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for The Legend of Harry: Legacy of the Realms

10/23/2018 c26 Enku
Yeah, things are going to get ugly. Hermione and Ron are going to need to change and gain some new abilities to have a chance.
10/23/2018 c26 Ghidora Jr
So this is where things are going to change. Also on Nagini you know things are bad if even the bad guys are scared from someone even worse!
10/23/2018 c26 Loki's Tongue
Oh man, if Nagini is scared and is questioning Voldemort's alliance with the Dark Master you know things are bad!
10/23/2018 c26 Bongzilla
Yes, Lets shake things up!
10/23/2018 c26 Thunder Dragon
Oh shit! Voldemort is becoming aware! This cannot be good!
10/18/2018 c25 Guest
I think it would be awesome if Harry gets the powers of the Wild Card and the Universe or World Arcana with All the Persona's with his new Occulmency Harry Potter's mind will be a very well defended place especially if he gets all the Persona from Persona 3, Persona 4, and Persona 5. With Gods, Demons, Dragons and other mystical beings as his minds protectors. Also if Harry does get with all of the powers of the various requests he will be a truly powerful Wizard and a truly mighty Dragon with godlike power.
10/18/2018 c25 Guest
You know if Harry gets the powers of the Wild Card and the Universe or World Arcana with All the Persona's with his new Occulmency Harry Potter's mind will be a very well defended place. Now if you make Harry gain the powers of the Dovah and becomes a Dragon Born, it will be perfectly defended with little chance of getting inside his mind with the Dragon Souls and Persona's as guards protecting it.
10/18/2018 c25 Guest
Oh yes. It is time! Voldemort had better watch his back!
10/18/2018 c25 60D.J. Scales
Interesting chapter and nice job with Snape. So far I like the chapter.
10/18/2018 c25 Enku
Now I hope you give Ron the abilities of Hunter the Cheetah and his various incarnations along with all his cannon powers and abilities. Just to be fair and keep the Golden Trio together

Ron was often insecure about his own abilities when compared to his elder brothers and famous best friend. However, once that lessened a bit he proved to be a powerful wizard in his own right. Ron was able to conjure a corporeal Jack Russell Terrier Patronus, which is a mark of superior magical ability.

Wizard's Chess: Ron was extremely talented at chess. It was he who taught Harry how to play. Ron and Harry often played Wizard's Chess together when they had free time. In his first year, his logistic ability helped him, Hermione, and Harry play past Professor McGonagall's magically Transfigured giant chessboard to get to the Philosopher's Stone and prevent it being stolen by Voldemort. As a result, he got fifty points for his house for "the best played game of chess that Hogwarts has seen these many years", as Dumbledore himself noted. His representation as a knight has been theorized to represent his status as a knight; his 'chivalrous' nature and his bravery.

Dueling: He was more than capable in battle; it is notable that he survived both the Battle of the Department of Mysteries and the Battle of the Astronomy Tower before this. He fought well in the Battle of the Seven Potters, stunning a Death Eater while flying. He also disarmed Bellatrix Lestrange, and saved Hermione during the Skirmish at Malfoy Manor, and took down Fenrir Greyback with Neville Longbottom and fought several other Death Eaters during the Battle of Hogwarts. He also escaped a group of Snatchers, unharmed after he temporarily left the Horcrux hunt. It should also be noted that Ron had a physical approach to fighting as well as magical, as more than one occasion, he resorted to fighting physically rather than magically especially in his earlier years, and he took this trait to his later years when he punched Draco Malfoy after saving his life a second time during the Battle of Hogwarts.

Defence Against the Dark Arts: Ron became adept at Defence Against the Dark Arts after having been trained in Dumbledore's Army. He achieved an 'Exceeds Expectations' grade on his O.W.L. exam. His mastery of the Stunning Spell and the Disarming Charm (spells taught during Defence Against the Dark Arts) as well as his career as an Auror both attest to his ability to competently defend himself against Dark Magic.

Charms: Ron was rather good at this subject, being able to cast a successful Slug-Vomiting Charm in only his second year and receiving an 'Exceeds Expectations' on his O.W.L. exam. He was also known to be able to adequately cast the Confundus, the Super-Sensory, and even the Patronus Charm by his fifth year, the last of which is noted to be advanced magic not usually taught on the Hogwarts Curriculum. He could also cast simpler charms such as the; Levitation Charm, Wand-Lighting Charm, Unlocking Charm, and various others.

Potions: Ron was able to achieve an 'Exceeds Expectations' grade on his O.W.L. exam. He was one of only twelve students able to go on to N.E.W.T.-level, showing proficiency in the subject.

Apparition: Despite not achieving a license in his sixth year, Ron was still able to apparate during the hunt for the Horcruxes, though he did splinch himself on occasion.

Transfiguration: Ron advanced to N.E.W.T.-level and achieved an 'Exceeds Expectations' on his O.W.L. exam, showing aptitude in the subject. He was also able to cast Transforming Spells, including the Avifors Spell and Lapifors Spell.

Herbology: Ron achieved an 'Exceeds Expectations' on his O.W.L. exam. He attended N.E.W.T.-level Herbology in his sixth year. He could also cast plant related charms such as the Fire-Making Spell and the Herbivicus Charm.

Divination: Like Harry, Ron disliked Professor Sybill Trelawney's Divination class, but he did make at least two accurate predictions. In his first attempt at reading tea leaves, he predicted that Harry would receive "a windfall, unexpected gold". Harry received unexpected gold the following year (by winning the Triwizard Tournament after Barty Crouch Jr secretly submitted his name). He later inherited gold from his godfather, Sirius Black, after the death of Sirius. Ron also saw "a blob a bit like a bowler hat" among the tea leaves. Cornelius Fudge had a bowler hat when he met with Dumbledore and Harry after Voldemort's re-birth, and refused to believe Harry's story about the incident.

Nonverbal magic: Ron was able to stun a man who attempted to attack Hermione in 1998 without saying the incantation. He is also noted to have been able to achieve this at a young age as demonstrated in his second year when he attempted to "curse" Draco when he insulted Hermione. The charm worked without him saying the incantation, even though it backfired.

Astronomy: Ron earned on O.W.L. in this subject. It's unknown if he was able to continue on to the N.E.W.T. class, seeing as he didn't apply for advancement.

Quidditch: Ron was a reasonably good Keeper. However, his performance was inconsistent because of his lack of confidence.

Care of Magical Creatures: Ron got an 'Exceeds Expectations' on his O.W.L. He showed talent in handling dangerous creatures like his brother Charlie Weasley.

Flying: Like his brothers Ron was excellent at flying. He was good enough to be on the Gryffindor Quidditch team and he flew during the Battle of the Seven Potters.

Tactical thinking: Ron was good with tactical thinking and showed a talent for thinking outside of the box. For example, it was Ron who suggested that Harry use Felix Felicis to try to get Horace Slughorn's memory of telling Tom Riddle about the Horcruxes, and Ron's idea to go to the Chamber of Secrets in order to get Basilisk fangs to destroy the Horcruxes. Ron was also able to keep a level head in highly stressful situations, and was generally more pragmatic than either of his best friends. His knack for strategy allowed him to consistently outclass his peers in both combat and strategy games such as Wizards Chess.

Impersonation: Ron was clever at imitating voices. While at Malfoy Manor, he was able to convincingly imitate Peter Pettigrew to avoid arousing the suspicions of Bellatrix and the Malfoys. He was also able to mimic Parseltongue effectively, which is a rather difficult language to learn or even imitate, enough to open the Chamber of Secrets after previously hearing Harry do it.

Leadership skills: While it was mostly Harry or Hermione who did the leading, Ron also had relatively good leadership skills as he ordered Harry and Hermione to continue their search for the Philosophers Stone when he decided to become a sacrifice during the Wizard's Chess obstacle, formed and co-lead Dumbledores Army alongside Harry and Hermione, and temporarily lead their Horcrux hunt when Harry briefly fell into depression over his obsession for the Deathly Hallows. After the war ended, his leadership skills were again shown when he, Harry and Hermione helped to reform the Auror department and Ministry of Magic, and help reduce the prejudice towards non-pure bloods and other underprivileged magical creatures, and when he co owned Weasley Wizard Wheezes afterwards alongside George Weasley.

Now for the abilities that Hunter Has in both continuities. Hunter is a very skilled adventurer and is very good at hunting, as his name implies. Hunter seems to enjoy heading to far off places, as he appears happy in every game depending on his location. He doesn't do much but slack off, skateboard, scuba dive, etc. He also likes to compete and test his limits

In the Legend of Spyro continuity while leading Spyro and Cynder to safety, Hunter is shown to be extremely agile, leaping across large gaps and scaling up steep cliffs. Much like his original Spyro counterpart, he is a skilled archer, and by using this skill, he aids Spyro and Cynder during their battle against the Grublins, usually firing his arrows from a safe distance. Hunter also has pet falcons, which he uses to send messages to inhabitants who live in great distances.
10/18/2018 c25 Enku
Now here is everything Hermione can do in cannon.

Hermione proved to be an extremely talented, intelligent and powerful young witch. Even before she began her education at Hogwarts, she practised some simple spells which all worked. Remus Lupin claimed that Hermione was the cleverest witch of her age he had ever met. The British witch's magical capability easily surpassed almost every single student in her year, challenged only by a select few. Hermione was considered a "borderline genius" and was the most talented witch in her year at Hogwarts.

"One of my best friends is Muggle-born, and she's the best in our year." —Harry Potter addressing Hermione's magical aptitude

Magical aptitude: At Hogwarts, Hermione was usually the first to master any spell, and was capable of using spells beyond her educational level. She earned ten O.W.L.s; nine 'Outstandings', and one 'Exceeds Expectations', in Defence Against the Dark Arts. Harry Potter was the strongest student in that subject, but even Harry acknowledged that Hermione was "the best in our year," and repeatedly admired her spell work. She mentioned in her fifth year that the Sorting Hat considered placing her in Ravenclaw, but in the end decided on Sorting her into Gryffindor.

Non-verbal and wandless magic: Hermione became highly skilled at non-verbal magic in her sixth year, being the first to succeed at it in her Defence Against the Dark Arts class and quickly becoming so good at non-verbal incantations that she did not need to say the words aloud for a wide variety of spells. Hermione was known to have practised wandless magic in her years at Hogwarts. She did not need the aid of a wand or magical instrument for a wide variety of spells.

"You're a little scary sometimes, you know that. Brilliant. But scary." —Hermione's use of the Full Body-Bind Curse in her first year

Duelling: Hermione demonstrated her fighting ability on numerous occasions, showing remarkable duelling skill for her age. Although she was incapacitated relatively early in the Battle of the Department of Mysteries, Hermione removed two Death Eaters from the fight in that short time.[22] By the time she accompanied Ron and Harry on the search for the Horcruxes, her spell-work was swifter than opponents such as Mundungus Fletcher and at least two Death Eaters. She defeated Antonin Dolohov and Gregory Goyle, defended Harry from Nagini, repelled Yaxley when he forcibly Disapparated with her, and blasted Fenrir Greyback away from an injured Lavender Brown. She also saved Harry twice in the Horcrux hunt, In which she blasted Nagini away from him and also when she saved him and Ron from being apprehended by Death Eaters when the Trio went to see Xenophilius Lovegood. She defeated many Death Eaters during the Battle of Hogwarts and also held her own against Bellatrix Lestrange with the assistance of Ginny Weasley and Luna Lovegood although Bellatrix's powers proved to be too strong to overcome even for the three of them. Hermione also had very fast reflexes when it came to wand work; for instance, she drew her wand and placed a Shield Charm between Harry and Ron when they were quarrelling before either of them could even draw their wands, and when the trio was spotted by Death Eaters during the Battle of Hogwarts, she was the first to react, sending them to safety. Hermione was also able to magically manipulate objects around herself to incapacitate or evade others. Her duelling style was creative and unpredictable, mixing non-combat spells along with more conventional combative spells to overcome her opponents.

Defence Against the Dark Arts: Hermione was skilled in this subject as she was able to achieve an 'Exceeds Expectations' in her O.W.L. In their first year she mastered Body-Bind Curse. In their third year when she took Professor Lupin's exam, Harry saw that she did everything perfectly except for the part of fighting the Boggart. Hermione mastered all the spells taught by Harry in their fifth year in Dumbledore's Army. She mastered the Stunning Spell, Impediment Jinx, and various other jinxes and hexes. She was capable of using powerful spells such as the Blasting Curse. Despite this aptitude, this was the one subject Harry Potter was better than her at, something she freely acknowledged. If Hermione became an Auror she would have excelled but instead dedicated herself to rebuilding the wizard laws. Alongside this, in one alternative universe created by Scorpius and Albus' time-travelling experiences, Hermione in fact becomes professor of Defence Against the Dark Arts, although she was notably less pleasant as a person than she was in the 'prime' timeline.

Charms: Until she began studying Arithmancy in her third year, Hermione's favourite subject was Charms, and indeed some of her most impressive magical feats were charms. She not only achieved an 'Outstanding' O.W.L. but also received a hundred and twelve percent in her first year Charms exam. Her array of protective charms defended her, Harry, and Ron for almost a year while they were searching for Voldemort's Horcruxes, while several far more experienced wizards were captured within months. She also enchanted her small handbag with an Undetectable Extension Charm to allow her to carry more items in the bag than physically allowed, which allowed her, Harry and Ron to survive the months spent out in the open. Hermione managed to cast the Memory Charm successfully multiple times after having only read the theory behind it and her Memory Charms on Antonin Dolohov and Thorfinn Rowle held even when they were subjected to the Cruciatus Curse. Hermione had a wide knowledge and talent for the powerful shield charms she casted outside their tent each day while hunting for horcruxes. However, the one charm she had trouble with was the Patronus Charm, something Harry noted when she tried casting it when he, Hermione and Ron infiltrated the Ministry of Magic perhaps indicating that although she was skilled with the charm, it did not come as easily to her as most other spells as she perhaps lacked the self-confidence. That said, she learned how to cast the corporeal Patronus Charm in her fifth year and was the first to master the advanced spell in Dumbledore's Army under Harry's tutelage, hers taking the form of an otter. Hermione was noted to have a speciality in creating portable, waterproof fires. In her first year, Hermione used these fires, kept in a jar, to keep the trio warm during winter, and also used it to distract Severus Snape, whom she thought was jinxing Harry Potter's broom during his first Quidditch match. These flames were used again in Moaning Myrtle's bathroom to light the cauldron above one of the toilets while Polyjuice Potion was brewed in her second year so that Harry Potter and Ronald Weasley could interrogate Draco Malfoy about the Heir of Slytherin. During her sixth year, Hermione successfully cast the Confundus Charm on Cormac Mcklaggen. Hermione mentioned in that she had been practising how to use her Patronus for messaging, but it is unknown if she ever actually carried this out.

Potions: Hermione was able to brew the very advanced and difficult Polyjuice Potion, by the time she was in second year for her, Harry, and Ron to find the truth about the Chamber of Secrets from Draco Malfoy by disguising themselves as his friends. She achieved an 'Outstanding' on her Potions O.W.L. and was only one of twelve to advance to N.E.W.T.-level. She was able to identify potions and their effects quickly after having only read about them. She was the only one in her sixth year class who understood Golpalott's Third Law, without need for further explanation and was able to compose an antidote containing fifty-two ingredients, including a chunk of her own hair. The only time she was ever out-smarted in potions was in her sixth year by Harry Potter because of using Half-Blood Prince's old copy of the Advanced Potion-Making textbook that was full of hints and scribbles which helped Harry excel.

Transfiguration: Hermione seemed to be particularly talented at Transfiguration. She was the first in her class to succeed at transfiguring a match into a needle in their first lesson, long before any other student and earned an 'Outstanding' in her O.W.L. exam. In 1994 she was the only one able to transform a Hedgehog to pincushion. She could also vanish objects, which is one of the hardest spells taught at Ordinary Wizarding Level. She was able to vanish Harry Potter's potion after believing him to be finished with it and a kitten by mid-year the hardest vanishment challenge of all. Hermione was very skilled at conjuration, an advanced type of transfiguration; for example, in her sixth year, she was able to conjure a flock of canaries, and by the next year, she could conjure a wreath of flowers and a flask non-verbally. She could also perform Human Transfiguration, which is noted to be very difficult and did so to disguise Ron during the break-in at Gringotts Bank.

Dark charms: Hermione was not known for her ability to cast Dark magic and the extent of her ability within this magical discipline is truly unknown (however, one would assume given her borderline genius status that she was no slouch). Still, she must have had some ability as she was able to come up with a very sophisticated jinx that would deform the face of a person who betrayed the D.A.. She was also able to successfully cast a Stinging Hex at a moment's notice. In her fourth year she was also able to cast the Leg-Locker Curse in her first year and the Jelly-Legs Jinx in her sixth.

Apparition: Hermione was the first in her class to Apparate successfully as she had achieved Apparition twice in that time and passed her test on the first attempt. According to Ron, her performance was "perfect" and the instructor praised her talent greatly. While on the hunt for the Horcruxes with Harry and Ron, Hermione frequently Apparated and Disapparated the three of them using side-along Apparition, twice when they were falling through the air.

Study of Ancient Runes: Hermione was gifted in translating ancient runes into English. She earned an 'Outstanding' O.W.L. in the subject and took it to N.E.W.T.-level. This is what later helped lead her, Harry Potter, and Ronald Weasley to the Deathly Hallows. She later translated the original copy of The Tales of Beedle the Bard into English, which she published sometime before working at the British Ministry of Magic.

Herbology: Hermione earned an 'Outstanding' O.W.L. in this subject, thus showing she has great talent in this field as well. She was particularly skilled in spells related to magical plants. In her first year, she saved Harry and Ron from some Devil's Snare in the Underground Chambers by conjuring Bluebell Flames. She also had knowledge of various different plants; for example, in her second year, she was the only one who knew what the Mandrake root was and what it did.

Arithmancy: This was Hermione's favourite subject and, considering she was one of the few people to take this subject, she must have skill in this field, too. She earned an 'Outstanding' O.W.L and took the subject to N.E.W.T.-level.

Logical thinking and intelligence: Hermione had a mastery of logic that most wizards lacked, as she stated that "a lot of the greatest wizards haven't got an ounce of logic". In 1992, Hermione was able to use logic to get Harry Potter past a protective measure that was taken to protect the Philosopher's Stone by Severus Snape. Hermione was noted to be a "borderline genius", getting top scores in every class, and getting 'Outstanding' in all her O.W.L.s except Defence Against the Dark Arts. She often provided the trio with vital information when carrying out research into the various mysteries they faced. For example, she was the one to figure out through research that the monster in the Chamber of Secrets was a Basilisk and in her third that Professor Lupin was a werewolf. However, her intelligence could be a handicap. She tended to rely more heavily on facts and information that could be proven by background analysis rather than making intuitive leaps. Harry was generally the one to put the pieces together to create the final picture necessary to explain recent events and willing to make assumptions where Hermione disproved ideas if there was no clear evidence for them.

Muggle Studies (knowledge): This was one of the subjects Hermione chose to take in her third year with the aid of a Time-Turner but dropped the subject after a year, as Hermione was a Muggle-born witch and so knew a great deal about Muggles already. She was seemingly good at it because she could bring another point of view to the classroom and the lessons. She achieved a score of over 300% on her final exam in third year.

Astronomy: Hermione was known to have gained an 'Outstanding' O.W.L. in this subject, but she decided not to continue with it at N.E.W.T.-level. She often helped Harry Potter and Ron Weasley do their homework as they often didn't remember the required facts.

History of Magic: Hermione was very interested in the history of the wizarding world from a young age. Even before starting at Hogwarts, she bought several books and learned them by heart, including Hogwarts: A History. She was one of very few students who payed attention to Professor Binns' lectures. She earned an 'Outstanding' O.W.L. in the subject, which was hard to do, considering how boring the class was said to be. She was also known to take excellent notes in the class.

Care of Magical Creatures: Hermione earned an 'Outstanding' O.W.L. in Care of Magical Creatures. She had no problem interacting with Buckbeak in her third year, but stated in her sixth that he scared her. Her skills with interacting with animals were also demonstrated with her views on house-elves and her work on S.P.E.W.. She interacted well with house-elves like Dobby and Winky and it was Hermione who encouraged Harry to treat Kreacher more kindly after he inherited him. These skills allowed her to join the Department for the Regulation and Control of Magical Creatures where she continued her work with S.P.E.W., working for the rights of both house-elves and other underprivileged non-humans.

Healing magic: Hermione had some basic skills with Healing Magic. She had knowledge of Mandrake's Healing properties in her second year, and was able to take care of both Harry Potter's wound from fighting Nagini and Ron Weasley's splinching wound.

Alchemy (theory): Hermione had read a book containing information on Alchemy and the Philosopher's Stone in her first year. In her sixth year, she easily understood Golpalott's Third law.

Quidditch (theory): Although she wasn't very interested in it, Hermione had some theoretical knowledge of Quidditch and Quidditch balls. She had read Quidditch through the Ages in her first year, and also knew about the Snitches' flesh memories, something of which Quidditch players Harry Potter and Ronald Weasley did not.

Leadership skills: While Harry did the majority of leading among the trio, it was usually Hermione who kept him on track when he, Ron and Hermione had a task to do, and she sometimes did the same with Ron, demonstrating good leadership skills. Hermione also helped form and co lead Dumbledore's Army alongside Harry and Ron, and her leadership skills were again demonstrated when she joined the Ministry, as she helped improve the rights of House Elves and other underprivileged magical creatures in the Department for the Regulation and Control of Magical Creatures, and then got promoted to Deputy Head of the Department of Magical Law Enforcement, in which she helped eradicate the old laws which only favoured pure bloods. She was eventually promoted to the post of Minister for Magic which again demonstrated her good leadership skills, despite not desiring high positions and only leading when she was forced to do so and when the time was right.
10/18/2018 c25 Enku
You know with people wanting Harry and Voldemort to power up I think it bears mentioning that the Golden Trio gets some as well. Like Hermione gets all of Bianca's powers and abilities along with all her cannon skills. I will send Hermione's powers at later.

Though only a student in sorcery, Bianca is shown to possess some magical abilities, mostly in the form of transformation. Her powers are shown when she transforms a lowly Rhynoc into Buzz, and her creation of a large creature based on a rabbit in Midday Gardens. However, her ineptitude is also displayed when she attempts to attack Spyro, but can only create a butterfly. She requires the magic of 100 Dragon Eggs to open the door that leads to the Sorceress's lair, implying that dragons affect her ability to use magic as well. Bianca also has the ability to teleport via a magical prismatic streak, and enabled Spyro to breathe more than one element, although the spell "doesn't exactly work right."

In Spyro: Season of Ice and Spyro 2: Season of Flame, she is able to open the portals after Spyro collects certain amount of fairies/fireflies. In Shadow Legacy, she mentions that she can sense whether or not people are telling the truth.
10/18/2018 c25 Guest
Oh Yes! Things are going to change!
10/17/2018 c25 Bongzilla
Finally! I am done! Their is so much! I had to make some corrections. Now lets get this done! And as a Bonus I hope you like what I added on my own spin on the Dungeons and Dragons request.

Now if you need help on researching the Shin Megami Tensei series, take a look at the Megami Tensei wiki and before I go any further if you do decide to do a Person a crossover you need to know the differences of the mystical powers of the Shin Megami Tensei and Persona series. The first method in the Persona series is the utilization of ones own spiritual essence in the form of a historical, religious or mythological figure in the form of a Persona based in Jungian Psychology and the Tarot Card and the 32 Major Arcana of the Western Magical Tradition. But a Persona can only be summoned under special circumstances but can be summoned outside of those circumstances with enough hard work. Also during the Persona adventure learns Norse Magic such as Gandr Norse Runes, Seidr and the various paths of mysticism of all the world cultures that the various Persona's in the franchise originate from without compromising on his soul or selling it out; for example Harry learns Taoism, Omoyudo, Celtic Magic, Western and Eastern Alchemy, and Ancient Egyptian magic. along with Celtic, Welsh, and Druidic Magic and Celtic Oghaam befitting the mythos of Merlin as an Old Celtic and Druidic religious figure who did go to Hogwarts in the Slytherin House in HP cannon and the times the Vikings sacked the British Isles along with all of his cannon powers

I recommend you make Harry get all the Norse Pantheon, and The Persona's that are traditionally Dragons as the first Persona's he gets to please people. And the second method involves invoking of demons, angels, Pagan Gods, and other supernatural entities in the Shin Megami Tensei and series has much more power but revolves around combat when a human being is working with a supernatural entity which is usually the source of most of the player characters. Key word being usually. Also during the Persona Adventure Harry has to learn Norse and Celtic Magic along with everything Harry can do in cannon from across the franchise. After he masters his Dragon Powers and after Hogwarts in my opinion. Harry learns the mystical theories of real world mysticism like Druidic practices, Norse Runes and other Norse magic's like Gandr and Seidr With Harry gaining all his cannon powers. Also I would love it if Harry Potter got the Wild Card and the entire Norse Pantheon and the Dragon Persona's first from every Persona game and all those that you can get in Persona 3, 4, and 5.

Oh and if you decide for Harry to go down events of one of the Persona games here is my take on implementing elements of Persona 3, 4, and 5. Go with Persona 4 as the Tarot Cards fit Western Magic as well as some research on the Tarot and Arcana and Harry Potter is all about Magic. And make sure Harry gets everything that the Player Characters gets when going for 100% Completion. However if you go with Harry getting a Persona, make sure he can only use his regular Wizarding Magic and his Persona's until he gets the Universe Arcana or World Arcana to balance everything out.

Now seeing as people want Harry Potter to learn those Dungeons and Dragons style spells that the characters in Job Interviews have and that you are a fan of Dungeons and Dragons. I think it would be awesome if you made Harry learn the abilities of the Warlock, Sorcerer, Summoner, and Druid classes and all the abilities of all the Metallic and Chromatic Dragons in a sequel story at a later date and possibly meet Bahamut after going down one of the events of the Dungeons and Dragons expansions and events.

Now for the Odin's Sphere adventure. People want Harry to end up learning the secrets of Erion's magic's and Harry Potter ends up feeding on the Origin of Flame in the Volcano Lands of Erion to further increase his powers over fire while also moving the remnants of Erion's Dragons to the Dragon Realms with Harry saving Hindel, Wagner and Belial from their fates and where they evolve into evolutionary hybrids of all the Spyro and Skylanders series dragons and their old selves with all their former powers and all the power of all the Spyro and Skylanders series dragons. If I were you I would make this after Harry facing Voldemort but before getting the Persona Powers.

Also people want Harry learning the art of the Planeswalker from Magic: The Gathering in a potential sequel series of stories by unlocking the Planeswalker Spark and learn under Ugin himself to further his growth after helping Sarkhaan Vol get his head on straight and save Ugin and the Dragons of Tarkir from extinction with Harry learning all the colors and all the skills of all the sorcerers and Wizards in Magic: The Gathering as well as the skills and spells of the greatest Planeswalkers from the series under Ugin The Spirit Dragon himself after all of his adventures in helping Sarkhaan and Tarkir as a reward for his and Sarkhaan's service in saving Tarkir and his life and the Dragon species on Tarkir. This should happen after he gets his Persona Powers and his adventures in the World of Odin Sphere to rap up Harry's adventures under dragon kind and evolving into something more that just a Wizard or Purple Dragon after pushing the skills of his magic's and pushing the abilities of the Purple Dragon to levels that are beyond what most thought possible sense the first Purple Dragon ever before transcending them.

Now for the Anime fans who posted some suggestions. Their are dozens of Fantasy Anime series. The Nineties Anime Fantasy series called The Slayers is one that can be looked at for some inspiration for Harry and Voldemort's new abilities down the road along with Full Metal Alchemist, Sailor Moon and other Fantasy franchises. For example My Little Witch Academia and the magic's of the original Yu-Gi-Oh in the Manga and The magic's of Card Captor Sakura series to be something of a titan of magic and a innovator who discovered and devised the magic systems of those various franchises and also the ones found in the world of Fate/Stay Night in this world and worked to merge science and sorcery like in the Lyrical Nanoha series of magic as he invented it and developed it, just to give the Wizarding World a light of hope to strive toward with Harry becoming the next Merlin for all intents and purposes for the Wizarding World after sharing the fruits of his labors and his wealth of knowledge.

Okay time to actually review. I have to say I am loving how Vaerath is treating everybody like people. My only problem is that we do not see enough of what makes Vaerath a person. Also some advice on Vaerath's later characterization. The trap you have to avoid with him is the mentor who solves everything cliché. Also I really hope and I mean that I hope Harry gets better than in cannon. Also Harry Potter has to learn how the various worlds that the Spyro series Dragons inhabit see magic and more of the true nature of Magic and the powers of the Purple Dragon.

Magic is the wave of energy that flows through the universe in the Spyro the Dragon series. It masters the timelines and the outcomes of events, as well as powering the majority of items and objects in the worlds. Some creatures can naturally control the flow of magic such as dragons, fairies and wizards, whilst some creatures will have to learn how to perform magic and others can neither control nor sense it.

Some forces of black magic can block of regular magic or scramble magical signals. Some locations and worlds are in need of magic to function properly, such as the Forgotten Worlds, while some creatures need magic to survive, such as the Sorceress.

For most magic to be performed, there is in most cases need of a spell to be cast. This is done either by wand or hand and requires strange, mostly Latin, words to be uttered by the caster. This can either be done verbally or non-verbally.

Known magic
Wand magic
Hand magic
Transmogrification
Prestidigitation
Levitation
Universal flow of magic
Teleportation

Magic is the force that binds all of Skylands together. The history of Magic can be traced back to before the Arkeyans. They discovered that a substance called Quicksilver was the very essence of all magical being. They harnessed the power of Magic and combined it with technology to create huge and powerful weapons of war.

The Magic element played a part during the battle between the Skylanders and Kaos's minions. When the Core of Light was destroyed by the Hydra, the Skylanders weren't destroyed by the explosion. By the power of Magic, they were banished in balls of light and jettisoned from Skylands into space. As they hurtled through the unknown, they shrank and froze in time before landing on Earth, where they found new Portal Masters to aid their cause.

Eternal Magic Source

The Eternal Magic Source is the birthplace of all creation. Its power is so great that it cannot be contained, even by the Arkeyans. The Weapon Masters stored the Eternal Magic Source in their armory, where it was guarded for the purpose of preventing future generations from discovering their secrets.

Quicksilver

The Quicksilver is the energy that flows through all things magic. It is an ancient oil that is essential to Magic within the Core of Light and must be used to bind every other element together.

Abilities

Skylanders and enemies who are associated with this element use the art of sorcery or magical powers to take down their opponents. They are strong against Undead but weak against Tech characters in the Battle Arena. The color of this element is purple.

After opening a Magic Gate, the Magic Skylanders creates a magical bridge to cross gaps. When in their toy form, Magic-based Skylanders stand on a pedestal that is marked with stars and moons.

Purple Dragons are a rare, magical breed of dragon who use the Magic element to harness the power of all the elements of Skylands.

Magic Elemental Characters

Skylanders

Spyro the Dragon

Dark Spyro

Legendary Spyro

Double Trouble

Royal Double Trouble

Wrecking Ball Buddy

Wrecking Ball

Voodood

In The Legend of Spyro series, magic seems to be more of a elemental and universal force revolving around metaphysical elements like souls with the spirit gems which are the Legend of Spyro Dragons life force, the elements of Fire, Wind, Ice, Water, Lightning, Earth and the universal force being Aether which is divided between Light and Dark Aether which is utilized by Dragon Kind naturally without any tools. It is possible to harness the powers of the Spirit Gems but only with undisclosed tools and rituals and Aether can bestow powers not common to dragon kind. However the Element of Aether is exclusive to Purple Dragons and those changed by Aether.

HP spells can easily defy logic such as transfiguration by turning a table into a pig for instance, Can use multiple elements easily with no problem, can teleport, and can cast spells that can last for centuries at least and some artifacts keep their powers as fresh as the day they were created and it can do pretty much anything aside from creating food from thin air and raise the dead. Wizards while lacking in physical fitness and easily harmless once you disarm them most of them, excluding those who learn to cast wandless magic. The Magic in Harry Potter can also appear in people who have had no background in Magic as we see with Hermione Granger, and those with long standing in using magic do have some abilities that new comers usually do not have, barring some exceptions and as a individual wizard grows older, so do their spells, with practice and hard work and one of the greatest strengths about HP magic is the flexibility. Transfiguration and conjuration are extremely powerful and flexible. Those two schools are underused in cannon HP. Transfiguring gasses, or acid, or super glue in large amounts. While a transfigured animal might not be a threat to a Spyro franchise Dragon, one that effectively comes out of no where from behind them would still be dangerous and a distraction. There are also plenty of elemental effects that would be strong. A thought and a word give Harry a flame thrower, or a fire hose, freezes the water, blows huge winds. The ability to throw large objects around with magic is very dangerous. Boulders and trees could come flying from any direction. Invisibility, confusion/mind control, blinding light, darkness, teleportation, detection spells to find people, magical force fields and shields and walls, wards. HP magic can do almost anything, and a lot of the time it can do it quickly. It's not the colored lights that they shoot around in most of cannon HP that makes Wizards dangerous, evidence of this fact is that the two most dangerous Wizards in HP cannon, Voldemort and Dumbledore, barely use normal curses when they fight. This is due to J.K. Rowling basing the magic's of the Harry Potter world in real world mystical folklore.
10/17/2018 c25 Bongzilla
Finally! I am done! Their is so much! I hopefully have not missed anything. Now lets get this done! And as a Bonus I hope you like what I added on my own spin on the Dungeons and Dragons request.

Now if you need help on researching the Shin Megami Tensei series, take a look at the Megami Tensei wiki and before I go any further if you do decide to do a Person a crossover you need to know the differences of the mystical powers of the Shin Megami Tensei and Persona series. The first method in the Persona series is the utilization of ones own spiritual essence in the form of a historical, religious or mythological figure in the form of a Persona based in Jungian Psychology and the Tarot Card and the 32 Major Arcana of the Western Magical Tradition. But a Persona can only be summoned under special circumstances but can be summoned outside of those circumstances with enough hard work. Also during the Persona adventure learns Norse Magic such as Gandr Norse Runes, Seidr and the various paths of mysticism of all the world cultures that the various Persona's in the franchise originate from without compromising on his soul or selling it out; for example Harry learns Taoism, Omoyudo, Celtic Magic, Western and Eastern Alchemy, and Ancient Egyptian magic. along with Celtic, Welsh, and Druidic Magic and Celtic Oghaam befitting the mythos of Merlin as an Old Celtic and Druidic religious figure who did go to Hogwarts in the Slytherin House in HP cannon and the times the Vikings sacked the British Isles along with all of his cannon powers

I recommend you make Harry get all the Norse Pantheon, and The Persona's that are traditionally Dragons as the first Persona's he gets to please people. And the second method involves invoking of demons, angels, Pagan Gods, and other supernatural entities in the Shin Megami Tensei and series has much more power but revolves around combat when a human being is working with a supernatural entity which is usually the source of most of the player characters. Key word being usually. Also during the Persona Adventure Harry has to learn Norse and Celtic Magic along with everything Harry can do in cannon from across the franchise. After he masters his Dragon Powers and after Hogwarts in my opinion. Harry learns the mystical theories of real world mysticism like Druidic practices, Norse Runes and other Norse magic's like Gandr and Seidr With Harry gaining all his cannon powers. Also I would love it if Harry Potter got the Wild Card and the entire Norse Pantheon and the Dragon Persona's first from every Persona game and all those that you can get in Persona 3, 4, and learns Norse Magic. The Norse Magic's are Gandr, Seidr,

Oh and if you decide for Harry to go down events of one of the Persona games here is my take on implementing elements of Persona 3, 4, and 5. Go with Persona 4 as the Tarot Cards fit Western Magic and Harry Potter is all about Magic. And make sure Harry gets everything that the Player Characters gets when going for 100% Completion. However if you go with Harry getting a Persona, make sure he can only use his regular Wizarding Magic and his Persona's until he gets the Universe Arcana or World Arcana to balance everything out.

Now seeing as people want Harry Potter to learn those Dungeons and Dragons style spells that the characters in Job Interviews have and that you are a fan of Dungeons and Dragons. I think it would be awesome if you made Harry learn the abilities of the Warlock, Sorcerer, Summoner, and Druid classes and all the abilities of all the Metallic and Chromatic Dragons in a sequel story at a later date and possibly meet Bahamut after going down one of the events of the Dungeons and Dragons expansions and events.

Now for the Odin's Sphere adventure. People want Harry to end up learning the secrets of Erion's magic's and Harry Potter ends up feeding on the Origin of Flame in the Volcano Lands of Erion to further increase his powers over fire while also moving the remnants of Erion's Dragons to the Dragon Realms with Harry saving Hindel, Wagner and Belial from their fates and where they evolve into evolutionary hybrids of all the Spyro and Skylanders series dragons and their old selves with all their former powers and all the power of all the Spyro and Skylanders series dragons. If I were you I would make this after Harry facing Voldemort but before getting the Persona Powers.

Also people want Harry learning the art of the Planeswalker from Magic: The Gathering in a potential sequel series of stories by unlocking the Planeswalker Spark and learn under Ugin himself to further his growth after helping Sarkhaan Vol get his head on straight and save Ugin and the Dragons of Tarkir from extinction with Harry learning all the colors and all the skills of all the sorcerers and Wizards in Magic: The Gathering as well as the skills and spells of the greatest Planeswalkers from the series under Ugin The Spirit Dragon himself after all of his adventures in helping Sarkhaan and Tarkir as a reward for his and Sarkhaan's service in saving Tarkir and his life and the Dragon species on Tarkir. This should happen after he gets his Persona Powers and his adventures in the World of Odin Sphere to rap up Harry's adventures under dragon kind and evolving into something more that just a Wizard or Purple Dragon after pushing the skills of his magic's and pushing the abilities of the Purple Dragon to levels that are beyond what most thought possible sense the first Purple Dragon ever before transcending them.

Now for the Anime fans who posted some suggestions. Their are dozens of Fantasy Anime series. The Nineties Anime Fantasy series called The Slayers is one that can be looked at for some inspiration for Harry and Voldemort's new abilities down the road along with Full Metal Alchemist, Sailor Moon and other Fantasy franchises. For example My Little Witch Academia and the magic's of the original Yu-Gi-Oh in the Manga and The magic's of Card Captor Sakura series to be something of a titan of magic and a innovator who discovered and devised the magic systems of those various franchises and also the ones found in the world of Fate/Stay Night in this world and worked to merge science and sorcery like in the Lyrical Nanoha series of magic as he invented it and developed it, just to give the Wizarding World a light of hope to strive toward with Harry becoming the next Merlin for all intents and purposes for the Wizarding World after sharing the fruits of his labors and his wealth of knowledge.

Okay time to actually review. I have to say I am loving how Vaerath is treating everybody like people. My only problem is that we do not see enough of what makes Vaerath a person. Also some advice on Vaerath's later characterization. The trap you have to avoid with him is the mentor who solves everything cliché. Also I really hope and I mean that I hope Harry gets better than in cannon. Also Harry Potter has to learn how the various worlds that the Spyro series Dragons inhabit see magic and more of the true nature of Magic and the powers of the Purple Dragon.

Magic is the wave of energy that flows through the universe in the Spyro the Dragon series. It masters the timelines and the outcomes of events, as well as powering the majority of items and objects in the worlds. Some creatures can naturally control the flow of magic such as dragons, fairies and wizards, whilst some creatures will have to learn how to perform magic and others can neither control nor sense it.

Some forces of black magic can block of regular magic or scramble magical signals. Some locations and worlds are in need of magic to function properly, such as the Forgotten Worlds, while some creatures need magic to survive, such as the Sorceress.

For most magic to be performed, there is in most cases need of a spell to be cast. This is done either by wand or hand and requires strange, mostly Latin, words to be uttered by the caster. This can either be done verbally or non-verbally.

Known magic
Wand magic
Hand magic
Transmogrification
Prestidigitation
Levitation
Universal flow of magic
Teleportation

Magic is the force that binds all of Skylands together. The history of Magic can be traced back to before the Arkeyans. They discovered that a substance called Quicksilver was the very essence of all magical being. They harnessed the power of Magic and combined it with technology to create huge and powerful weapons of war.

The Magic element played a part during the battle between the Skylanders and Kaos's minions. When the Core of Light was destroyed by the Hydra, the Skylanders weren't destroyed by the explosion. By the power of Magic, they were banished in balls of light and jettisoned from Skylands into space. As they hurtled through the unknown, they shrank and froze in time before landing on Earth, where they found new Portal Masters to aid their cause.

Eternal Magic Source

The Eternal Magic Source is the birthplace of all creation. Its power is so great that it cannot be contained, even by the Arkeyans. The Weapon Masters stored the Eternal Magic Source in their armory, where it was guarded for the purpose of preventing future generations from discovering their secrets.

Quicksilver

The Quicksilver is the energy that flows through all things magic. It is an ancient oil that is essential to Magic within the Core of Light and must be used to bind every other element together.

Abilities

Skylanders and enemies who are associated with this element use the art of sorcery or magical powers to take down their opponents. They are strong against Undead but weak against Tech characters in the Battle Arena. The color of this element is purple.

After opening a Magic Gate, the Magic Skylanders creates a magical bridge to cross gaps. When in their toy form, Magic-based Skylanders stand on a pedestal that is marked with stars and moons.

Purple Dragons are a rare, magical breed of dragon who use the Magic element to harness the power of all the elements of Skylands.

Magic Elemental Characters

Skylanders

Spyro the Dragon

Dark Spyro

Legendary Spyro

Double Trouble

Royal Double Trouble

Wrecking Ball Buddy

Wrecking Ball

Voodood

In The Legend of Spyro series, magic seems to be more of a elemental and universal force revolving around metaphysical elements like souls with the spirit gems which are the Legend of Spyro Dragons life force, the elements of Fire, Wind, Ice, Water, Lightning, Earth and the universal force being Aether which is divided between Light and Dark Aether which is utilized by Dragon Kind naturally without any tools. It is possible to harness the powers of the Spirit Gems but only with undisclosed tools and rituals and Aether can bestow powers not common to dragon kind. However the Element of Aether is exclusive to Purple Dragons and those changed by Aether.

HP spells can easily defy logic such as transfiguration by turning a table into a pig for instance, Can use multiple elements easily with no problem, can teleport, and can cast spells that can last for centuries at least and some artifacts keep their powers as fresh as the day they were created and it can do pretty much anything aside from creating food from thin air and raise the dead. Wizards while lacking in physical fitness and easily harmless once you disarm them most of them, excluding those who learn to cast wandless magic. The Magic in Harry Potter can also appear in people who have had no background in Magic as we see with Hermione Granger, and those with long standing in using magic do have some abilities that new comers usually do not have, barring some exceptions and as a individual wizard grows older, so do their spells, with practice and hard work and one of the greatest strengths about HP magic is the flexibility. Transfiguration and conjuration are extremely powerful and flexible. Those two schools are underused in cannon HP. Transfiguring gasses, or acid, or super glue in large amounts. While a transfigured animal might not be a threat to a Spyro franchise Dragon, one that effectively comes out of no where from behind them would still be dangerous and a distraction. There are also plenty of elemental effects that would be strong. A thought and a word give Harry a flame thrower, or a fire hose, freezes the water, blows huge winds. The ability to throw large objects around with magic is very dangerous. Boulders and trees could come flying from any direction. Invisibility, confusion/mind control, blinding light, darkness, teleportation, detection spells to find people, magical force fields and shields and walls, wards. HP magic can do almost anything, and a lot of the time it can do it quickly. It's not the colored lights that they shoot around in most of cannon HP that makes Wizards dangerous, evidence of this fact is that the two most dangerous Wizards in HP cannon, Voldemort and Dumbledore, barely use normal curses when they fight. This is due to J.K. Rowling basing the magic's of the Harry Potter world in real world mystical folklore.
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