As the title say, this is some characters of Shin Megami Tensei that I envisioned as Servants in TYPE-MOON universe. I think those two universes could make some really interesting interactions. As of now I don't have any idea for a story, but the inspiration I have simply don't go away, so I made those. They are mostly from SMT4, but I may make more of them if it continue to gnaw in the back of my mind, and maybe make a story with them.
If you like those character sheets and want to use them for your own stories, feel free.
Servant: Flynn, Savior of Tokyo
Alignment: Balanced Good
Noble Phantasm: EX
Magic Resistance A: Cancel spells of A-Rank or below, no matter what High-Thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a 'Magus Killer'. Flynn gained large resistance to even spell cast by Divine Spirits, making even high grade magecraft insignificant against him as a result.
Demonic Whisper B: A special version of High Speed Divine Words. In the Age of Miracle, the language of the gods exist again as a unified language and system of spellcasting. This peculiar skill represent the imprinting of those words inside the soul of human, giving him the ability to use them. The rank of this skill does not designate only the speed of spellcasting, but also the power one can display using them. At rank B, it let the user use every spell up to the third tier of power.
In the case of Flynn this skill is originally rank A, but as a Saber his spellcasting ability are lowered.
Herald of the Middle Path A: A skill similar to Counter Hero, but affecting the alignment rather than one degree of heroism, crippling those of Lawful and Chaotic alignment. At rank A, it reduce all the opponent's parameters by two rank. The effect is lessened in case of Good aligned opponent, reducing the parameters by one rank instead.
Charisma B: Having B Rank in this Skill is sufficient to lead a nation as its King/Queen. The morale of military forces he or she commands is extremely high. Flynn commanded the respect of men and demons alike, to the point of being unanimously called Savior of Tokyo.
Pact of two lives: Masakado's Blade
The sword of Flynn, wielded by him in two lives. It is in truth not a weapon to trike down one's enemy, but rather the proof of the contract between Masakado and Flynn to protect Tokyo and mankind, Masakado's own shadow manifested as a blade. It can only be used by Flynn alone, and it's true name and power can only be released in Tokyo, where both it's rank and classification change.
Forever we shall protect our home: Masakado's Shadow
The true form of Masakado's Katana, and the true power of the contract between Flynn and the guardian deity of Tokyo, usable only if multiple conditions are met (The true name release must take place in Tokyo, the city itself must be at risk, the threat must be above the power of Flynn alone). By releasing it's true name, the titanic protector emerge from the city itself. Since Masakado is Tokyo itself, his power is unaffected by the decline of Mystery but directly fueled by the Counter Force. Easily capable of resisting nuclear weaponry and capable of cursing any enemy of man, it is a creature of pure power controlled only by Flynn's will. However, Flynn must sacrifice his own life to summon his might, his spiritual core becoming the heart of Masakado.
Like: Fishing, picnic.
Dislike: Fighting between friends, name-repeating demon.
Wish upon the Grail: Undo the death of his friend Issachar.
Servant: Gaston, Crusader of the people.
Origin: SMT4 Apocalypse
Alignment: Lawful Good
Noble Phantasm: A
Magic Resistance B:Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for them to be affected. Living into a new Age of Miracle born from technology, Gaston was used to fight supernatural and faced many magic attacks, gaining a great resistance to it.
God Slayer B: A 'plus' modifier is gained when attacking Divine Spirits, wraiths, and Servants with the Divinity Skill. Lancer gained this skill by helping to defeat an actual Divinity.
Bravery B: The ability to negate mental interference such as pressure, confusion and fascination. It also has the bonus effect of increasing melee damage.
Spear of Michael
Rank: B (Originally A)
The Spear of Michael,"The spear that brought down the Devil", is a powerful divine construct originally wielded by the archangel Michael and later entrusted into Gaston hands to kill the great serpent Shesha. It was later broken by Gaston himself to prove his resolution to fight not for a superior power, but the sake of the people.
Originally the weapon greatly amplified the skill Miracle and serve and possessed extremely strong power against enemy opposing christian faith, however since Gaston gave up his faith into God, most of the weapon power is sealed away.
However the spear still boast strong anti-dragon properties as reference to the fact that the Devil, in christian lore, is often represented as a dragon when Michael strike him down.
The spear of Odin, chief god of the norse pantheon. Gaston fought the Divine Spirit twice, and upon seeing his growth during their second confrontation, Odin wagered his spear on the result, leaving it behind as he was vanquished. To release its true name, Gaston must first break (or destroy in any way, including using it as a Broken Phantasm) the Spear of Michael.
A divine construct imbued with the concept of "No matter how many time it is dodged, it will strike the enemy". This property work at it's best it is thrown, something Gaston rarely do since it does not fit into his fighting style. However, combined with Gaston own skills it become a weapon "Capable of piercing through any kind of defense" when it's true name is released, creating an inescapable strike when combined with his first ability.
Despite the spear not possessing inherent power over lightning and Gaston not possessing any magical training, as a Servant Gaston can call upon thunder when releasing the true name of the spear, giving him the equivalent of Mana Burst (Lightning) A with half the mana cost. This is because having fallen the chief god who ruled over lightning in the new Age of Miracle, Gaston can call upon his Authority when using the spear.
Like: Friendly rivalry, fighting for a cause.
Dislike: Condescending gods, fanatics.
Wish upon the Grail: To prevent his brother's early death.
Servant: Nozomi, Queen of the Fairies
Origin: SMT4 Apocalypse
Alignment: Balanced Good
Noble Phantasm: EX
Fairy Queen A: a skill unique to Nozomi, coming from carrying the essence of a mother goddess and being charged with the protection of the Fairy kind. A composite skill comprised of Goddess's Divine Core, Magic Resistance, Independent Action, Protection of the Fairies and Territory Creation.
Marksmanship A: a skill representing all-round shooting techniques, which includes quick drawing and trick shooting by means of firearms. Nozomi is an expert among expert in the use of firearm and is able to obtain near-supernatural effects from their usage.
Clairvoyance C: a visual ability that is also called 'Eagle Eye'. Simply looking from a high location is sufficient to fully survey a town and search for enemies. It connotes superior visual perception and dynamic occipital capture, such as to supplement the long-range aiming of projectile weapons.
O Land, Become Home of the Fae: Fairy Forest.
The living manifestation of Nozomi's dream and mission. An immense forest of giant trees, enchanted springs and lakes. The forest act as a giant maze where "One cannot find its way unless the Fairies allow it", and Phantasmal Species of the Fairy Kind can freely manifest in it to serve as a guardians. Because Nozomi possess Authority as the Queen of all Fairies, even peculiar spirits like the Lady of the Lake may answer her call, as well as Noble Phantasm linked to Fairies or created by them. Inside the Forest, Nozomi's Authority is elevated to the rank of a Mother Goddess, making her immortal as long as any Fairy still live inside the forest and giving her a combat boost equivalent to Mad Enhancement of Rank A without any demerit. However she cannot stay in the forest, as her Servant container cannot hold her increased Divinity for long.
This Noble Phantasm must be prepared in a place where "Nature is strong'' for at least a whole week. Once it is done, a veil leading to it can be manifested anywhere Nozomi wishes. It is not a Reality Marble, but instead a "Place belonging to the Reverse Side of the World". As it is separated from the World of Man, it is almost impossible to destroy from the outside: one must attack it from the inside, or tear it apart with something capable of damaging the World. In that regard, it possess similar defensive property as another Noble Phantasm of Fairy origin.
Like: photography, teaching young people.
Dislike: Betrayal, authoritative motherly figures.
Wish upon the Grail: The eternal safeguard of Fairies.
Servant: Jonathan, Vessel of the Heavenly Chariot
Alignment: Lawful Good
Noble Phantasm: A+
Riding A+: all vehicles and all creatures up to the level of Phantasmal Beast and Divine Beast can be used as mounts. However, that does not apply to members of the Dragon Kind.
Magic Resistance B: cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for them to be affected.
Divinity D: being the host of the Heavenly Chariot, Jonathan possess a strong divine essence. However, it is actively suppressed when summoned as Servant.
High-Speed Divine Word B: the ability to speak magical incantations at an accelerated speed. By using a language from the Age of Gods, High-Thaumaturgy can be cast at the speed of Single-Action spells.
Heavenly Seraphic Chariot, Merkabah
A Noble Phantasm of metamorphosis, born from the sacrifice of Jonathan to give birth to the Heavenly Chariot. Even though is soul should have disappeared in the process, he survived inside the Divine Spirit, ultimately returning back to his friends and uniting with his chaotic counterpart to save the world.
It can be used in two distinct way. The first one is a partial use of the Noble Phantasm, a summon of the Chariot as a spiritual vessel acting as a throne and a combat chariot, the equivalent of riding a Divine Beast of the highest order. Its defensive abilities are superior to that of a Dragon and are furthermore increased by divine protection. The chariot himself release large magical energy while moving capable of destroying large areas simply by passing by, its primary mean of offense.
The second one consist in incarnating Merkabah into Jonathan's own body, a metamorphosis into a pseudo Divine Spirit. The pseudo Divine Spirit possess offensive and defensive capabilities superior to that of its chariot form while retaining his mobility and having access to powerful supernatural powers. This transformation consume immense amounts of magical energy but can be reversed. However, each transformation increase the rank of Divinity by one rank. Once it reach A, it is not possible to retain a human mind anymore and the metamorphosis become permanent.
Like: loyalty, compassion.
Dislike: selfishness, charming spell.
Wish upon the Grail: World peace.
Servant: Kazuya Minegishi, Abel, The King of Bel.
Origin: Devil Survivor
Alignment: Balanced Chaotic
Noble Phantasm: E-EX
Territory Creation E-EX: a Caster-class Skill. It is the Skill to build a special terrain that is advantageous to oneself as a magus, such as for the purpose of collecting mana. Granted as the irregular Rank of EX, it allow the creation of the King's Gate, the legendary Tower of Babel.
Demonic Fusion E-EX: a variant of Item Construction, specifically oriented toward the manipulation of true Ether to form conceptual being. By merging the mana of the World and True Ether of the Reverse Side, the holder of the skill can create familiars of higher order imitating the identity, power and history of various Phantasmal Being. At this rank, even Divine Spirit may be recreated following this process.
Evocation E-EX: a magecraft that evokes spiritual bodies from the past, or possibly from the future. Abel, as King of the demons possessing the title "Bel", can freely summon any demons carrying the name, as their essence are part of his own.
Demon King'sCrown E-EX: a skill showing the true nature of Abel as a Demon King, bearing in him the essence of a monstrously powerful demon that was said to rival God. A composite skill comprised of Monstrous Strength, Magic Resistance, Charisma, Independent Action, High-Speed Divine Words, Mana Burst, etc.
Genesis of the Demon King: Lockdown of Seven Days.
A Noble Phantasm that reflect the growth of Kazuya Minegishi from an ordinary human carrying the soul of Abel to the Demon King of Bel capable of rivaling God. He is initially quite weak, all of his skills and Noble Phantasm sealed and his stats reduced to E, but every day, his power grows. The dawn of the seven days, his power reaches its maximum and is said to surpass those of the six other class united.
O Nature, swear to not hurt this One: Blessing of Beldr
A Noble Phantasm belonging to the norse god Beldr that later became a demon, assimilated by Abel during the third day of his ascension. A Noble Phantasm of absolute protection, making immune to "Any harm from being and things of Gaia", with the sole exception of the Devil's Fuge, the plant named mistletoe. Any attack from something wrapped in mistletoe will ignore the protection.
Flames of Heavenly Punishment: Fire of Gomorrah
A Noble Phantasm belonging to the great demon Belial, assimilated by Abel the sixth day of his ascension. The divine fire of punishment toward sinners wielded by God and kept by Belial after his fall to demon-hood. This Noble Phantasm take the form of pillar of flames falling from the sky, dealing greatly increased damage toward Evil Servants and Sinners. Even used by a demon, the flames of punishment still carry the wrath of God.
Dark Hand of the Lord of Chaos: Death Flies
A Noble Phantasm representing the Authority of Belzebuth over filth, maggot and flies, as well as the forth plague of Egypt, assimilated by Abel the seventh day of his ascension. A curse of pure calamity, releasing thousand of flies devouring the flesh, mana and soul of anything they come across. A regular human being is instantly dissolved, Servants will be killed within mere minutes. Heroes with a history of defeating curses possess an innate resistance toward this attack, but even those Servants can't completely negate it's effect and will suffer heavy damage.
Tower of Vanity reaching the heaven: Tower of Babel
The territory belonging to the rightful King of Bel, the ultimate privilege given to Abel the seventh day of his ascension. An immense Tower swirling with power reaching the very Heaven, bleeding it of its mana to reinforce itself, rising higher and higher as the time pass. The higher it goes, the more mana it siphon and give to its master Abel. Furthermore the Gate of the Tower act as a voracious black hole, a jaw of avidity capable of swallowing anything and anyone coming too close. Abel himself is the only one capable of entering the tower harmlessly. The density of Ether inside the Tower being enough to kill any mortal following even if the gate does not destroy him, it is not possible to shelter a Master. Servants have to pass an Endurance and Magic Resistance check to survive the passing of the Gate, but does not suffer any penalties inside the Tower itself.
Like: Cain, programing.
Dislike: Mischievous gods, doomsday cults.
Wish upon the Grail: To save Cain from his eternal reincarnation.
Servant: Toki, Killer of the Arrogant
Origin: SMT4 Apocalypse
Alignment: Chaotic Neutral
Noble Phantasm: D
Presence Concealment A: hides one's presence as a Servant. Suitable for spying. It is possible to disappear and become almost impossible to be detected. However, efficiency will decrease once preparations to attack are taken.
Disengage A: bonus effect of returning battle conditions to what they were at the beginning of the match (1st turn) and restores the condition of this Skill to the initial value. At the same time, it forcibly releases some of the bad status ailments inflicted on the user of this Skill.
Mental Pollution A: makes it possible to shut out any mental interference Thaumaturgy due to possessing a distorted mentality. However, at the same time, it becomes impossible to come to an understanding with individuals that do not possess an equivalent rank of Mental Pollution. Toki's devotion and mind of steel warped by her temporary possession from the goddess Innana. If Toki's Master is considered "strong" by her standards, she will obey beyond reason, but should he fail to meet those criteria and she meet someone fulfilling them, she will betray without hesitation to serve that person.
For the sake of Strength, Death to the Tyrant
A secret technique born from Toki's life and accomplishment, the killing of a God for the sake of one's quest for power, not the power to dominate or protect other, but purely "To reach a higher personal strength without limits''. A high risk, high reward Noble Phantasm whereupon his activation Toki announce her presence and intention, making it impossible to surprise an opponent.
This technique of assassination is an instantaneous attack comparable to simply slitting the throat of ''an enemy that cannot conceive his own defeat". This Noble Phantasm consist in a single slash combined with a mental effect preventing the target to recognize the attack as "Something that can kill'', making them incapable to react to it until the blow have been dealt. It's efficiency is increased proportionally to the gap in stats between Toki and her target, and further increased by the target own pride in their skill and power, and even more increased if the target is "one who rule over other". As such, it is an incredibly vicious attack against all warrior-king/queen and magus despite the attack not targeting them specifically. Instinct does not protect against this Noble Phantasm since "Pride overcome the Instinct" of the target, and neither does Bravery. However, mental interference skill like Mental pollution and Vitrification give a bonus check against the mental effect, and leave upon success a window of opportunity "just before the blade strike". Mad Enhancement, in function of the rank and effect, may entirely negate the mental effect.
Like: Strong Master, Sweets.
Dislike: Restrictive and authoritarian people, weakness.
Wish upon the Grail: Reincarnation.