Hello to all of my followers, readers and fellow fanfic writers!
After months of thinking, making ideas with other writers, and overall planning, I now bring to you a list for weapons that I'll be using for my crossover stories involving Command & Conquer. After seeing gameplay of some of the games (especially C&C3 and its expansion Kane's Wrath) along with reading the stories made by creamofwheat2311 (Halo: New Horizons and The Infinity Effect), I want to try my hand at doing similar stories to those, except instead of the UNSC, I use a version of GDI set in the future well after C&C4 (Yes, I KNOW how bad it was but bear with me). The weaponry that will be listed here is categorized as such:
1. Weapons based off of the main games, Mods, and some of the canceled ones.
This is a no-brainer. Many of the weapons that I'll use in stories are upgraded versions of the vehicles and troops from the Tiberium games. This includes certain weapons from the mods of C&C3 (such as Tiberium Essence), Renegade, (Where some of the infantry weapons will be based on), and of course, the canceled TIBERIUM game (seriously, that game looked so cool and could have been a lot of fun. It's also where the armor, some of the equipment, weapons, and the looks of the soldiers in my stories will be from). As for units from C&C4, some may get a face-lift of my own design for units such as the Paladin aircraft
2. Weapons that I'll have made from scratch or modified from real life equipment.
Since this takes place post-C&C4, GDI will have an enlarged space fleet and other weapons added to their arsenal so I'll end up having to make some up. This will be a problem as while I can easily come up with specs for them, it will be a problem to describe them so you guys have an idea of how they look. Never fear, I will give it my damnest to do so. As for weapons from modern day showing up, this will include some of the most recent weapons that our militaries have shown off such as Russia's Armata Combat Platform and its variants and things such as the US SB-1 Defiant. Don't worry I'll know a way to have them in and be effective.
3. Weapons from other franchises either in their original state or modified to fit certain areas.
This will also be a major part of GDI's arsenal. The franchises I've planned to take weapons from so far are Ace Combat (in fact expect Strangereal to be one of the planets GDI finds out and in having some of there pliots help fly in GDI planes. Some of the Superweapons such as the new Arsenal Bird from the upcoming AC7, the Nimbus missiles from AC6, Stonehenge Raliguns from AC4 (will be used as Heavy guns against attacking spaceships), and such weapons used by the aces in the games and the appearance of the COFFIN system for use by GDI pilots. Another series I'll be using is Titanfall, so a good chunk of the Titans will be used by GDI, especially the Steel Talons (as for the GDI Titan, it will get a name change and will be upgraded), along with some of the weapons that they use (also, I plan on making a few weapons for them as well).
Anyway, I think that will cover it for now so expect GDI to have a force that can fight alongside groups like the UNSC from Halo. Here's how the chapters will go:
1. Ships
2. Vehicles
3. Planes/starships
4. Infantry equipment
5. Military branches
Those will be how I list them. So on to the first one, ships.
Olympus-class Supercarrier
Length: 5,670 meters
Width: 1,000 meters
Height: 1,150 meters
Complement: 17,100 personnel
marine: 8,300
naval: 6,000
Intellgence: 1,800
Civilian: 500
Commandos: 500 (including 144 Legionary Commandos and 36 Centurion Commandos)
1 AI (Daniel)
Armament: 4 Mk 3 Super Ion cannons (bow)
2 Super Firestorm cannons
4 Ionized Railguns (1000 ton slugs at 35% of Lightspeed) (bow)
100 M120 Plasma point defense guns
M100 40mm Phalanx CIWS
20 twin barreled M95 Guardian 150mm cannons along the hull
20 Single barrel Ion cannons on the sides of the hull.
40 Double barrel Firestorm cannons
30 twin M97 Ballista 105mm revolving cannons (can be used for anti-ship and anti-air use)
220 pods with 60 Mk 4 Nimbus missiles each
120 pods with 40 Mk 3 Nimbus missiles (burst missiles for both anti-ship, anti-air, and ground targets)
60 pods with 40 AIM-70 Sparrow multi-purpose missiles
72 Mars Thermonuclear missiles
6 triple barreled Ion cannons along the deck (3 forward firing and 3 rear firing)
36 M96 twin barreled railguns along the hull (20cm slugs)
M101 laser CIWS
Armor: 210 inches of Octagonal Composite armor (certain metals include reinforced Depleted Uranium, reinforced Titanium alloy (known as Titanium A25), Lightened Composite materials, etc)
Mk 5 Shield Generator
Engines: 10 large Sublight particle engines, Portal Drive system for FTL travel
Vehicle complement:
10 Mk 3 MARV tanks
Mk 5 Mammoth Heavy tanks
MK 5 Predator Medium tanks
Armata Light Tanks
Wolf hover tanks
Mk 3 Slingshot SPAAGs
Inferno MLRS
M350 Hornet hover SPHs
M260 Chariot wheeled SPHs
M-145 Crusader SPH
MK 5 Juggernaut Artillery walkers
Bloodhound APC
Goliath APCs
Guardian II APCs
Armata IFV
Hunter TD/IFVs
Stryker V Mechs
Wolverine Mk IV Mechs
Various Titans
Aircraft:
MK 6 Orca Attack gunships
A-50 Orca dropships
Mk V Strike Orcas
V-75 Typhoon gunships
V-49 Narwhal transports
Ironside II transports
A-50S Stealth Orca tranports (for Centurion commando missions)
Stormhawk Multirole fighters
Phoenix Interceptors
Eagle strike fighters
Mk 3 Paladin Heavy fighters
Halberd stealth fighters/bombers
Akula attack fighters
10 Mercury-Class Frigates
9 Crawlers (three each of Offensive, defensive, and support Crawlers)
6 A-240 Spectre Super heavy Gunships
Bio: The most powerful ship in the GDI Navy. Commissioned in 2225, 10 years after the seventh Scrin incursion (also known as the Fifth Human-Scrin War) and still under construction during the Sixth Human-Scrin War 5 years ago, it was designed to be the flagship of the fleet, capable of fighting the most power Scrin combat vessels and the Neo Brotherhood of Nod. It has the best technology in GDI, from state of the art computers, targeting systems, and display systems. The hull resembles and enlarged version of the Kodiak II's hull with the front wedge removed, As the ship expanded in dimensions to allow for better firing arcs and the command bridge inside the hull for better protection Its the first ship whose shields can withstand a shot from a GDI Ion satellite on Class five setting (setting is equal to multiple strategic nukes that can destroy a small country) Its hull is also capable of taking immense amounts of punishment from GDI's heaviest weapon systems including taking a few shots from Ground based M400 Ion cannons (Which can deal large damage to Scrin Planetary Assault Carriers (several times bigger then TW3 era carriers)). It can also act as an assault ship due special thrust engines that can give it in atmospheric abilities.
Odin-Class Battleship
length: 4,300 meters
width: 900 meters
height: 1,000 meters
Complement: 16,200 personnel
8,000 marines
6,000 naval
1,500 Intelligence
300 civilans
400 Commandos (including 120 Legionary and 30 Centurion Commandos)
1 AI
Armament: 3 Super Ion cannons
2 Super Firestorm cannons
2 Ionized Raliguns (1000 ton)
M100 40mm Phalanx CIWS
M101 laser CIWS
66 M120 Plasma point defense guns
250 pods with 60 Mk 4 Nimbus missiles each
150 pods with 40 Mk 3 Nimbus missiles
50 pods with 40 AIM-70 Sparrow multi-purpose missiles
90 Mars Thermonuclear missiles
36 M96 twin barreled railguns along the hull
48 Double barrel Firestorm cannons along the hull
24 M96 triple barreled raliguns along the hull
42 twin barreled M95 Guardian 150mm cannons along the hull
30 single M95 Guardian 150mm cannons
4 Triple barreled M390 Ion cannons along the deck (2 rearward, 2 forward)
Armor: 190 inches of Octagonal Composite armor
Mk 4 Shield Generator
Engines: 8 Large Sublight particle engines, Portal Drive system for FTL travel
Aircraft:
Stormhawk multirole fighters
Halberd stealth fighters
Eagle strike fighters
A-50 Orca dropships
V-75 Typhoon gunships
MK 6 Orca Attack gunships
Bio: Built prior to the Fifth Human-Scrin War, the Odin-class battleships served as GDI's main armored fist in space battles. They were brought up to replace the earlier Arizona-class battleships in both firepower and armor, learning upon lessons from the Fourth Scrin War. During one battle at Alpha Centari, one Odin, Thor, managed to destroy three Scrin Capital ships and five Planetary Assault Carriers in the span of fifteen minutes. Now numbering 28 with 24 more on the way, they're numerically the most powerful frontline combat ships in the whole fleet. They've also seen use in dealing with the Neo Brotherhood, seeing use as an orbital bombardment platform.
GST mk III
Length: 4,200 meters
Width: 1,000 meters
Height: 985 meters
Complement: 44,000
5,000 naval
Can carry 39,000 troops and their equipment and several Crawler variants
1 AI
Armament: 3 ion cannons
24 M130 100mm Gauss cannons in twin turrets
M100 40mm Gatling CIWS
M101 Laser CIWS
24 twin barreled M95 Guardian 150mm cannons
60 pods with 50 Mk 4 Nimbus missiles
24 M97 Ballista 105mm revolving cannons
6 single barreled M391 Ion cannons
Armor: 170 inches of Octagonal Composite armor
Engines: 10 medium particle engines, Portal FTL drive systems
Mk4 shield generator
Bio: The main heavy hauler of the GDI Space Navy. Based on the original variant from the Ascension Conflict, the Mk III version is enlarged and more powerful. It can carry an entire Army or Marine Corps to any planet to conduct ground operations. It carries Offensive, Defensive, and Support Crawlers to act as a rapid assault force to establish a beachhead for invasions. Then when the designated area is secured, the Mobile Command Vehicle or MCV is deployed to begin setting up a main base of Operations for GDI forces.
Enterprise-Class Supercarrier
Length: 4,100 meters
Width: 875 meters
Length: 950 meters
Complement: 15,250 personal
7,000 Marines
6,300 Naval
900 Intellgence
400 Civilians
240 Commandos (including 96 Legionary and 24 Centurions)
1 AI
Armament: 2 Heavy Ion cannons
2 Heavy Firestorm cannons
2 Ionized railguns (600 ton slugs)
M100 40mm Gatling CIWS
M101 Laser CIWS
52 M120 Plasma point defense guns
120 pods with 50 Mk 4 Nimbus missiles each
70 pods with 40 Mk3 Nimbus missiles
150 pods with 40 AIM-70 Sparrow missiles
24 Mars Thermonuclear missiles
36 M96 twin barreled railguns along the hull
32 M97 Ballista 105mm revolving cannons
Armor: 165 inches of Octagonal Composite armor
Mk 4 Shield Generator
Engines: 8 large Sublight particle engines, Portal Drive system for FTL travel
Aircraft: 320
72 Stormhawk multirole fighters
60 Phoenix Interceptors
40 Eagle strike fighters
24 Mk 3 Paladin Heavy fighters
36 Akula attack fighters
36 Halberd stealth fighters
28 Halberd B stealth bombers
24 Mk V Strike Orcas
(Can be mixed around depending on the mission or depending on the need for either more fighters, attackers, or bombers)
Bio: Due in large part to counter the growing number of Scrin drone carriers overwhelming GDI naval units during the Fifth Human-Scrin War, the Enterprise-Class Supercarriers were built as part of Naval War Plan 4. The latest ship bearing the famous name, the carrier gives GDI improved flexibility as the ship carries special catapults that can allow the ships to launch their fighters in a matter of minutes. This would be invaluable during clashes with the Neo Brotherhood, allowing for fast retaliation strikes against Neo Nod bases and smashing an enemy strike group. The catapult system would be later upgraded in put on the Olympus-Class Supercarrier. They're designed much like the Odin-Class Battleships and the Olympus-Class Supercarriers are made to be the flagships of Task Forces, Battlegroups, and Fleets depending on the circumstance. Future versions are being made to be around 4.5 kms in order to carry more planes and weapons.
Granger-class Battlecrusiers
Length: 3,650 meters
Width: 690 meters
Height: 800 meters
Complement: 14,380 personnel
6,800 Marines
5,800 Naval
1,200 Intelligence
400 civilians
180 Commandos (including 90 Legionary and 18 Centurion Commandos)
1 AI
Armament: 3 Heavy Ion cannons
2 Heavy Firestorm cannons
2 Ionized railguns (900 ton slugs)
M100 40mm Gatling CIWS
M101 Laser CIWS
200 pods with 50 Mk 4 Nimbus missiles each
100 pods with 40 Mk3 Nimbus missiles
40 pods with 40 AIM-70 Sparrow missiles
32 Mars Thermonuclear missiles
36 M96 twin barreled railguns along the hull
32 twin barreled M95 Guardian 150mm cannons along the hull
28 Double barrel Firestorm cannons along the hull
20 single M95 Guardian 150mm cannons
4 double barreled M390 Ion cannons along the deck (2 rearward, 2 forward)
Armor: 150 inches of Octagonal Composite armor
Mk 4 Shield Generator
Engines: 3 large and 6 medium sized Sublight particle engines (Those three being from Odin-Class Battleships), Portal Drive system for FTL travel
Aircraft:
Stormhawk multirole fighters
A-50 Orca dropships
MK 6 Orca Attack gunships
Ironside II transports
Phoenix Interceptors
Eagle strike fighters
Mk 3 Paladin Heavy fighters
4 A-240 Spectre Super heavy Gunships
Akula attack fighters
Bio: Due to how similar certain spacebattles against the Neo Brotherhood were to the fighting during TW3 and TW4, GDI HIGHCOM had requested a "fast battleship" to keep up with Nod's new Reaper-class and Prophet-class Battlecrusiers and Tartarus-class Heavy cruisers in terms of overall speed. Thus, the ship named after the hero General Jack Granger of the Third Tiberium War was laid down and built. It has better speed then some of GDI's older destroyers due to the number and output of the engines along with lighter armor then usual GDI capital ships. Due to this, they built in hangers for the ship for it to take the role as a carrier to help counter balance dealing with more powerful and larger ships in combat. It proved itself when one ship McNeil was able to hold back several Scrin cruisers during the Battle of Elysium Prime, allowing the civilian population to escape before it was destroyed in battle.
Olympus Mons-Class Carrier
Length: 3,250 meters
Width: 680 meters
Height: 529 meters
Complement: 9,450 personnel
4,200 Marines
4,000 Naval
820 Intelligence
320 civilians
80 Commandos (including 36 Legionary and 8 Centurions)
Armament: 1 F-SPAR (Focused Special Array) Cannon
2 Regular Ion cannons
(Special model is being built with one Super Ion Cannon for testing)
4 Firestorm cannons
2 Ionized railguns (400 ton slugs)
2 Large Meson particle cannons
M100 40mm Gatling CIWS
M101 Laser CIWS
32 M120 Plasma point defense guns
24 M120G Gatling Plasma guns
182 pods with 50 Mk 4 Nimbus missiles each
60 pods with 40 Mk3 Nimbus missiles
180 pods with 40 AIM-70 Sparrow missiles
24 pods with SWBMs (Shock Wave Ballistic Missiles)
20 Mars Thermonuclear missiles
28 M96 twin barreled railguns along the hull
20 duel barrled Meson particle cannons along the hull
32 M97 Ballista 105mm revolving cannons
4 double barreled M390 Ion cannons along the deck (2 rearward, 2 forward)
Armor: 120 inches of Octagonal Composite armor
Mk 4 Shield Generator
Engines: 4 large sublight particle engines and 6 small particle sublight engines, Portal Drive system for FTL travel
Aircraft: 278
66 Stormhawk multirole fighters
52 Phoenix Interceptors
36 Eagle strike fighters
20 Mk 3 Paladin Heavy fighters
32 Akula attack fighters
32 Halberd stealth fighters
20 Halberd B stealth bombers
20 Mk V Strike Orcas
(Can be mixed around depending on the mission or depending on the need for either more fighters, attackers, or bombers)
Bio: Seeing the need for a ship around the weight class of the Granger-Class Battlecrusiers for special Quick Reaction Forces or QRFs in order to help ease the need for extensive numbers of ships on the border of both Neo Nod and Scrin space along with a stronger carrier then that of the Midway, the Olympus Mons-Class of carriers was designed around the same time as the Olympus-Class Supercarrier. While more resources were sent to the latter project, the Olympus Mons-Class were made to test some of the newer designed weapons for GDI such as the new M120G Gatling plasma guns for point defense and even equipped with GDI-improved versions of Aureila's Meson Cannons. (Based off of the Olympus Mons from CoD: Infinite Warfare)
Lafayette-Class Light Dreadnoughts
Length: 2,950 meters
Width: 600 meters
Height: 695 meters
Complement: 10,000 personnel
4,500 Marines
4,000 Naval
1,000 Intelligence
400 civilans
100 Commandos (including 72 Legionary and 12 Centurions)
1 AI
Armament: 2 Heavy Ion cannons (being upgraded to produce more power)
2 Heavy Firestorm cannons in front
2 Ionized railguns (800 ton slugs)
M100 40mm Gatling CIWS
30 M120 Plasma point defense guns (part of upgrades to the ship)
M101 Laser CIWS
180 pods with 50 Mk 4 Nimbus missiles each
60 pods with 36 Mk3 Nimbus missiles
40 pods with 40 AIM-70 Sparrow missiles
14 Mars Thermonuclear missiles
14 M96 twin barreled railguns along the hull
36 Double barrel Firestorm cannons along the hull
18 single M95 Guardian 150mm cannons (reduced to 14)
24 M97 Ballista 105mm revolving cannons (upgraded to 30)
3 double barreled M390 Ion cannons along the deck (1 rearward, 2 forward) (upgraded to increase power)
8 single barreled M391 Ion cannons along the hull
Armor: 138 inches of Octagonal Composite armor
Mk 3 Shield Generator (most are being upgraded to Mk 4)
Engines: 3 large Particle engines (being upgraded to produce more power), Portal drive systems
Aircraft:
Stromhawk multirole fighters
Halberd stealth fighters
Eagle strike fighters
A-50 Orca dropships
MK 6 Orca Attack gunships
V-75 Typhoon gunships
Bio: Envisioned after the Fifth Human-Scrin War, the Lafayette-class ships serve as flagships for cruiser groups in combat. They proved effective against the Neo Brotherhood in fighting against their Tartarus-class heavy cruisers. However, Nod's use of suicidal strikes have caused GDI shipbuilders to increase the ships anti-fighter defenses. The Lafayettes are now undergoing improvements to their AA abilties while removing some of its heavy secondary armament. To compensate, the ship's Ion cannons are being upgraded to produce more power to deal with enemy capital ships, its engines are being upgraded to and the improved shielding will allow the ships to take more punishment.
Taurus-Class Assault ship
Length: 2,800 meters
Width: 775 meters
Length: 700 meters
Complement: 14,000
1 AI
Armament: 2 ion cannons
24 M130 100mm Gauss cannons in twin turrets
M100 40mm Gatling CIWS
M101 Laser CIWS
20 twin barreled M95 Guardian 150mm cannons
40 pods with 50 Mk 4 Nimbus missiles
12 Mars Thermonuclear missiles
20 M97 Ballista 105mm revolving cannons
3 single barreled M391 Ion cannons
Armor: 100 inches of Octagonal Composite armor
Engines: 6 medium particle engines, Portal FTL drive systems
Mk4 shield generator
Other: Drop pods
Various Titans
6 different crawlers (2 of each type)
1 MCV
Bio: During the Fifth Human-Scrin War, and the guerrilla war with the Neo Brotherhood, GSTs came under heavy fire from enemy attacks due to their size and low mobility. While a stopgap idea had been made in terms of building GSTs with heavier armament and armor, it further slowed the ship down which increased it's vulnerability when enemy ships got close. Therefore, GDI HIGHCOM designed a new Assault ship that could hold its own against enemy Cruisers and Destroyers. Taurus-Class Assault ships have led the way for GDI blitz attacks on enemy planets or used in relief forces due to their speed.
Midway-Class Carrier
Length: 2,500 meters
Width: 700 meters
Height: 735 meters
Complement: 8,650 personnel
4,100 Marines
3,500 Naval
500 Intelligence
400 civilans
150 Commandos (including 96 Legionary and 18 Centurions)
1 AI
Armament: 2 Heavy Ion cannons
M100 40mm Gatling CIWS
46 M120 Plasma point defense guns (part of upgrades to the ship)
M101 Laser CIWS
120 pods with 50 Mk 4 Nimbus missiles each
48 pods with 36 Mk3 Nimbus missiles
42 pods with 40 AIM-70 Sparrow missiles
14 Mars Thermonuclear missiles
14 M96 twin barreled railguns along the hull
16 single M95 Guardian 150mm cannons
32 M97 Ballista 105mm revolving cannons
Armor: 124 inches of Octagonal Composite armor
Engines: 4 large Particle engines, Portal Drive system for FTL travel
Aircraft: 208
52 Stormhawk multirole fighters
44 Phoenix Interceptors
32 Eagle strike fighters
20 Mk 3 Paladin Heavy fighters
24 Akula attack fighters
16 Halberd stealth fighters
20 Mk V Strike Orcas
Bio: Built as part of Naval War Plan 4, the Midway serves as a medium sized support ship to augment Cruiser groups in combat. Named after the island in the Pacific where the Russians launched an assault during WW2, Midway Carriers showed their effectiveness during the opening stages of the guerrilla war with Neo Nod as their higher speed allowed for fast response forces to minimize damage in the opening offensive. Later during the Sixith Scrin War, they were instrumental in slowing the Scrin massive advance, allowing for enough units to be sent to Neo Arcadia prior to the infamous siege that lasted several months before relief forces arrived to drive the Scrin from the planet.
Praetorian-Class Cruiser
Length: 1,500 meters
Width: 400 meters
Height: 480 meters
Complement: 1,700
Marines: 640
Naval: 1000
Commandos: 60 (including 18 Legionary and 6 Centurion Commandos)
1 AI
Armament: 3 Ion cannons
2 Firestorm cannons in front
M100 40mm Gatling CIWS
M101 Laser CIWS
12 M120 Plasma point defense guns
120 pods with 50 Mk 4 Nimbus missiles
60 pods with 36 Mk3 Nimbus missiles
36 pods with 40 AIM-70 Sparrow missiles
22 Double barrel Firestorm cannons along the hull
12 Mars Thermonuclear missiles
14 M96 single barreled railguns along the hull
12 single M95 Guardian 150mm cannons
16 M97 Ballista 105mm revolving cannons
8 single barreled M391 Ion cannons (two on the deck and three on both sides of the hull)
Armor: 80 inches of Octagonal Composite armor
Mk 4 Shield Generator
Engines: 2 large Particle engines, Portal drive systems
Aircraft:
Stormhawk multirole fighters
Eagle strike fighters
A-50 Orca dropships
MK 6 Orca Attack gunships
V-75 Typhoon gunships
Vehicles:
MK 5 Predator Medium tanks
Armata Light Tanks
Bloodhound
Guardian II APCs
Goliath II APCs
Drop pods
Bio: Designed to be the backbone of the GDI fleet, the Praetorian-Class Cruiser was first deployed during the first skirmishes with the Neo Brotherhood. Their versatility allowed them to preform as both frontline ships and also as assault ships. They were first used during the Fifth Human-Scrin War and fought against both Planetary Assault Carriers and capital ships. They've also been used for hit and run attacks during battles with the Neo Brotherhood and have been made into strike groups for a flexible yet strong reaction force against any sizable Neo Nod strike force They're the most numerous capital ships in the GDI Navy. It's also the largest ship in GDI that can operate in atmosphere. A variant of the Praetorian is being built with experimental Particle Cannons replacing the Railguns or the Ion Cannons for a faster firing and harder hitting ship.
Sheppard-Class Destroyer
Length: 1,100 meters
Width: 345 meters
Height: 450 meters
Complement: 1,000
Marines: 320
Naval: 640
Commandos: 40 (including 12 Legionary Commandos and 6 Centurion Commandos)
1 AI
Armament: 1 Ion cannon
2 Firestorm cannons in front
2 Ionized Raliguns (100 tons)
M100 40mm Gatling CIWS
M101 Laser CIWS
10 M120 Plasma point defense guns
72 pods with 50 Mk 4 Nimbus missiles
32 pods with 24 Mk3 Nimbus missiles
24 pods with 40 AIM-70 Sparrow missiles
8 Mars Thermonuclear missiles
12 M96 single barreled railguns along the hull
12 single M95 Guardian 150mm cannons
12 M97 Ballista 105mm revolving cannons
16 Double barrel Firestorm cannons along the hull
6 single barreled M391 Ion cannons (two on the deck and two on both sides of the hull)
Armor: 60 inches of Octagonal Composite armor
Mk 4 Shield Generator
Engines: 2 large Particle engines, Portal drive systems
Bio: The Sheppard-Class Destroyers were built to serve as both escort for larger ships, convoys, and as fast raiders. A few experimental models of the destroyers are being put through their final stages before being put to the production line. One version replaces the Ion Cannon with a Particle Cannon for faster firing. Another variant is equipped with an experimental rapid fire Gatling type Gauss Cannon replacing the main Ion cannon. It's also used as part of "Wolfpack" attacks, hearkening back to the submarine attacks that the Germans came with to help the Allies against the Soviets in WW2.
Mercury-Class Frigates
Length: 600 meters
Width: 265 meters
Height: 370 meters
Compliment: 600
Marines: 240
Naval: 340
Commandos: 20
1 AI
Armament: 1 ion cannon
M100 40mm Gatling CIWS
M101 Laser CIWS
6 M120 Plasma point defense guns
40 pods with 50 Mk 4 Nimbus missiles
18 pods with 36 Mk3 Nimbus missiles
12 pods with 40 AIM-70 Sparrow missiles
4 Mars Thermonuclear missiles
4 single M95 Guardian 150mm cannons
6 M97 Ballista 105mm revolving cannons
2 single barreled M391 Ion cannons on the deck
12 Double barrel Firestorm cannons along the hull
Armor: 40 inches of Octagonal Composite armor
Mk 4 Shield Generator
Engines: 1 large Particle engine, Portal drive systems
Aircraft:
6 Stromhawk multirole fighters
4 Eagle strike fighters
4 A-50 Orca dropships
Other:
4 mk 5 Predator medium tanks
6 Armata Light Tanks
8 Bloodhound APC
Drop pods
Bio: Designed as part of a revamped naval strategy, the Mercury-Class frigates were built to be faster then similar class ships in the Neo Brotherhood. They possess improved sensors then their predecessors, allowing them to act as scouts for advancing task forces and fleets. To give them improved performance when not in combat and to allow them to be stored on the Olympus-Class ships, they have the ability to retract their guns inside the hull to allow them to take up less space.
Kodiak IID Support ship
Length: 450 meters
Width: 375 meters
Height: 250 meters
Compliment: 400
Marines: 134
Naval: 250
Commandos: 12
1 AI
Armament: 1 Ion cannon
8 M130 100mm Gauss cannons (4 on the top and 4 on the bottom)
M100 40mm Gatling CIWS
M101 Laser CIWS
8 twin M120 rocket launcher pods on rotating mounts (16 missiles per pod)
1 Terraforming bomb
Armor: 22 inches of Octagonal Composite armor
Engines: 6 small particle engines, Portal drive systems
Mk 4 Shield Generator
Bio: Based off of the Kodiak Command Ship of the Second Tiberium War, this is the newest model of the ship. It also serves a function as an AWACS, helping to direct operations in the air and in space. It's armor and armaments allow it to deal with any in atmosphere ships and it's terraforming bomb can help to clear out any out of control Tiberium deposits or to clear out surrounding terrain to help create landing sites.
A-240 Spectre Super heavy Gunship
Length: 475 meters
Width: 360 meters
Height: 240 meters
Compliment: 400
372 Naval
18 Marines
1 AI
Armament: 12 triple 24 inch cannons (can be replaced with M121 Railguns of similar caliber)
16 M130 100mm Gauss cannons in twin turrets
8 Single barrel M145 75mm autocannons
4 M100 40mm Gatling guns
8 M150 50mm autocannons in duel turrets (for AA defense)
8 M101 Laser CIWS
24 twin M120 rocket launcher pods on rotating mounts (24 missiles per pod)
Armor: 40 inches of Octagonal Composite Armor
Engines: 4 small particle engines and 2 medium sized particle engines, Portal drive system
Mk4 shield generator
Bio: Based on the Kodiak I ship from the Fourth Tiberium War, the Spectre is designed to give heavy air support to ground units from orbit or in atmosphere. It's output when firing its weapons was estimated to be greater then several pre-TW1 bomber groups and it had enough ammunition to level a city with its weapons. During one battle with the Scrin on New Rome during the Fifth Human-Scrin War, a single Spectre gunship smashed a Scrin Armored assault, allowing the defenders a chance to halt their advance and counterattack. Since then, whenever a Spectre appears over a battle zone, it brings with it feeling of relief and victory to all GDI troops and dread to any of Neo Nod's commanders.
Tallmadge-Class Stealth Corvette
Length: 100 meters
Width: 50 meters
Height: 30 meters
Compliment: 76
64 naval
12 Centurion Commandos or Legionary Commandos
1 AI
Armament: 1 Spinal mounted Ion Cannon
2 M101 Laser CIWS (1 on top and 1 on the bottom)
2 M130 100mm Gauss cannons in the underbelly
12 M200 EMP mines
12 Vishnu Nuclear Mines
Armor: 12 inches of Octagonal Composite Armor
Engines: 8 small Particle engines, Portal drive system
Other: M210 Cloaking Generator
Bio: Built with the best stealth technology in GDI, the Tallmadge-Class Corvettes are InOps eyes and ears in space. Named after the famed American Spy Master of the Revolutionary War Benjamin Tallmadge, it was designed to scout out positions and observe enemy movements deep in their territory. Its comes equipped with GDI's best Cloaking device along with advanced radar absorbing materials and special paint that decreases its signature on scanners.
Well, I think that will be enough for right now. I'll add in any edits for when I put in any new ships. Next up will be Vehicles.
(Note: The railguns used by GDI are on par with the Onager Mass Drivers used by the UNSC.)
Update (11/24/17): Added in Firestorm cannons onto the ships.
Update (12/26/17): Added the Halberd stealth fighters/bombers and Eagle strike fighters to some of the ships and enlarged the aircraft complement to the carriers.
Update (1/30/18): Added the Mk V Strike Orca to the Olympus along with the Midway and Enterprise carriers.
Update (8/24/18): Added the Olympus Mons-Class Carrier and changed the Enterprise-Class to a Supercarrier.