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2/11 c3 Guest
No one ever conceptualized fighter carrier ships before humans did, stunning everyone. Why

Why is it that the technologically advanced asari and salarians, the militaristic turians, even the ocean dwelling hanar or the quarians with their fleet based culture never ever come up with the idea of an aircraft carrier? Even the robotic geth don't conceptualize carriers once they gain their freedom from the quarians. A closer examination of each alien species reveals why.

The asari call their soldiers huntresses, with a few being designated as commandos. The huntresses were most likely derived from hunting parties that foraged for food before the Protheans taught them agriculture, and then once they stopped foraging, the huntresses were used as local militia to guard their food stores. They most likely saw very little actual conflict with other huntresses, since cooperation and diplomacy became the norm. They evolved into spec ops types, as an overtly diplomatic culture will need problem individuals like bellicose matriarchs or ardat yakshi quietly dispatched behind the scenes, rather than amassing armies and fighting conventional wars. Therefore, the asari most likely never even conceptualized a navy before they became spacefarers. When they built a navy, it was most likely just a basic space navy intended to protect their ships, and therefore lacking tactical depth. Having never fought a naval conflict, they never realized a need for carriers. Even after forming the Citadel council, they never had to fight a large scale naval conflict themselves. Their contact with the salarians, volus and elcor were peaceful, the krogan fought the rachni war for them, and the turians fought the krogan rebellions for them, and later on the humans did the lions share of Reaper fighting. They were therefore never in a position where they had to think of using carriers as an out of the box method to win a naval war.

The salarians have much the same issues as the asari. They too relied so much on spec ops, spies and scientists to influence the outcome of conflicts, with a large number of their wars "ending before it even started", that they too never had a history of naval conflict on which to base the need for a carrier. They too, like the asari had the krogan, then the turians and finally humans to do the conventional war fighting for them.

Although the quarians built a humongous fleet to sustain them while they wandered the stars, they actually had no need for carriers, because carriers are actually a long range power projector. Carriers that are kept close to shore, or close to the bulk of the fleet in the quarians' case are useless, as those fighters may as well be stationed at airfields, or any ships' shuttle bay in the quarians' case. Carriers are meant to operate far away from the home port or home fleet and strike targets with the full complement of an airfield, targets that would have otherwise not been reachable from that airfield. In the quarians' case, they aren't inclined to strike distant targets using a lone carrier, they instead stay out of such situations to preserve their numbers, or just take their entire fleet and strike. The geth are similar as in, they just want to protect their holdings in the veil and do not want to carry out the kind of long range offensive ops that carriers are best suited for.

The hanar are ocean dwellers and we know not if they had a history of intra-species warfare. But since the ocean is a natural habitat, their "naval" conflict would have been similar to a 3-D infantry engagement or an air war, since they can swim in all dimensions in the ocean. So, they never needed carriers, not when they themselves could get where they needed to go without neccesarily using vehicles.

The volus and elcor most likely never had enough warfare in their history to discover the need for carriers. Volus owing to their Proud Merchant Race culture, traded and bartered rather than contest resources, so they never had a naval conflict, while the uber-conservative Elcor who are so deliberate to even avoid falling, most likely never got into many conflicts either. Even if they did, that conservatism would prevent such radical ideas as a fighter carrier from being given any consideration.

The Turians if no one else, should have developed carriers. After all, they are a proud soldier race where a martial outlook permeates into everything. So, a long range power projector like a fighter carrier should have been conceptualized by someone right? Especially, as a dextro species, they are more likely to have garrisons on a few planets, and would need a navy to defend and resupply them. The reason they didn't, could be biological. Garrus reveals in the third game, that turians are horrible swimmers, and so avoid large water bodies. This is most likely from the metallic carapace they evolved to mitigate the high levels of star radiation on Palaven. So, their oceans might have been too much of an environmental hazard for them to operate navies. They would have instead, just built aircraft to traverse those oceans, and built land based airfields everywhere. Instead of projecting power over their oceans with a navy, they most likely kept their power projection limited over contiguous land. This also explains why the turians didn't embark on large scale colonization after winning the Krogan war - they want to keep their colonies close by in order to be better defensible. That is why Sparatus can't fathom why humans colonize planets so far away - he doesn't get the power projection capability of a navy.

Synthesis, you have AI first a child then equal then sage, but how long until the inefficient organics less than bacteria, you don't give nukes to cavemen, MAYBE Shepard' use popularity to only upgrade when there is a problem to solve
2/11 c2 Guest
game is set up such that a Wide-Eyed Idealist who believes that there is a Golden Ending in which you save everyone is going to be in for a rude shock. A Pragmatic Hero on the other hand recognizes that some sacrifices have to be made and can actually win in the end

he/she is the The Hero/ The Chosen One of the story. His/her entire life was framed a stereotypical action Hero's Journey in a si-fi space opera. You were born to be special; had an impressive service record in the marines; Was chosen to become the first human Spectre; Saving or dooming entire planets and civilizations; Cheated death itself; Finding love and friendship despite the merciless fires of war; Uniting the galaxy to fight as one in the war to end all wars; And finally, you march off into the final battle with the hopes and dreams of those around you, fighting for the future of every mother, every son, and every unborn child…
Well, and then Reality Ensues and his/her story crumbles around you like a ton of bricks. Primarily because the will of a single men/women, no matter how strong or determined, can stop a super advance race of genocidal starships. The only option you have left at this point is to either summit to the will of an insane cosmic AI tyrant, betraying everything you fought for; Or stay true to your moral principles, refusing to let fear compromise who you are... at the cost of dooming everyone to die and the Vicious Cycle to continue.
You are just dust struggling against cosmic winds, after all

Could the races have prepared better for the invasion during the time Shepard bought them? Yes, they absolutely could have. How? The asari had a ''goddamned'' beacon in their ''goddamned'' temple with a goddamned VI program that knew everything there was to know about the goddamned Crucible. And notwithstanding Shepard, there may have been one asari who has the Cypher and is able to activate the Beacon. But the asari wasted this opportunity. There were Crucible plans in Mars - as well as data about the goddamned Thessia beacon. But we squandered it, as TIM so eloquently put it. Heck, there were even data files on Kahje pointing to Mars and possibly Thessia (we never know if Thessia was the deleted location, but it is possible that asari operatives found and deleted it to cover up their beacon), but nobody bothered to look. Had they found the Crucible plans a month after Sovereign's defeat, they could have built that thing unimpeded, then refined the design further to eliminate the Reapers while minimizing damage to the relays. But the Council and the Alliance demonstrated Head-in-the-Sand Management at its finest, even going so far as to shut up Councillor Anderson who was warning everyone about the Reapers.
Shepard *was* the Hero, and in the end, no matter the Commander's own fate, the galaxy stopped the Cycle

The saga is a brutal confrontation of an idealistic world from a space opera, to which we are introduced in ME 1, and a merciless one explored, from the end of ME 1 to the end of ME 3. While you begin as a shining badass drifting through space on an epic quest, the discovery of the Reapers changes the tone dramatically. They are unstoppable, unknowable, invincible. Even if you get a small victory at tremendous cost by the end of ME 1, you know that it is but next to nothing compared to the true might of the Reapers. And as explored above, you do not even know how to fight them, merely how to slow them down. By Mass Effect 3, the realisation of the futility of all the efforts so far come crashing down on the whole Galaxy, and you first. Every world falls, everyone you know dies despite your best efforts and you struggle to keep the Galaxy together while waiting for a miracle.
But what do we find in all that despair, all that pointless fighting, all those quests that goes nowhere and resolves nothing? Simple happiness.
It is always by the end, just before the most dangerous mission of all, that your loved one stops what s/he is doing and come share a moment with you, because they know they might not get the chance anymore. The loyalty quests in ME 2 have little impact in the long run, because whether they die or not during the suicide mission, Liara will still find the plans for the Crucible. But you help them find peace and meaning in their lives, and they'll be happy for it for the rest of their lives, long or short. Even the couple you help bring together, the Asari and the Krogan, ends tragically. But listen to his last words, their beauty shows how wonderful those last months have been for him. His death is inevitable, the quality of his life isn't and it may improve thanks to you.
A message that may be gathered throughout the saga is "Whatever your situation, no matter how great the danger, especially if it is great, you can, must and deserve to find your own happiness"
The most vibrant moment of this may be the Citadel DLC where, while on the brink of extinction, people take the time to sit back, and smile.

Despite Shepard being the Alliance's newest Spectre candidate, they weren't the first, so they are not really the Chosen One by any reasonable measure—much less the chosen one to deal with Saren's treason and an invasion of the Milky Way by technological horrors from beyond. In other words, in the first game, Shepard is firmly The Unchosen One—just a normal soldier who goes out of their way to save the world.
And that is where the story of The Unchosen One was supposed to end: the first thing we see in the sequel is Shepard being killed by the new enemy way beyond a normal soldier's ability to withstand. But Shepard's story does not end. Recognizing their new symbolic value, the shadowy genius of Cerberus transforms Shepard both metaphorically and physically. On the metaphoric level, they undergo a metamorphosis from The Unchosen One to The Chosen One. On the physical level, the entire "normal soldier" part goes by the wayside: the new, chosen Shepard is a cyborg, combining the best qualities of human character with the galaxy's most bleeding edge tech.
But as the third and final game shows, despite their transformation, Shepard still remains a fundamentally human being. When exposed to the immense burden of wearing a Messianic Archetype's shoes, their psyche starts creaking at the seams and puts them on an ultimately self-destructive path.

On a larger scale the trilogy is the story of the unchosen species pushed way past its limits. Humans were uplifted by no one not the Protheans who studied them, not the asari who could have lived long enough to undertake a conventional journey to Sol without the use of Mass Relays and not the Salarians who uplift species all the time. When they discovered mass effect tech and started to expand, their first contact with an alien race was in the form of near unrestricted warfare. After that, they were treated like the little kid trying to sit at the big boys table. Then barely ten years after that war a different species with slavery in their culture becomes openly hostile and starts fighting a proxy war. After a costly bloody victory, they are now fighting Omnicidal robots and are the only ones who must save the Citadel from those robots. Then insecticide cyborgs start kidnapping them on masse and are told by the powers that this is an internal matter to clean up themselves. The final icing is that a race of Eldritch Abominations consider them to be their prime target for assimilation, and thereby launch their entire force at humans first before attacking anybody else. Most species would have given up in despair and become isolationist Luddites after all the trauma humanity has been through in the time since they thawed the Charon relay. And to top it all off, they now have to take on the lion's share of responsibility for defeating the Reapers - because the more militaristic races are bogged down in hopeless conventional wars, the more technologically superior have chosen to turtle up and even the chosen species decided to abnegate that responsibility. The Turians need humans' help to evacuate their Primarch despite the fact that they know how to build stealth ships like the Normandy. The Krogan need humans' help to distribute the genophage cure, even the Quarians ask for human assistance in their war with the geth, instead of the asari whose hat is diplomacy. Finally even the asari asks for humans' help in getting the Reapers off Thessia. How much responsibility can one species shoulder like that?

Cerberus says when the going gets to tough the aliens will abandon humanity which is EXACTLY what happens
2/11 c1 Guest
The Sith Rule of Two. In theory, Darth Bane's ideal is that each apprentice overthrows the master once they've learned all they can, and thus each successive generation of Sith is supposedly stronger and more knowledgeable than the last. But given that the Dark Side of the Force is inherently corruptive and therefore tends to work contrary to any kind of idealism, and the will of the Force supposedly opposes the Sith in the long-term, it's more likely that knowledge is lost with every generation of Sith: the master is always looking for a better apprentice and has an incentive to keep some knowledge from them for self-preservation, and there's always a chance the master might die an accidental death before their apprentice is fully trained, or that an unready apprentice might get lucky and kill their master too early.

Emperor Palpatine in turn, while the most successful Dark Lord of the Sith in history (in that he succeeded in utterly destroying the Jedi Order where thousands of years of previous Sith had failed), can be interpreted as a demonstration of the above. He broke the Rule of Two by picking apprentices more useful as tools for his plans than as potential successors: Darth Maul was a good Jedi-killer but not much of a grand thinker, Count Dooku was almost twenty years older than Palpatine according to canonical dates and thus likely to pre-decease him, and Anakin Skywalker was an arrogant, easily manipulated Hot-Blooded fool who, like Maul, was good at killing Jedi but not at grand strategy

Palpatine was a master of the Dark Side and a great politician but not a general or admiral
2/11 c3 Guest
The Jedi Council are portrayed as maliciously indifferent throughout the Canon, caring only for their own agenda while doing whatever they have to to achieve it. In the Prequel Trilogy, they state that the nine year old Anakin is too old to begin the training, implying they normally take children when they are too young to understand what they are actually doing. They also appear to be blind to their own hypocrisy "Only Sith deal in absolutes!" and deal with emotion in a way that suggests the current generation of Jedi Masters were all poorly trained in handling them. The frequent and violent outbursts by young adult Jedi that lead to their deaths or expulsion from the Order often gets met with tutting and proclamations that "(s)he simply lacked the discipline" and that other Jedi should repress themselves even more. Basically, they come off as Not So Different from the Sith in any way other than how they handle emotion, which is just as bad but in a different way from their enemies. The prophesy that a child would bring "balance" to the Force by destroying the Sith once and for all also reeks of Protagonist-Centered MoralityThere is also just how self-important the Jedi come off. Depending on the writer they came come off as either immensely humble or extremely sure of their own morality that they come off as a gang of Smug Super jerks. This doesn't even come from writers with anti-jedi slants: Dave Filoni had his favorite Jedi Plo Koon give a We {the Jedi} are Justice line that suggests this interpretation.

Sure the Dark Side clouds all and that was the Sith's plan all along is my interpretation but still

The interpretation of Palpatine being aware of the impending invasion is a development of Thrawn's character. There's a lot of hints that Thrawn joined the Empire because he was aware of a threat and continued to serve because he thought that the New Republic would collapse due to internal infighting (though the Empire itself collapsed due to infighting). Later interpretations transferred this to Palpatine. (The current canonical interpretation is probably that any mentions of a "greater threat" by Palpatine during his reign was an excuse to hold power; the Vong invasion bolstering that was a coincidence.)

The Force and The Dark Side: are they tools enabling justice or power? Or a single cunning entity manipulating everyone in the galaxy? Or at least the Jedi and the Sith. The two aspects of The Force are just that, aspects of one singular thing. Sith believe The Dark Side gives them power over The Force and others, but their quick descent into anger quickly makes them tools of it and not the other way around. Jedi, on the other hand, actively seek to follow the will of The Force because it has an Omniscient Morality License. What kind of long con it's trying to pull is anyone's guess.

For that matter, is the Force intelligent? After all, the abilities possessed by the Jedi apparently come from microscopic creatures in their bloodstreams. We are expected to believe that these microscopic creatures are somehow able to convey the wisdom and guidance of the all-knowing, all-powerful Force. There are reasons to give that idea a healthy dose of scientific skepticism.

Read about how Mitochondria have their own separate DNA chains.

And... symbiont microorganisms serving as the conduit for the Force are less believable than cells in one's brain serving as one exactly how?

For that matter, are midichlorians conduits for the Force at all? The correlation between midichlorian count and Force-sensitivity is well established, but the exact causal relationship between the two is never specified. While it's natural to assume that people are Force sensitive because they have a high midichlorian count, it could just as easily be the other way around. Perhaps midichlorians are harmless parasites that flock to hosts with large concentrations of Force energy in order to feed on its power. Or they could be simple quasi-lifeforms generated spontaneously in the bloodstream by the Force itself, but which have no tangible effect on the world beyond serving as a useful way of measuring Force-sensitivity.

There is always the idea that the Canon are like history textbooks, created by and in the style of the "heroic" side. The Jedi are pure and benevolent and completely justified in their resistance of the Dark Side! Except.. while they depict the Sith as evil for using evil emotions, they themselves seem to eschew ALL emotions, and seem to consider all emotions, even the most positive, as evil ANYWAYS... What if the Sith were just another religious order, maybe hailing from a planet with a dangerously intense sun (thus, Dark Is Not Evil and Light Is Not Good for them), where they had learned to channel their passions and emotions in a positive way? Love to empower, fear transformed into to protection, anger at the injustice of the world mastered and channelled into focused will to accomplish good things.. Good, passionate people. Then in their spread across the Galaxy, they encounter another religion, the "Jedi". The Jedi, an order of strict and passionless fighters, are horrified at the blasphemous emotionality of the newcomers, and make them into Acceptable Targets in order to crush them in a patriotic, faith-based crusade... Thereafter, the very name of the other religion would be used to describe the violation of their stricture against emotionalism, and anyone walking their left-hand path would be labeled Sith.

This isn't too far off from actual canon, which is that the Jedi and Sith are competing branches of the same religion which both became progressively more extreme to further distance themselves from the other. Most of the galaxy doesn't even know that there's a difference.

Star Wars: The Old Republic. Some of these are simply a matter of player choice.

Jedi Knight: Anything from a naive Wide-Eyed Idealist with a deadly weapon to a Knight Templar who is truly associated with the Dark Side.

Trooper: Eagleland Type 1? A loyal, patriotic soldier with high ideals, the best example of Republic citizenry? Eagleland Type 2? A boorish, Sociopathic Soldier who shouts slogans before every battle, massacares civilians insdiscrimitely, and looks the other way when it's your side committing the abuses?

As a Sith Warrior: Are you merely a Hot-Blooded warrior who saves his brutality for the battlefield, but otherwise prefers rational behavior? A nasty Blood Knight who wants to slaughter everything in his path? A cunning player who is gathering a power base so he's practically untouchable from his fellow Sith? A Wild Card who does as he damn well pleases, no loyalty to anyone (even the Empire), and backs up his arguments with a force choke if he has to?

As a Sith Inquisitor: You start as a lowly slave plucked from the auction block once it's discovered you're Force Sensitive. So, are you loyal to the Sith now that you have a chance to move among them, or have you not forgotten how badly you were treated when the collar was around your neck? Are you gathering power as to destroy your fellow Sith, or so you are never hurt again? If you are light-sided, can you even be called a Sith, as your actions undermine the Empire from within and conversations with Ashara indicate that you both seek to Take a Third Option other than the rigid Jedi-Sith dichotomy?

Imperial Agent: Do you believe My Country, Right or Wrong, serving the Empire despite its lack of competant leadership, fascist policies, and brutal racism? Are you a Wild Card who grows weary of your government's policies and just wants to stop the network of terrorists trying to destroy both major powers? A deep cover agent for the SIS (Republic Intelligence)? A person who has seen way too much and wants out, no matter who gets double-crossed?

Smuggler: The Pirates Who Don't Do Anything? A freelance business person trying to run as honest a ship as they can under the circumstances? A bloodthirsty pirate profiting off a galaxy-wide war? A privateer happy to help their Republic in a time of need for a share of the goodies? A crime boss in training? Loyal to the crew, but hang everyone else?

Poe Dameron (as well as his main antagonist in his storyline, Vice Admiral Holdo). Is he an arrogant Leeroy Jenkins who deserves to be put in his place, or the Only Sane Man desperately trying to hold the crew together in the face of his superiors' apparent Head-in-the-Sand Management? Even more interpretations open up when the events of The Force Awakens are taken into account, as it's possible PTSD or general psychological strain may be influencing his actions as well.

Did Luke really sense good in Vader/Anakin or was that just wishful thinking that turned out to be correct? He had lost two father figures already.

Are Vader and Anakin literally separate people (through some combination of dissociative identity disorder and the Force) or just figuratively, and saying that is a coping mechanism for both Luke (who never saw how Vader Anakin could be and idolizes him), Obi-Wan (who can't reconcile the monster with his old friend) and even Anakin himself, (who associates all his happy memories with the time he was known by that name, unable to accept that both Anakin and those times weren't perfect.)
12/4/2019 c1 Guest
Rule of two was not set up at beggining of sith order.
It was made later and was cause of its fall.
Also there are star wars legacies.
Those were before disney butchery and are much better.
10/11/2019 c2 ClanStreakMissile
Scout Ranger Regiment?! LoLz!
10/1/2019 c3 1nt3rD1ct0r
Noted. Just figured I should say my piece just incase the inconsistency was accidental, and not intentional.
9/30/2019 c3 Guest
Is this a self insert story ?
9/14/2019 c2 1nt3rD1ct0r
So they're still not acting like people from Star Wars, either of the main OCs. Firstly, Kale just shouldn't exist as I believe you set him up to be a sith or darksider outside the Rule of Two that is for some reason helping the Jedi and Republic. And while there was significantly less use of colloquialisms and other phrases that don't make sense, which is commendable, they still said things that wouldn't really make sense to Star Wars people. The Clone was pretty good, aside from the fact that in his introduction to the Commander he doesn't actually say he's a clone but the Commander somehow gleams that. Secondly, while it's believable that Kale would use blasters, it's not believable for Lia to. There have been very few Jedi to circumstantialy use blasters, ever, let alone to standardize and regularly use blasters. As Lia has a DL44 of all things, an ILLEGAL Hand-Cannon mind you, she is very much implied to regularly use blasters. She was raised on Coruscant, at the temple; no temple Jedi uses a blaster. Basically, her backstory just doesn't make any sense. Additionally, you mention that sluhthrowers were fazed out in Star Wars, but still have them lend a credible threat for some reason. Do you know why they were fazed put in the EU (dunno about canon because most canon wookiepedia articles are a paragraph long comparably)? It's because they were obsolete, armor had evolved to the point where slug thrower weapons did pretty much nothing to armor. ME slug throwers are ungodly primitive compared to the kind of slug throwers you still somewhat see in Star Wars lore in modern times. These are high powered railguns that will tear a man in half from the force of impact alone, but still won't break the armor. Verpine scatter-guns are a good example. So ME weapons would do nothing to SW armor. I'm glad though that blasters are sufficiently powerful. So that Clone Commander only had to fear if thet managed to shoot between the armor plates, which is very hard to do in a firefight.
9/6/2019 c2 1nt3rD1ct0r
I'd be able to read this if these people seemed at all like Jedi in the slightest, but they don't. Not only do they use language that doesn't exist in star wars, like expletives such as 'fuck' or some of the colloquialisms they use, but they talk with ridiculous accents that you write in text. 'Luv' and Love are pronounced the same way. Additionally, while characters have accents in Star Wars, they refrain from common practices related to those regions in real life. For example, they wouldn't say 'love' or 'bloody hell' or anything like that. The accent remains, but the colloquialisms don't because they don't make sense in Star Wars. Additionally, why would somebody raised on Coruscant, High Republic Culture surrounding, have such a heavy British accent that it's visible? The accent associated with Core-Worlders is a refined and aristocratic accent. It's snobbish you know? Not thick and abrasive which is how both characters come off. I also very much hope you pay proper respect to how a blaster compares to such things as Kinetic Barriers, and also make sure to show how it fairs against the generally thin and ablative armor of Mass Effect denizens (I.E. that it is worth jack-shit against energy weapons). So yeah, I pretty much dislike the main focal point of this story I realize, but I say this in hopes of improvement and it being helpful. If I was just trying to flame you, I wouldn't have included specifics as to what should change.
9/4/2019 c2 Lord Halcyon
This should be interesting.
2/21/2019 c2 2InazumaG
nice chapter but one problem.
The term year xx BBY is meant for Before the Battle of Yabin, which mean that during the clone wars period Republic use a different calendar systerm.
1/12/2019 c2 The Man In The Mirror
Interesting premise, hope you update soon.
1/3/2019 c2 Guess
Cool, just wish you would get rid of the clone war sections and focus primarily on Kale and Lia. Or alternatively alternate the chapters between the two, that is if some of the clones will make it to the ME universe. If not its kinda redundant to read about their adventures as they will have no impact on the story.
1/1/2019 c2 Hamilton406
I like this story keep it up. The only problem I had is Kia revealing everything just like that. She should of said that they were mercenaries or freelancers with advance biotics. But that’s just me tho I don’t like it in stories where they meet Shepard and reveal to him or her who they are, all their abilities, their tech. It’s even worst when they give Shepard tech to copy. Might as well bring in Kia clone battalion and cruisers.
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