrich von Einzbern, who is the core of the Great Grail. Illyasviel von Einzbern also makes use of it in one of the routes of Fate/stay night, although it is an incomplete usage.

Effects

The soul contains the memories, mind, and magic circuits of a person, and it uses the person's body as an anchor to the world to keep from being dispersed and returning to Akasha. Once the brain and body are destroyed, it is impossible to restore a person's dispersed soul, and even the magical ability of the Holy Grail can't restore a destroyed body. Even if a magus manages to place their soul into a new body, it will either be an inferior copy compared to the original, as in the case of Michael Roa Valdamjong, or the soul itself will eventually begin to rot, as with Zouken Matou.

Heaven's Feel is a magic that allows for the materialization of the soul, which stops the inevitable dispersion of the soul once it no longer has an anchor to the world, and essentially makes it transcend to a higher form of existence. It is a magic that realizes true immortality by making the soul into a high-dimensional planar being capable of interacting with the material world as a mental body without having to return to Akasha. The practitioner will acquire an unlimited source of magical energy due to the soul becoming analogous to a perpetual motion machine.

The Great Grail uses several parts of Heaven's Feel in an attempt to recreate it in its entirety. Using an incomplete version, it takes a raw soul, raw energy made from spiritual particles, and copies information of Heroic Spirits in order to generate Servants. Rather than being actual resurrection, it is the temporary formation of a soul that does not require a real body, meaning that they are not truly brought back to life. Gaia, considering that they should be dead in the present, considers servants to be a contradiction that must be removed, so they need a constant connection to their masters' magical energy to keep from being erased. After a Servant is killed, the Holy Grail temporarily stores their souls before they are returned to Akasha. In the case of receiving an actual body from the corrupted Grail, they are able to exist for a longer period of time, but they are still considered as not alive and require magical energy to remain in the present world.

During Heaven's Feel, Illya uses an incomplete version of the Third Magic in order to keep Shirou's soul from dispersing after his body is destroyed. While it manages to save his soul, the new container, which she calls "cheap", cannot be fully reproduced from Illya's body. It is small enough to be "plucked" out of a river by Rider, so they have to take the time to find a suitable puppet body for him instead. In such a case where the soul gains a new anchor to the world, anything with similar properties to a human, such as a puppet body or anything else with a brain, the soul will reshape the body according to its memories. This means that the person is now alive, and that the body will bleed, get sick, age, and eventually die. While the person is completely anchored to the body, the soul is actually controlling the body by "remote control."

The existence of Angra Mainyu as the root of all evil, his soul having been turned into an "eternal generator", is an example of what the Third Magic is capable of accomplishing, though that was a result of the wish granting aspect of the Grail rather than Third Magic. Existences like Lugh Beowulf are similar to what the Third can accomplish, but he is a naturally occurring being. The Mystic Code of the Einzbern family, the Dress of Heaven, is the heart that controls the Great Grail that is capable of materializing the soul for several seconds. This allows for the transferral of a soul into another container, such as when Illya places Shirou's soul into a doll in a bad ending.

It has the appearance of a white dress that is made from gold, and is fitted with seven rings that are said to have control over creation and the souls of others. The seven holes on the dress are the transformed rings and with each Servant soul absorbed, one hole is lit. As a person will be turned to gold if in contact with it, its operation must be conducted by elementals, demi-humans or homunculi.

The Dress of Heaven is transmuted from the ether that forms Illya's personal maid Leysritt. Leysritt was previously a candidate for the Lesser Grail, but was deemed a failure. Despite being a failure, the Einzberns capitalized on Leysritt's lingering innate power as a Grail and converted her to a potential Mystic Code that can augment Illya. The moment that the Dress of Heaven materializes, Leysritt ceases to exist.

The Fourth Magic
Name: Unknown
Domain: Like the First Magic, the details regarding its domain are unknown.
User: The currently existing magi will say that "it definitely exists" when talking about it and agree that it continues to exist. The name of the user is unknown even to them.

The Fifth Magic
Name: Magic Blue
Domain: Its exact domain is unknown, but it has abilities related to Time Travel and making the laws of conservation of mass shoulder the debts of a past without future. Touko Aozaki claims there should be more to it because time travel is also governed by the Second Magic, but she declines to speculate further on the subject. Its concepts seem to revolve around consumption and extinction.
User: Aoko Aozaki. The path to the Root was discovered some years ago by Aoko's grandfather, the former head of the Aozaki clan, who used it to create the Fifth Magic. It appears to have a connection with consumption and extinction. Its exact domain is uncertain, but it is able to perform time travel. Her usage of it is limited to localized individual time travel, but Touko cannot believe
time travel is the true nature of the Fifth Magic, since time travel was already possible with the Second Magic. While she is unsure if Aoko has arrived at the very depths of its nature, she is certain that it is not simply just a miracle. Aoko uses it to make herself into the "completed Aoko Aozaki" of ten years later and revive Soujuurou Shizuki. Time travel is also possible with the Second Magic because the revising of records and rewriting of events falls under the operation of parallel worlds. It makes no sense for such an ability to now be called the Fifth Magic, but Touko decides further speculation is none of her business. Despite Touko being a vastly superior magus, Aoko was chosen to inherit the Magic instead of her. Though Touko boasts one of the greatest Magic Circuits in the world, the Fifth Magic does not require such a thing, and it can be said that Aoko's simplicity is more suited to it. The secret of the Fifth Magic lies in "advancing civilization", fitting how Alice represents Medieval Civilization and Aoko represents Consumption Civilization. It also holds the answer as to why she is called the "newest" magician. Ars Almadel Salomonis is stated to have a 'hint' of the Fifth Magic to it.

The Sixth Magic
The Sixth Magic at this point does not exist, but Archetype Earth hints that there is a slight possibility in the future that someone might discover it.

Similar effects

While it can definitely be said that “there are five Magics”, the number does not reflect “effects that rival Magics.” There are Mystic Codes, like the Jeweled Sword of Zelretch and Zelretch’s Treasure Chest, and creatures that are “shaped through Magic.” There are also those without definite shape that only exist "in motion", like Assassin's Tsubame Gaeshi, a limited application of the Second Magic.

It is possible for Magecraft to replicate the effects of Magic to a degree. Innate Time Control, Spatial Transportation through Command Spells, Caster's Magecraft, and Spatial Quarantine performed by Souren Araya are examples of such. Reality Marbles are considered to be a skill that approaches the miracle of Magic. While temporary, there are not many magi able to execute the World-altering grand sorcery.

Objects like Avalon and certain members of the Phantasmal Species, Phantasmal Beasts of the Millennium-Rank and Divine Beasts can be called equal in Mystery to Magic. Avalon is an absolute defense capable of blocking all five Magics, and it can be called a Magic in itself. The Phantasmal Species embody mysteries simply by existing, so they transcend normal Magecraft. Those that have lived long are similar to Magic in that even observing one can be said to be a miracle.
4/7/2018 c6 Guest
I have a question. Will Harry and the Golden Trio or his brother going to obtain one of the True Magic's? If so the gang are going to wreck The Death Eaters as to quote Mahou Tsukai no Yoru -

The beginning first changed everything.
The following second acknowledged many.
The resulting third showed the future.
The linking fourth concealed itself.
And the final fifth had already lost its meaning.

Had it only ended at the third, someone had said.

Domain: It is one of the oldest Magics, but details about it are unknown. Some magi of privileged rank know what it involves as common knowledge. Though the exact domain of the First Magic is uncertain, it is related to the generation of Ether clump, which have been called "materialized nothing." This may be related to the concept of Denial of Nothingness, a phenomenon stated by Bazett Fraga McRemitz to lie within the domain of Magic.

User: Deceased. The user of the First Magic is long dead, but because Magic, by nature, still has a possibility of being inherited by those of future generations even if its user is dead, the First Magic is still considered to be in existence. The deceased user is the only existence recognized as worthy of respect by the Barthomeloi clan of the Mage's Association. It is said that the person that would be the user's heir is still alive, but barely.

The Second Magic
Name: Referred to as either "Zelretch" or "Kaleidoscope".
Domain: Operation of Parallel Worlds
User: Kischur Zelretch Schweinorg

The little that is known about "Kaleidoscope" is that it encompasses the Operation of Parallel Worlds. Zelretch himself uses it frequently to move through parallel worlds, though due to his age he cannot use it as extensively as in his youth. Two of his inventions, the Kaleidostick and his trunk, also use the Second Magic to some degree. In hollow ataraxia, Rin Tohsaka attempted to create a "miniature of a miniature" of the Jewel Sword in the form of a pendant that would allow her to observe the 'waves' from parallel universes, but this failed spectacularly.

Multi-Dimensional Refraction Phenomenon

The Multi-Dimensional Refraction Phenomenon is one fragment of the Second Magic, which is essentially the ability to create openings into parallel universes. One can then interact with the 'other side' through this gap.

The Jewel Sword and Tsubame Gaeshi, Assassin's sword technique, are both capable of causing this phenomenon.

The Third Magic
Name: Heaven's Feel, Cup of Heaven.
Domain: Materialization of the soul.
User: The persons most qualified to be referred to as 'users' would be Justeaze Lizrich von Einzbern, the core of the Greater Grail System, and Illyasviel von Einzbern, even though she is unable to utilize it properly.

The Third Magic was originally achieved by the Einzbern family, but its secret was lost one thousand years ago. In relation to the other Five Magics, it is said the Third "showed the future", and that it would have been best if its discovery had been the last. For the next eight centuries, the Einzberns sought to recover it until finally coming up with the concept of Holy Grail War. There is no information on the original practitioners of the Third Magic. If it can be considered to have any user in modern times, it would be Justeaze Lizrich von Einzbern, who is the core of the Great Grail. Illyasviel von Einzbern also makes use of it in one of the routes of Fate/stay night, although it is an incomplete usage.

Effects

The soul contains the memories, mind, and magic circuits of a person, and it uses the person's body as an anchor to the world to keep from being dispersed and returning to Akasha. Once the brain and body are destroyed, it is impossible to restore a person's dispersed soul, and even the magical ability of the Holy Grail can't restore a destroyed body. Even if a magus manages to place their soul into a new body, it will either be an inferior copy compared to the original, as in the case of Michael Roa Valdamjong, or the soul itself will eventually begin to rot, as with Zouken Matou.

Heaven's Feel is a magic that allows for the materialization of the soul, which stops the inevitable dispersion of the soul once it no longer has an anchor to the world, and essentially makes it transcend to a higher form of existence. It is a magic that realizes true immortality by making the soul into a high-dimensional planar being capable of interacting with the material world as a mental body without having to return to Akasha. The practitioner will acquire an unlimited source of magical energy due to the soul becoming analogous to a perpetual motion machine.

The Great Grail uses several parts of Heaven's Feel in an attempt to recreate it in its entirety. Using an incomplete version, it takes a raw soul, raw energy made from spiritual particles, and copies information of Heroic Spirits in order to generate Servants. Rather than being actual resurrection, it is the temporary formation of a soul that does not require a real body, meaning that they are not truly brought back to life. Gaia, considering that they should be dead in the present, considers servants to be a contradiction that must be removed, so they need a constant connection to their masters' magical energy to keep from being erased. After a Servant is killed, the Holy Grail temporarily stores their souls before they are returned to Akasha. In the case of receiving an actual body from the corrupted Grail, they are able to exist for a longer period of time, but they are still considered as not alive and require magical energy to remain in the present world.

During Heaven's Feel, Illya uses an incomplete version of the Third Magic in order to keep Shirou's soul from dispersing after his body is destroyed. While it manages to save his soul, the new container, which she calls "cheap", cannot be fully reproduced from Illya's body. It is small enough to be "plucked" out of a river by Rider, so they have to take the time to find a suitable puppet body for him instead. In such a case where the soul gains a new anchor to the world, anything with similar properties to a human, such as a puppet body or anything else with a brain, the soul will reshape the body according to its memories. This means that the person is now alive, and that the body will bleed, get sick, age, and eventually die. While the person is completely anchored to the body, the soul is actually controlling the body by "remote control."

The existence of Angra Mainyu as the root of all evil, his soul having been turned into an "eternal generator", is an example of what the Third Magic is capable of accomplishing, though that was a result of the wish granting aspect of the Grail rather than Third Magic. Existences like Lugh Beowulf are similar to what the Third can accomplish, but he is a naturally occurring being. The Mystic Code of the Einzbern family, the Dress of Heaven, is the heart that controls the Great Grail that is capable of materializing the soul for several seconds. This allows for the transferral of a soul into another container, such as when Illya places Shirou's soul into a doll in a bad ending.

It has the appearance of a white dress that is made from gold, and is fitted with seven rings that are said to have control over creation and the souls of others. The seven holes on the dress are the transformed rings and with each Servant soul absorbed, one hole is lit. As a person will be turned to gold if in contact with it, its operation must be conducted by elementals, demi-humans or homunculi.

The Dress of Heaven is transmuted from the ether that forms Illya's personal maid Leysritt. Leysritt was previously a candidate for the Lesser Grail, but was deemed a failure. Despite being a failure, the Einzberns capitalized on Leysritt's lingering innate power as a Grail and converted her to a potential Mystic Code that can augment Illya. The moment that the Dress of Heaven materializes, Leysritt ceases to exist.

The Fourth Magic
Name: Unknown
Domain: Like the First Magic, the details regarding its domain are unknown.
User: The currently existing magi will say that "it definitely exists" when talking about it and agree that it continues to exist. The name of the user is unknown even to them.

The Fifth Magic
Name: Magic Blue
Domain: Its exact domain is unknown, but it has abilities related to Time Travel and making the laws of conservation of mass shoulder the debts of a past without future. Touko Aozaki claims there should be more to it because time travel is also governed by the Second Magic, but she declines to speculate further on the subject. Its concepts seem to revolve around consumption and extinction.
User: Aoko Aozaki. The path to the Root was discovered some years ago by Aoko's grandfather, the former head of the Aozaki clan, who used it to create the Fifth Magic. It appears to have a connection with consumption and extinction. Its exact domain is uncertain, but it is able to perform time travel. Her usage of it is limited to localized individual time travel, but Touko cannot believe time travel is the true nature of the Fifth Magic, since time travel was already possible with the Second Magic. While she is unsure if Aoko has arrived at the very depths of its nature, she is certain that it is not simply just a miracle. Aoko uses it to make herself into the "completed Aoko Aozaki" of ten years later and revive Soujuurou Shizuki. Time travel is also possible with the Second Magic because the revising of records and rewriting of events falls under the operation of parallel worlds. It makes no sense for such an ability to now be called the Fifth Magic, but Touko decides further speculation is none of her business. Despite Touko being a vastly superior magus, Aoko was chosen to inherit the Magic instead of her. Though Touko boasts one of the greatest Magic Circuits in the world, the Fifth Magic does not require such a thing, and it can be said that Aoko's simplicity is more suited to it. The secret of the Fifth Magic lies in "advancing civilization", fitting how Alice represents Medieval Civilization and Aoko represents Consumption Civilization. It also holds the answer as to why she is called the "newest" magician. Ars Almadel Salomonis is stated to have a 'hint' of the Fifth Magic to it.

The Sixth Magic
The Sixth Magic at this point does not exist, but Archetype Earth hints that there is a slight possibility in the future that someone might discover it.

Similar effects

While it can definitely be said that “there are five Magics”, the number does not reflect “effects that rival Magics.” There are Mystic Codes, like the Jeweled Sword of Zelretch and Zelretch’s Treasure Chest, and creatures that are “shaped through Magic.” There are also those without definite shape that only exist "in motion", like Assassin's Tsubame Gaeshi, a limited application of the Second Magic.

It is possible for Magecraft to replicate the effects of Magic to a degree. Innate Time Control, Spatial Transportation through Command Spells, Caster's Magecraft, and Spatial Quarantine performed by Souren Araya are examples of such. Reality Marbles are considered to be a skill that approaches the miracle of Magic. While temporary, there are not many magi able to execute the World-altering grand sorcery.

Objects like Avalon and certain members of the Phantasmal Species, Phantasmal Beasts of the Millennium-Rank and Divine Beasts can be called equal in Mystery to Magic. Avalon is an absolute defense capable of blocking all five Magics, and it can be called a Magic in itself. The Phantasmal Species embody mysteries simply by existing, so they transcend normal Magecraft. Those that have lived long are similar to Magic in that even observing one can be said to be a miracle.

Also here is my vote for Harry's growth. Harry has to be an Average One as Wizards do not have any elemental limits on that branch of Magecraft but his best Elements are Air, Light, and Fire, His spiritual evocation and it's various fields are good, being good at alchemy, rune craft, and is great at material transmutation but also Norse, Scandinavian, Germanic, Celtic and Druidic magic. This would be awesome as it would tie into Harry British origins and Harry should learn how to use Tracing and Jewelcraft to give the Toshaka and Edelfelt families the middle finger and also for Harry just to troll Toshaka and the Edelfelt families some more.
4/5/2018 c6 Mecha Manda
After looking back and re reading. I have spotted a few problems, you are playing fast and loose with the rules, and while that is okay for small amounts and this origin idea does have merit, here is an idea to fix anymore mechanics problems. first we need to go over magic systems of both worlds. These differences need to be addressed if the worlds are merged. These are the pro's and cons of Nasuverse Magecraft, and the Harry Potter universe systems of magic.

Harry Potter's Wizarding magic doesn't weaken the more people are aware of it and learn how to use it. Their spells can easily defy logic such as transfiguration by turning a table into a pig for instance, Can use multiple elements easily with no problem, can teleport, and can cast spells that can last for centuries at least and some artifacts keep their powers as fresh as the day they were created without wearing down and it can do pretty much anything aside from creating food from thin air and raise the dead. Wizards while lacking in physical fitness and some can be easily harmless once you disarm most of them, excluding those who learn to cast wand less magic. The Magic in Harry Potter can also appear in people who have had no background in Magic as we see with Hermione Granger, and those with long standing in using magic do have some abilities that new comers usually do not have hence why they are so proud of their status as pure bloods, barring some exceptions(such as Harry becoming a Parseltongue) and as a individual wizard grows older and more powerful so do their spells, with practice and hard work. This is due to J.K. Rowling basing the magic's of the Harry Potter world in folklore. Wizards are better than Magi at Range, utility & support spells.

Now for the powers of Nasuverse Magi. If a Magi has a spell to create 3 pieces of gold but then teaches it to two others, his spell would then create 1 piece for each person instead. Hence why Magi are so protective of their secrets. Also Gaia, the will of the Planet of the Nasuverse despises humans and anything that goes against her rules so Magecraft gets passively canceled out, while True Magic does not. The weapons that Shirou Traces are such an example. Shirou makes them but they don't last long because Gaia notices that there are copies of unique weapons that shouldn't exist. Magi who have long histories and a strong backgrounds in Magecraft have stronger backgrounds and abilities due to selective breeding strengthening their descendants over the generations, and developing a Magic Crest, holding the knowledge of generations past, this crest is passed down to augment the heir of the family's skills and abilities. A Magus's abilities of Magecraft are determined at birth and therefore their skills are severely hampered. Magecraft itself operates by utilizing concepts. Magi are by far better than Wizard at fast-paced combat. But Wizards are better than Magi at utility & support spells.

So here is my take if the worlds are merged. The original Wizards sometime in the distant past like in Harry Potter and the Eclipse Princess of Black Blood A History of Magic chapter after being persecuted for so long some wizards interbreed with more Mystical Beings to the point that they can be considered lesser Elementals until the creation of the Staff and eventually the wand as Gaia does not heavily reject their magic like she does to Magi if the worlds are merged also considering how long Wizard magic lasts and how the Wizards are pretty much the humans closest to Gaia if the worlds are merged and those who are first generation wizards are an unusual outlier like a mutation as Gaia does not heavily reject their magic like she does to Magi if the worlds are merged. Now these can be real points of contention between magi and wizards and the fact that Merlin was more of a Wizard than a Magi as he was raised amongst them and trained at Hogwarts and like with TD's request made sure their magic does not fade away or weaken the more people know about it. Also the Wizards have it easier in terms of access to their craft and Magi can see them as irregular and Abnormal, half breeds, and people living in the past. And in turn Wizarding society across the globe sees Magi as sociopathic scientists, whose pursuit of forbidden knowledge often leads to disaster for everyone involved and their craft as barbaric and cruel.
4/2/2018 c6 KongKing94
Oh boy, shit is about to hit the fan. This is going to be fun. Now I have a question. Have you considered the Age of Heroes starting up again? True Dragons becoming as powerful as they used to be, modern day heroes of a new age bound to compete and face truly epic challenges? That would change the dynamic and scope of the story and would make the world feel so much more exciting if it’s fantasy aspects weren’t separated between weak mostly and powerful limited to a few individuals and relatively small scale battles. Now can I make a suggestion for Harry's growth? It is for Harry's Magecraft potential. Harry has to be an Average One as Wizards do not have any elemental limits on that branch of Magecraft but his best Elements are Air, Light, and Fire, Harry's spiritual evocation and it's various fields are good, being good at alchemy, rune craft, and is great at material transmutation but also Norse, Scandinavian, Germanic, Celtic and Druidic magic. This would be awesome as it would tie into Harry British origins and his adventures

Now I have a downright crazy idea that you can implement if you think it will work if you decide to go with restarting the Age of Heroes, It is down right bizarre but it maybe brilliant It may not happen, but I can dream. I think it would be awesome that this world eventually becomes merged with the Marvel Comics Universe which causes the Age of the Gods to return with the Gods, Certain Noble Phantasms like Excalibur and Certain Heroes, like Merlin, and Cosmic Concepts having all the power of all their Marvel Universe counterparts and their Nasuverse counter parts but have their Marvel 616 backstories and origins(basically merge them together Amalgam Comics and Fate/Hollow Ataraxia style). That would be awesome and you could make story arcs surrounding Asgard, Olympus and also how the gods are now so much stronger than they were in their heyday. Not only could they manipulate the Counter Force however they wished and Alaya and Gaia could do nothing to them until Sephar appeared and it was an Alien Being that started the fall of the Gods and Sephar did not fall under the World's rules. Also the setting now includes all of the Marvel Superheroes and Super Villains and with the Mages Association and Wizarding World's now having to answer to the Sorcerer Supreme. This would allow Harry to potentially learn under Doctor Strange and go down some of the best Doctor Strange Storylines, and Story Arcs revolving around the main plot of Fate/Grand Order to end the story. That would be a perfect way to end the series. With a world full of light, adventure, heroes, and promise for the future of the planet and all who live upon it.

This would be glorious! And I would love to see how Gilgamesh and the Magus Association, would freak out that mankind is no longer the dominant force on the planet and is also capable to be judged by conceptual entities more powerful than Alaya and Gaia and for Gilgamesh to realize that instead of uplifting humanity, he instead brought them down by the gradual decline of True Magic which he started by rebelling against the gods and now their back and more powerful than ever. I would pay for that to happen as it would destroy Gilgamesh and his massive ego, realizing everything he did ended up making things worse because Alaya and Gaia stymied much of humanities potential with out the Gods keeping those forces in check. The Gods in their heyday were higher above Alaya and Gaia and could manipulate the Counter Force however they wished and Alaya and Gaia could do nothing to them until Sephar appeared and it was an Alien Being that started the fall of the Gods and Sephar did not fall under the World's rules. The fact that Gilgamesh rebelled against the Gods caused Alaya and Gaia to grow to powerful, screwing humanity in the process. This has to happen if you decide to go with that idea. The World will always need heroes, both of the past and to inspire the stuff of future legends.

Here is everything I could find on Type Moon's depiction of the gods.

Gods are beings formed by the thoughts of humans and born into the world without being influenced by the will of the people. They grow stronger the more people worship them and those that are no longer worshiped become Elementals. There also exist cases like gods becoming infamous as icons of terror, distorting their appearances through the human thoughts and ideals that formed them.

Gods are split into two categories, those things that were already there that became gods after becoming objects of worship and those that were reborn as gods. Those that were already there include heavenly bodies like the sun and moon, natural phenomenon like storms, earthquakes, thunder, and wind, or others like the "power of the planet that stabilized the surface of the earth." Those that were reborn as gods were close to human originally, but deviated from humanity through various factors to become objects of worship. Beings like heroes and messiahs that are "systems necessary to thrive" fall under that category.

The gods of ancient Mesopotamia, the gods of antiquity, were part of the first category, natural phenomena possessing intentions and personalities. Ea was one such god that performed the act of building the planet, and many others began to build nations after the primordial earth was stabilized. They reigned as the laws of heaven, controlling humans through methods like the birth of Gilgamesh, though that worked against them to end their age. The second category, the gods of modernity, came to the forefront after their passing.

The gods of Mesopotamia found themselves lacking viability towards the end of their age and the start of the human age. Living things normally have the instinct to adapt their surroundings to something better suited for the habitat, but gods merely "existed" no matter their power. The viability of humanity was exceptional at the time, as though it was slight counting singular humans, their force in sheer numbers was high. They did not have any transcendent beings commanding the vast majority, but they had a higher level of intelligence than all other living beings that was distributed across all of them. This differed from the gods, no matter how powerful, whose acquired personalities were not much different from humans in their inventiveness and cognizance.

Though the gods were omniscient, each could only come to one conclusion and acquire one personality, differing from the threat of the vast number of humans with their large amount of cognizance, their capacity for change. Their desires were boundless, relentless, and unrestrained, causing the world to evolve in accordance. The gods feared that the rules of the planet would change as they continued to breed, bringing about a time where it was no longer necessary for natural phenomena to have wills. They brought about Gilgamesh for that reason, believing that a sovereign belonging to the human side and championing their cause would allow them to keep humanity in check.

He was to be a keystone hammered into the earth by the heavens to delay the complete fracturing between themselves and humanity, but he rejected their ways and brought an end to their age.

When Velber 02 arrived on earth 14,000 years ago, the ancient gods lost to the giant who fell from the stars. Her existence is the trauma for the 12 Olympian Gods and the Roman Gods.

Gods have Authority over the world, allowing for world construction, event shifting, time-flow manipulation, kingdom-building, and other such powers of that level. Authorities are special abilities that fall into a different category than Codecasts, Skills, and Noble Phantasms. While normal skills "accomplish a certain task by following a corresponding principle”, Authority works “simply by making things happen because one has that right.” High level gods like Amaterasu are powerful enough that even the time axis has almost no bearing on them. Some such as the gods of Olympus age over time, having to eat golden apples to keep from aging, while others like Stheno and Euryale are born as immortal idols.

Gods are able to mate with humans, bringing about demi-gods of various strength like Heracles and Cú Chulainn. While full gods cannot become Heroic Spirits, demi-gods and those who lose their divinity like Medusa and Chiron are applicable. It is also possible for demi-gods to ascend to full godhood like Heracles. Heroic Spirits like Alexander the Great can obtain some Divinity through the addition of their legends to their power, even if they may not actually be true. While Divine Spirit Servants have the ability to use the Authority of the past, utilizing it in the modern age requires a penalty of self-ruin. However in Fate/Grand Order, Ishtar appears as a pseudo-Servant condition in which a human that has a wavelength close to her own was made into a vessel. In Fate/Extra CCC the one who swallowed up the Moon Cell has reached a level of power that is Authority class.

Bodhisattva are gods of cosmic proportions, easily capable of governing the solar system. Saver is one such being, and he is around the level of beings like Kiara Sessyoin and True Demons, capable of affecting the entirety of a planet. Boddhisattva are people who devote themselves to bring salvation to sattva and also those who have attained moksha. The vastness of the world view of Buddhism is much greater than other religions, encompassing the universe as the kingdom of the Buddha. It uses numerical concepts like Nayuta and Muryoutaisuu to display their magnitude, and the size of the universe is the great trichiliocosm, composed of one thousand medium trichiliocosm, which are composed of one thousand galaxies, small trichiliocosm each made up of three thousand worlds. It is on the scale of galaxies, galaxy clusters, and superclusters known in the modern era, interpreted over two thousand years ago.

Earth Mother Goddess - The power of creation of the mother goddesses originated with Catalhoyuk's forgotten goddess 8000 years ago who was the mother of the earth goddesses who created the earth and the “Root” that created all creation. It branched to many others goddesses over time, including Tiamat, Cybele, Ishtar, Inanna, Anat, Astarte, Gaia, Hera, Artemis, Aphrodite, Demeter, and Athena. The earth mother is a protector guardian deity revered by the people, and she is the sacrifice that feeds them with the crops born from her body and the beasts of the fields and the forests. Her true nature is the cycle of life and death, the circle of the food chain where she feeds man with her blood and flesh, kills man over time and absorbs him as nutrition, and once again feeds man with her replenished blood and flesh. She represents the system of life itself, so those born of the earth cannot deny her authority. Only when they have fulfilled the wish of the Çatalhöyük, leaving the planet for space and ending the infantile stage of intelligent lifeforms, will they no longer be bound to it.

This authority over the power of bringing death and giving life, symbolized by holes opening in the earth and the sky, caves and the moon, the whirlpools and typhoons of the sea, the craters of volcanoes, and such, first births evils that bring forth all manners of death. Once the evils are finished spreading death, they leave the promise of good harvest and fertility. The goddesses that followed inherited this authority, and many were imaged with mural crowns because many were also the guardian deities of cities. Most used the authority to give birth to countless monsters and giants and posed a threat to the gods and man, or give birth to heroes and became protectors of man. Tiamat and Gaia are examples of those who became threats, and Hera is an example of a mother of heroes. BB used Earth Mother data and Kingprotea came to existence as a High-Servant.

Gods that are prominent within the Nasuverse.
Amaterasu is the deification of the sun who created Tamamo-no-Mae as a unique facet of herself.

Aztec and Mayan Mythology
Jaguar Man
Quetzalcoatl is one of the highest deities in Aztec mythology.
Tezcatlipoca, he was the god who slew Quetzalcoatl.

Greek Mythology
Apollo, the Greek Sun God.
Ares, the Greek God of War and father of Hippolyta.
Aphrodite
Artemis, the Greek Goddess of the Moon and the Hunt.
Asclepius, the Greek god of medicine.
Athena
Chiron is a former god who gave up his divinity to spare himself the agony of pain from being poisoned. He qualifies as a Heroic Spirit due to this, and he wishes to restore his divinity.
Demeter
Euryale was born from the wishes of mankind for ideal goddesses.
Hades, the Greek God of the underworld. He possesses the Cloth of Concealment.
Hecate, a Greek goddess, who taught Medea Magecraft.
Hephaestus, the Greek smithing god. He is the creator of Akhilleus Kosmos
Hera
Medusa was born from the wishes of mankind for ideal goddesses.
Poseidon, the Greek Sea God.
Stheno was born from the wishes of mankind for ideal goddesses.
Thetis, the mother of Achilles.
Zeus is the father of Heracles, and although there is no proof, Alexander the Great was also called his son in some stories and gained Divinity as a Heroic Spirit. The Divine Bulls that pull Gordius Wheel, which were an offering to him stolen by Alexander, are called the "Children of Zeus" and generate lightning that is said to be a manifestation of Zeus.

Hinduism
Indra, the Hindu Thunder God and father of Arjuna. He wields Vajra. He gave the Vasavi Shakti to Karna as recompentence for taking his armor.
Surya, the Hindu Sun God and father of Karna.
Vishnu, is a Hindu God. His avatars (incarnations) most notably include Krishna and Rama.
Parvati, the Hindu Goddess of Love. One of Passionlip's goddess component.
Durga, the Hindu Goddess of War. One of Parvati's facet and Passionlip's goddess component
Lakshmi, the Hindu Goddess of Wealth. Sita is one of her reincarnation.
Saraswati, the Hindu Goddess of Wisdom. One of Meltlilith's goddess component.

Irish Mythology
Aillen, a fallen Celtic god. He manipulated flames and sleep. He was slain by Fionn mac Cumhaill
Balor, the ancient Celtic god of darkness and great-grandfather of Cú Chulainn. He is the predecessor of Shiki Tohno’s Eyes of Death Perception. He could actualize the death of the target by just glaring at him.
Flidais is the goddess of the forest and wife of Fergus mac Róich.
Lugh, the Irish God of Sun. He is the father of Cú Chulainn.
Nuada, the Celtic War God and ancestor of Fionn mac Cumhaill.

Mesopotamian Mythology
Anu, the King of the Gods. He is the father of many gods including Ishtar.
Ereshkigal, the Queen of the Underworld. She is the older sister of Ishtar.
Ishtar, the goddess of fertility, love, war, sex and power.
Rimat-Ninsun, the mother of Gilgamesh.

Norse Mythology
Brynhildr, the eldest of the Valkyries.
Odin, the father of Brynhildr and Thor; also the forefather of Sigurd.
Thor, the Norse Thunder God and protector of Midgard. He wields Mjölnir.

Roman Mythology
Diana, the counterpart of Artemis of the Olympian Gods. She fell in love with the Roman Emperor Caligula and caused him to fall into madness
Mars, the counterpart of Ares the Olympian Gods. Mars is the father of Romulus. He wields the Sword of Mars.
Venus, the Roman goddess and ancestor of Gaius Julius Caesar.
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