Hello to all of my followers, readers and fellow fanfic writers!

After months of thinking, making ideas with other writers, and overall planning, I now bring to you a list for weapons that I'll be using for my crossover stories involving Command & Conquer. After seeing gameplay of some of the games (especially C&C3 and its expansion Kane's Wrath) along with reading the stories made by creamofwheat2311 (Halo: New Horizons and The Infinity Effect), I want to try my hand at doing similar stories to those, except instead of the UNSC, I use a version of GDI set in the future well after C&C4 (Yes, I KNOW how bad it was but bear with me). The weaponry that will be listed here is categorized as such:

1. Weapons based off of the main games, Mods, and some of the canceled ones.

This is a no-brainer. Many of the weapons that I'll use in stories are upgraded versions of the vehicles and troops from the Tiberium games. This includes certain weapons from the mods of C&C3 (such as Tiberium Essence), Renegade, (Where some of the infantry weapons will be based on), and of course, the canceled TIBERIUM game (seriously, that game looked so cool and could have been a lot of fun. It's also where the armor, some of the equipment, weapons, and the looks of the soldiers in my stories will be from). As for units from C&C4, some may get a face-lift of my own design for units such as the Paladin aircraft

2. Weapons that I'll have made from scratch or modified from real life equipment.

Since this takes place post-C&C4, GDI will have an enlarged space fleet and other weapons added to their arsenal so I'll end up having to make some up. This will be a problem as while I can easily come up with specs for them, it will be a problem to describe them so you guys have an idea of how they look. Never fear, I will give it my damnest to do so. As for weapons from modern day showing up, this will include some of the most recent weapons that our militaries have shown off such as Russia's Armata Combat Platform and its variants and things such as the US SB-1 Defiant. Don't worry I'll know a way to have them in and be effective.

3. Weapons from other franchises either in their original state or modified to fit certain areas.

This will also be a major part of GDI's arsenal. The franchises I've planned to take weapons from so far are Ace Combat (in fact expect Strangereal to be one of the planets GDI finds out and in having some of there pliots help fly in GDI planes. Some of the Superweapons such as the new Arsenal Bird from the upcoming AC7, the Nimbus missiles from AC6, Stonehenge Raliguns from AC4 (will be used as Heavy guns against attacking spaceships), and such weapons used by the aces in the games and the appearance of the COFFIN system for use by GDI pilots. Another series I'll be using is Titanfall, so a good chunk of the Titans will be used by GDI, especially the Steel Talons (as for the GDI Titan, it will get a name change and will be upgraded), along with some of the weapons that they use (also, I plan on making a few weapons for them as well).

Anyway, I think that will cover it for now so expect GDI to have a force that can fight alongside groups like the UNSC from Halo. Here's how the chapters will go:

1. Ships

2. Vehicles

3. Planes/starships

4. Infantry equipment

5. Military branches

Those will be how I list them. So on to the first one, ships.


Olympus-class Supercarrier

Length: 5,670 meters

Width: 1,000 meters

Height: 1,150 meters

Complement: 17,100 personnel

marine: 8,300

naval: 6,000

Intellgence: 1,800

Civilian: 500

Commandos: 500 (including 144 Legionary Commandos and 36 Centurion Commandos)

1 AI (Daniel)

Armament: 4 Mk 3 Super Ion cannons (bow)

2 Super Firestorm cannons

4 Ionized Railguns (1000 ton slugs at 35% of Lightspeed) (bow)

100 M120 Plasma point defense guns

M100 40mm Phalanx CIWS

20 twin barreled M95 Guardian 150mm cannons along the hull

20 Single barrel Ion cannons on the sides of the hull.

40 Double barrel Firestorm cannons

30 twin M97 Ballista 105mm revolving cannons (can be used for anti-ship and anti-air use)

220 pods with 60 Mk 4 Nimbus missiles each

120 pods with 40 Mk 3 Nimbus missiles (burst missiles for both anti-ship, anti-air, and ground targets)

60 pods with 40 AIM-70 Sparrow multi-purpose missiles

72 Mars Thermonuclear missiles

6 triple barreled Ion cannons along the deck (3 forward firing and 3 rear firing)

36 M96 twin barreled railguns along the hull (20cm slugs)

M101 laser CIWS

Armor: 210 inches of Octagonal Composite armor (certain metals include reinforced Depleted Uranium, reinforced Titanium alloy (known as Titanium A25), Lightened Composite materials, etc)

Mk 5 Shield Generator

Engines: 10 large Sublight particle engines, Portal Drive system for FTL travel

Vehicle complement:

10 Mk 3 MARV tanks

Mk 5 Mammoth Heavy tanks

MK 5 Predator Medium tanks

Armata Light Tanks

Wolf hover tanks

Mk 3 Slingshot SPAAGs

Inferno MLRS

M350 Hornet hover SPHs

M260 Chariot wheeled SPHs

M-145 Crusader SPH

MK 5 Juggernaut Artillery walkers

Bloodhound APC

Goliath APCs

Guardian II APCs

Armata IFV

Hunter TD/IFVs

Stryker V Mechs

Wolverine Mk IV Mechs

Various Titans

Aircraft:

MK 6 Orca Attack gunships

A-50 Orca dropships

Mk V Strike Orcas

V-75 Typhoon gunships

V-49 Narwhal transports

Ironside II transports

A-50S Stealth Orca tranports (for Centurion commando missions)

Stormhawk Multirole fighters

Phoenix Interceptors

Eagle strike fighters

Mk 3 Paladin Heavy fighters

Halberd stealth fighters/bombers

Akula attack fighters

10 Mercury-Class Frigates

9 Crawlers (three each of Offensive, defensive, and support Crawlers)

6 A-240 Spectre Super heavy Gunships

Bio: The most powerful ship in the GDI Navy. Commissioned in 2225, 10 years after the seventh Scrin incursion (also known as the Fifth Human-Scrin War) and still under construction during the Sixth Human-Scrin War 5 years ago, it was designed to be the flagship of the fleet, capable of fighting the most power Scrin combat vessels and the Neo Brotherhood of Nod. It has the best technology in GDI, from state of the art computers, targeting systems, and display systems. The hull resembles and enlarged version of the Kodiak II's hull with the front wedge removed, As the ship expanded in dimensions to allow for better firing arcs and the command bridge inside the hull for better protection Its the first ship whose shields can withstand a shot from a GDI Ion satellite on Class five setting (setting is equal to multiple strategic nukes that can destroy a small country) Its hull is also capable of taking immense amounts of punishment from GDI's heaviest weapon systems including taking a few shots from Ground based M400 Ion cannons (Which can deal large damage to Scrin Planetary Assault Carriers (several times bigger then TW3 era carriers)). It can also act as an assault ship due special thrust engines that can give it in atmospheric abilities.


Odin-Class Battleship

length: 4,300 meters

width: 900 meters

height: 1,000 meters

Complement: 16,200 personnel

8,000 marines

6,000 naval

1,500 Intelligence

300 civilans

400 Commandos (including 120 Legionary and 30 Centurion Commandos)

1 AI

Armament: 3 Super Ion cannons

2 Super Firestorm cannons

2 Ionized Raliguns (1000 ton)

M100 40mm Phalanx CIWS

M101 laser CIWS

66 M120 Plasma point defense guns

250 pods with 60 Mk 4 Nimbus missiles each

150 pods with 40 Mk 3 Nimbus missiles

50 pods with 40 AIM-70 Sparrow multi-purpose missiles

90 Mars Thermonuclear missiles

36 M96 twin barreled railguns along the hull

48 Double barrel Firestorm cannons along the hull

24 M96 triple barreled raliguns along the hull

42 twin barreled M95 Guardian 150mm cannons along the hull

30 single M95 Guardian 150mm cannons

4 Triple barreled M390 Ion cannons along the deck (2 rearward, 2 forward)

Armor: 190 inches of Octagonal Composite armor

Mk 4 Shield Generator

Engines: 8 Large Sublight particle engines, Portal Drive system for FTL travel

Aircraft:

Stormhawk multirole fighters

Halberd stealth fighters

Eagle strike fighters

A-50 Orca dropships

V-75 Typhoon gunships

MK 6 Orca Attack gunships

Bio: Built prior to the Fifth Human-Scrin War, the Odin-class battleships served as GDI's main armored fist in space battles. They were brought up to replace the earlier Arizona-class battleships in both firepower and armor, learning upon lessons from the Fourth Scrin War. During one battle at Alpha Centari, one Odin, Thor, managed to destroy three Scrin Capital ships and five Planetary Assault Carriers in the span of fifteen minutes. Now numbering 28 with 24 more on the way, they're numerically the most powerful frontline combat ships in the whole fleet. They've also seen use in dealing with the Neo Brotherhood, seeing use as an orbital bombardment platform.


GST mk III

Length: 4,200 meters

Width: 1,000 meters

Height: 985 meters

Complement: 44,000

5,000 naval

Can carry 39,000 troops and their equipment and several Crawler variants

1 AI

Armament: 3 ion cannons

24 M130 100mm Gauss cannons in twin turrets

M100 40mm Gatling CIWS

M101 Laser CIWS

24 twin barreled M95 Guardian 150mm cannons

60 pods with 50 Mk 4 Nimbus missiles

24 M97 Ballista 105mm revolving cannons

6 single barreled M391 Ion cannons

Armor: 170 inches of Octagonal Composite armor

Engines: 10 medium particle engines, Portal FTL drive systems

Mk4 shield generator

Bio: The main heavy hauler of the GDI Space Navy. Based on the original variant from the Ascension Conflict, the Mk III version is enlarged and more powerful. It can carry an entire Army or Marine Corps to any planet to conduct ground operations. It carries Offensive, Defensive, and Support Crawlers to act as a rapid assault force to establish a beachhead for invasions. Then when the designated area is secured, the Mobile Command Vehicle or MCV is deployed to begin setting up a main base of Operations for GDI forces.


Enterprise-Class Supercarrier

Length: 4,100 meters

Width: 875 meters

Length: 950 meters

Complement: 15,250 personal

7,000 Marines

6,300 Naval

900 Intellgence

400 Civilians

240 Commandos (including 96 Legionary and 24 Centurions)

1 AI

Armament: 2 Heavy Ion cannons

2 Heavy Firestorm cannons

2 Ionized railguns (600 ton slugs)

M100 40mm Gatling CIWS

M101 Laser CIWS

52 M120 Plasma point defense guns

120 pods with 50 Mk 4 Nimbus missiles each

70 pods with 40 Mk3 Nimbus missiles

150 pods with 40 AIM-70 Sparrow missiles

24 Mars Thermonuclear missiles

36 M96 twin barreled railguns along the hull

32 M97 Ballista 105mm revolving cannons

Armor: 165 inches of Octagonal Composite armor

Mk 4 Shield Generator

Engines: 8 large Sublight particle engines, Portal Drive system for FTL travel

Aircraft: 320

72 Stormhawk multirole fighters

60 Phoenix Interceptors

40 Eagle strike fighters

24 Mk 3 Paladin Heavy fighters

36 Akula attack fighters

36 Halberd stealth fighters

28 Halberd B stealth bombers

24 Mk V Strike Orcas

(Can be mixed around depending on the mission or depending on the need for either more fighters, attackers, or bombers)

Bio: Due in large part to counter the growing number of Scrin drone carriers overwhelming GDI naval units during the Fifth Human-Scrin War, the Enterprise-Class Supercarriers were built as part of Naval War Plan 4. The latest ship bearing the famous name, the carrier gives GDI improved flexibility as the ship carries special catapults that can allow the ships to launch their fighters in a matter of minutes. This would be invaluable during clashes with the Neo Brotherhood, allowing for fast retaliation strikes against Neo Nod bases and smashing an enemy strike group. The catapult system would be later upgraded in put on the Olympus-Class Supercarrier. They're designed much like the Odin-Class Battleships and the Olympus-Class Supercarriers are made to be the flagships of Task Forces, Battlegroups, and Fleets depending on the circumstance. Future versions are being made to be around 4.5 kms in order to carry more planes and weapons.


Granger-class Battlecrusiers

Length: 3,650 meters

Width: 690 meters

Height: 800 meters

Complement: 14,380 personnel

6,800 Marines

5,800 Naval

1,200 Intelligence

400 civilians

180 Commandos (including 90 Legionary and 18 Centurion Commandos)

1 AI

Armament: 3 Heavy Ion cannons

2 Heavy Firestorm cannons

2 Ionized railguns (900 ton slugs)

M100 40mm Gatling CIWS

M101 Laser CIWS

200 pods with 50 Mk 4 Nimbus missiles each

100 pods with 40 Mk3 Nimbus missiles

40 pods with 40 AIM-70 Sparrow missiles

32 Mars Thermonuclear missiles

36 M96 twin barreled railguns along the hull

32 twin barreled M95 Guardian 150mm cannons along the hull

28 Double barrel Firestorm cannons along the hull

20 single M95 Guardian 150mm cannons

4 double barreled M390 Ion cannons along the deck (2 rearward, 2 forward)

Armor: 150 inches of Octagonal Composite armor

Mk 4 Shield Generator

Engines: 3 large and 6 medium sized Sublight particle engines (Those three being from Odin-Class Battleships), Portal Drive system for FTL travel

Aircraft:

Stormhawk multirole fighters

A-50 Orca dropships

MK 6 Orca Attack gunships

Ironside II transports

Phoenix Interceptors

Eagle strike fighters

Mk 3 Paladin Heavy fighters

4 A-240 Spectre Super heavy Gunships

Akula attack fighters

Bio: Due to how similar certain spacebattles against the Neo Brotherhood were to the fighting during TW3 and TW4, GDI HIGHCOM had requested a "fast battleship" to keep up with Nod's new Reaper-class and Prophet-class Battlecrusiers and Tartarus-class Heavy cruisers in terms of overall speed. Thus, the ship named after the hero General Jack Granger of the Third Tiberium War was laid down and built. It has better speed then some of GDI's older destroyers due to the number and output of the engines along with lighter armor then usual GDI capital ships. Due to this, they built in hangers for the ship for it to take the role as a carrier to help counter balance dealing with more powerful and larger ships in combat. It proved itself when one ship McNeil was able to hold back several Scrin cruisers during the Battle of Elysium Prime, allowing the civilian population to escape before it was destroyed in battle.


Olympus Mons-Class Carrier

Length: 3,250 meters

Width: 680 meters

Height: 529 meters

Complement: 9,450 personnel

4,200 Marines

4,000 Naval

820 Intelligence

320 civilians

80 Commandos (including 36 Legionary and 8 Centurions)

Armament: 1 F-SPAR (Focused Special Array) Cannon

2 Regular Ion cannons

(Special model is being built with one Super Ion Cannon for testing)

4 Firestorm cannons

2 Ionized railguns (400 ton slugs)

2 Large Meson particle cannons

M100 40mm Gatling CIWS

M101 Laser CIWS

32 M120 Plasma point defense guns

24 M120G Gatling Plasma guns

182 pods with 50 Mk 4 Nimbus missiles each

60 pods with 40 Mk3 Nimbus missiles

180 pods with 40 AIM-70 Sparrow missiles

24 pods with SWBMs (Shock Wave Ballistic Missiles)

20 Mars Thermonuclear missiles

28 M96 twin barreled railguns along the hull

20 duel barrled Meson particle cannons along the hull

32 M97 Ballista 105mm revolving cannons

4 double barreled M390 Ion cannons along the deck (2 rearward, 2 forward)

Armor: 120 inches of Octagonal Composite armor

Mk 4 Shield Generator

Engines: 4 large sublight particle engines and 6 small particle sublight engines, Portal Drive system for FTL travel

Aircraft: 278

66 Stormhawk multirole fighters

52 Phoenix Interceptors

36 Eagle strike fighters

20 Mk 3 Paladin Heavy fighters

32 Akula attack fighters

32 Halberd stealth fighters

20 Halberd B stealth bombers

20 Mk V Strike Orcas

(Can be mixed around depending on the mission or depending on the need for either more fighters, attackers, or bombers)

Bio: Seeing the need for a ship around the weight class of the Granger-Class Battlecrusiers for special Quick Reaction Forces or QRFs in order to help ease the need for extensive numbers of ships on the border of both Neo Nod and Scrin space along with a stronger carrier then that of the Midway, the Olympus Mons-Class of carriers was designed around the same time as the Olympus-Class Supercarrier. While more resources were sent to the latter project, the Olympus Mons-Class were made to test some of the newer designed weapons for GDI such as the new M120G Gatling plasma guns for point defense and even equipped with GDI-improved versions of Aureila's Meson Cannons. (Based off of the Olympus Mons from CoD: Infinite Warfare)


Lafayette-Class Light Dreadnoughts

Length: 2,950 meters

Width: 600 meters

Height: 695 meters

Complement: 10,000 personnel

4,500 Marines

4,000 Naval

1,000 Intelligence

400 civilans

100 Commandos (including 72 Legionary and 12 Centurions)

1 AI

Armament: 2 Heavy Ion cannons (being upgraded to produce more power)

2 Heavy Firestorm cannons in front

2 Ionized railguns (800 ton slugs)

M100 40mm Gatling CIWS

30 M120 Plasma point defense guns (part of upgrades to the ship)

M101 Laser CIWS

180 pods with 50 Mk 4 Nimbus missiles each

60 pods with 36 Mk3 Nimbus missiles

40 pods with 40 AIM-70 Sparrow missiles

14 Mars Thermonuclear missiles

14 M96 twin barreled railguns along the hull

36 Double barrel Firestorm cannons along the hull

18 single M95 Guardian 150mm cannons (reduced to 14)

24 M97 Ballista 105mm revolving cannons (upgraded to 30)

3 double barreled M390 Ion cannons along the deck (1 rearward, 2 forward) (upgraded to increase power)

8 single barreled M391 Ion cannons along the hull

Armor: 138 inches of Octagonal Composite armor

Mk 3 Shield Generator (most are being upgraded to Mk 4)

Engines: 3 large Particle engines (being upgraded to produce more power), Portal drive systems

Aircraft:

Stromhawk multirole fighters

Halberd stealth fighters

Eagle strike fighters

A-50 Orca dropships

MK 6 Orca Attack gunships

V-75 Typhoon gunships

Bio: Envisioned after the Fifth Human-Scrin War, the Lafayette-class ships serve as flagships for cruiser groups in combat. They proved effective against the Neo Brotherhood in fighting against their Tartarus-class heavy cruisers. However, Nod's use of suicidal strikes have caused GDI shipbuilders to increase the ships anti-fighter defenses. The Lafayettes are now undergoing improvements to their AA abilties while removing some of its heavy secondary armament. To compensate, the ship's Ion cannons are being upgraded to produce more power to deal with enemy capital ships, its engines are being upgraded to and the improved shielding will allow the ships to take more punishment.


Taurus-Class Assault ship

Length: 2,800 meters

Width: 775 meters

Length: 700 meters

Complement: 14,000

1 AI

Armament: 2 ion cannons

24 M130 100mm Gauss cannons in twin turrets

M100 40mm Gatling CIWS

M101 Laser CIWS

20 twin barreled M95 Guardian 150mm cannons

40 pods with 50 Mk 4 Nimbus missiles

12 Mars Thermonuclear missiles

20 M97 Ballista 105mm revolving cannons

3 single barreled M391 Ion cannons

Armor: 100 inches of Octagonal Composite armor

Engines: 6 medium particle engines, Portal FTL drive systems

Mk4 shield generator

Other: Drop pods

Various Titans

6 different crawlers (2 of each type)

1 MCV

Bio: During the Fifth Human-Scrin War, and the guerrilla war with the Neo Brotherhood, GSTs came under heavy fire from enemy attacks due to their size and low mobility. While a stopgap idea had been made in terms of building GSTs with heavier armament and armor, it further slowed the ship down which increased it's vulnerability when enemy ships got close. Therefore, GDI HIGHCOM designed a new Assault ship that could hold its own against enemy Cruisers and Destroyers. Taurus-Class Assault ships have led the way for GDI blitz attacks on enemy planets or used in relief forces due to their speed.


Midway-Class Carrier

Length: 2,500 meters

Width: 700 meters

Height: 735 meters

Complement: 8,650 personnel

4,100 Marines

3,500 Naval

500 Intelligence

400 civilans

150 Commandos (including 96 Legionary and 18 Centurions)

1 AI

Armament: 2 Heavy Ion cannons

M100 40mm Gatling CIWS

46 M120 Plasma point defense guns (part of upgrades to the ship)

M101 Laser CIWS

120 pods with 50 Mk 4 Nimbus missiles each

48 pods with 36 Mk3 Nimbus missiles

42 pods with 40 AIM-70 Sparrow missiles

14 Mars Thermonuclear missiles

14 M96 twin barreled railguns along the hull

16 single M95 Guardian 150mm cannons

32 M97 Ballista 105mm revolving cannons

Armor: 124 inches of Octagonal Composite armor

Engines: 4 large Particle engines, Portal Drive system for FTL travel

Aircraft: 208

52 Stormhawk multirole fighters

44 Phoenix Interceptors

32 Eagle strike fighters

20 Mk 3 Paladin Heavy fighters

24 Akula attack fighters

16 Halberd stealth fighters

20 Mk V Strike Orcas

Bio: Built as part of Naval War Plan 4, the Midway serves as a medium sized support ship to augment Cruiser groups in combat. Named after the island in the Pacific where the Russians launched an assault during WW2, Midway Carriers showed their effectiveness during the opening stages of the guerrilla war with Neo Nod as their higher speed allowed for fast response forces to minimize damage in the opening offensive. Later during the Sixith Scrin War, they were instrumental in slowing the Scrin massive advance, allowing for enough units to be sent to Neo Arcadia prior to the infamous siege that lasted several months before relief forces arrived to drive the Scrin from the planet.


Praetorian-Class Cruiser

Length: 1,500 meters

Width: 400 meters

Height: 480 meters

Complement: 1,700

Marines: 640

Naval: 1000

Commandos: 60 (including 18 Legionary and 6 Centurion Commandos)

1 AI

Armament: 3 Ion cannons

2 Firestorm cannons in front

M100 40mm Gatling CIWS

M101 Laser CIWS

12 M120 Plasma point defense guns

120 pods with 50 Mk 4 Nimbus missiles

60 pods with 36 Mk3 Nimbus missiles

36 pods with 40 AIM-70 Sparrow missiles

22 Double barrel Firestorm cannons along the hull

12 Mars Thermonuclear missiles

14 M96 single barreled railguns along the hull

12 single M95 Guardian 150mm cannons

16 M97 Ballista 105mm revolving cannons

8 single barreled M391 Ion cannons (two on the deck and three on both sides of the hull)

Armor: 80 inches of Octagonal Composite armor

Mk 4 Shield Generator

Engines: 2 large Particle engines, Portal drive systems

Aircraft:

Stormhawk multirole fighters

Eagle strike fighters

A-50 Orca dropships

MK 6 Orca Attack gunships

V-75 Typhoon gunships

Vehicles:

MK 5 Predator Medium tanks

Armata Light Tanks

Bloodhound

Guardian II APCs

Goliath II APCs

Drop pods

Bio: Designed to be the backbone of the GDI fleet, the Praetorian-Class Cruiser was first deployed during the first skirmishes with the Neo Brotherhood. Their versatility allowed them to preform as both frontline ships and also as assault ships. They were first used during the Fifth Human-Scrin War and fought against both Planetary Assault Carriers and capital ships. They've also been used for hit and run attacks during battles with the Neo Brotherhood and have been made into strike groups for a flexible yet strong reaction force against any sizable Neo Nod strike force They're the most numerous capital ships in the GDI Navy. It's also the largest ship in GDI that can operate in atmosphere. A variant of the Praetorian is being built with experimental Particle Cannons replacing the Railguns or the Ion Cannons for a faster firing and harder hitting ship.


Sheppard-Class Destroyer

Length: 1,100 meters

Width: 345 meters

Height: 450 meters

Complement: 1,000

Marines: 320

Naval: 640

Commandos: 40 (including 12 Legionary Commandos and 6 Centurion Commandos)

1 AI

Armament: 1 Ion cannon

2 Firestorm cannons in front

2 Ionized Raliguns (100 tons)

M100 40mm Gatling CIWS

M101 Laser CIWS

10 M120 Plasma point defense guns

72 pods with 50 Mk 4 Nimbus missiles

32 pods with 24 Mk3 Nimbus missiles

24 pods with 40 AIM-70 Sparrow missiles

8 Mars Thermonuclear missiles

12 M96 single barreled railguns along the hull

12 single M95 Guardian 150mm cannons

12 M97 Ballista 105mm revolving cannons

16 Double barrel Firestorm cannons along the hull

6 single barreled M391 Ion cannons (two on the deck and two on both sides of the hull)

Armor: 60 inches of Octagonal Composite armor

Mk 4 Shield Generator

Engines: 2 large Particle engines, Portal drive systems

Bio: The Sheppard-Class Destroyers were built to serve as both escort for larger ships, convoys, and as fast raiders. A few experimental models of the destroyers are being put through their final stages before being put to the production line. One version replaces the Ion Cannon with a Particle Cannon for faster firing. Another variant is equipped with an experimental rapid fire Gatling type Gauss Cannon replacing the main Ion cannon. It's also used as part of "Wolfpack" attacks, hearkening back to the submarine attacks that the Germans came with to help the Allies against the Soviets in WW2.


Mercury-Class Frigates

Length: 600 meters

Width: 265 meters

Height: 370 meters

Compliment: 600

Marines: 240

Naval: 340

Commandos: 20

1 AI

Armament: 1 ion cannon

M100 40mm Gatling CIWS

M101 Laser CIWS

6 M120 Plasma point defense guns

40 pods with 50 Mk 4 Nimbus missiles

18 pods with 36 Mk3 Nimbus missiles

12 pods with 40 AIM-70 Sparrow missiles

4 Mars Thermonuclear missiles

4 single M95 Guardian 150mm cannons

6 M97 Ballista 105mm revolving cannons

2 single barreled M391 Ion cannons on the deck

12 Double barrel Firestorm cannons along the hull

Armor: 40 inches of Octagonal Composite armor

Mk 4 Shield Generator

Engines: 1 large Particle engine, Portal drive systems

Aircraft:

6 Stromhawk multirole fighters

4 Eagle strike fighters

4 A-50 Orca dropships

Other:

4 mk 5 Predator medium tanks

6 Armata Light Tanks

8 Bloodhound APC

Drop pods

Bio: Designed as part of a revamped naval strategy, the Mercury-Class frigates were built to be faster then similar class ships in the Neo Brotherhood. They possess improved sensors then their predecessors, allowing them to act as scouts for advancing task forces and fleets. To give them improved performance when not in combat and to allow them to be stored on the Olympus-Class ships, they have the ability to retract their guns inside the hull to allow them to take up less space.


Kodiak IID Support ship

Length: 450 meters

Width: 375 meters

Height: 250 meters

Compliment: 400

Marines: 134

Naval: 250

Commandos: 12

1 AI

Armament: 1 Ion cannon

8 M130 100mm Gauss cannons (4 on the top and 4 on the bottom)

M100 40mm Gatling CIWS

M101 Laser CIWS

8 twin M120 rocket launcher pods on rotating mounts (16 missiles per pod)

1 Terraforming bomb

Armor: 22 inches of Octagonal Composite armor

Engines: 6 small particle engines, Portal drive systems

Mk 4 Shield Generator

Bio: Based off of the Kodiak Command Ship of the Second Tiberium War, this is the newest model of the ship. It also serves a function as an AWACS, helping to direct operations in the air and in space. It's armor and armaments allow it to deal with any in atmosphere ships and it's terraforming bomb can help to clear out any out of control Tiberium deposits or to clear out surrounding terrain to help create landing sites.


A-240 Spectre Super heavy Gunship

Length: 475 meters

Width: 360 meters

Height: 240 meters

Compliment: 400

372 Naval

18 Marines

1 AI

Armament: 12 triple 24 inch cannons (can be replaced with M121 Railguns of similar caliber)

16 M130 100mm Gauss cannons in twin turrets

8 Single barrel M145 75mm autocannons

4 M100 40mm Gatling guns

8 M150 50mm autocannons in duel turrets (for AA defense)

8 M101 Laser CIWS

24 twin M120 rocket launcher pods on rotating mounts (24 missiles per pod)

Armor: 40 inches of Octagonal Composite Armor

Engines: 4 small particle engines and 2 medium sized particle engines, Portal drive system

Mk4 shield generator

Bio: Based on the Kodiak I ship from the Fourth Tiberium War, the Spectre is designed to give heavy air support to ground units from orbit or in atmosphere. It's output when firing its weapons was estimated to be greater then several pre-TW1 bomber groups and it had enough ammunition to level a city with its weapons. During one battle with the Scrin on New Rome during the Fifth Human-Scrin War, a single Spectre gunship smashed a Scrin Armored assault, allowing the defenders a chance to halt their advance and counterattack. Since then, whenever a Spectre appears over a battle zone, it brings with it feeling of relief and victory to all GDI troops and dread to any of Neo Nod's commanders.


Tallmadge-Class Stealth Corvette

Length: 100 meters

Width: 50 meters

Height: 30 meters

Compliment: 76

64 naval

12 Centurion Commandos or Legionary Commandos

1 AI

Armament: 1 Spinal mounted Ion Cannon

2 M101 Laser CIWS (1 on top and 1 on the bottom)

2 M130 100mm Gauss cannons in the underbelly

12 M200 EMP mines

12 Vishnu Nuclear Mines

Armor: 12 inches of Octagonal Composite Armor

Engines: 8 small Particle engines, Portal drive system

Other: M210 Cloaking Generator

Bio: Built with the best stealth technology in GDI, the Tallmadge-Class Corvettes are InOps eyes and ears in space. Named after the famed American Spy Master of the Revolutionary War Benjamin Tallmadge, it was designed to scout out positions and observe enemy movements deep in their territory. Its comes equipped with GDI's best Cloaking device along with advanced radar absorbing materials and special paint that decreases its signature on scanners.


Well, I think that will be enough for right now. I'll add in any edits for when I put in any new ships. Next up will be Vehicles.

(Note: The railguns used by GDI are on par with the Onager Mass Drivers used by the UNSC.)

Update (11/24/17): Added in Firestorm cannons onto the ships.

Update (12/26/17): Added the Halberd stealth fighters/bombers and Eagle strike fighters to some of the ships and enlarged the aircraft complement to the carriers.

Update (1/30/18): Added the Mk V Strike Orca to the Olympus along with the Midway and Enterprise carriers.

Update (8/24/18): Added the Olympus Mons-Class Carrier and changed the Enterprise-Class to a Supercarrier.